Player Matchup

Serqet
Serqet
AlphaMusab
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,560 Elo+
Party 2
Merlin
Merlin
BellonaKid
Merlin
Level 76
God Stats
2W - 1L
1,314 SR
Queue Stats
34W - 34L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
Tophiee
Sun Wukong
Level 28
God Stats
7W - 1L
1,822 SR
Queue Stats
32W - 31L
1,560 Elo+
Party 2
Bacchus
Bacchus
heshbot
Bacchus
Level 44
God Stats
4W - 2L
1,825 SR
Queue Stats
20W - 17L
1,598 Elo+
Party 2
Medusa
Medusa
photon-mirage
Medusa
Level 143
God Stats
8W - 11L
1,209 SR
Queue Stats
135W - 169L
1,413 Elo+
Solo
Team Averages
Level 82
1,534 SR
1,539 Elo+

VS

Team Averages
Level 65
1,633 SR
1,371 Elo+
Cthulhu
Cthulhu
Kurlinq
Cthulhu
Level 65
God Stats
1W - 3L
1,706 SR
Queue Stats
27W - 37L
1,366 Elo+
Party 1
Agni
Agni
Pistolinq
Agni
Level 64
God Stats
1W - 1L
1,634 SR
Queue Stats
34W - 40L
1,547 Elo+
Party 1
Chaac
Chaac
RenegadeKT64
Chaac
Level 84
God Stats
8W - 16L
1,444 SR
Queue Stats
96W - 119L
1,336 Elo+
Party 3
Thanatos
Thanatos
Suavinq
Thanatos
Level 99
God Stats
6W - 6L
1,660 SR
Queue Stats
38W - 41L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Tea7890
Nu Wa
Level 12
God Stats
5W - 14L
1,720 SR
Queue Stats
9W - 29L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlphaMusab
Serqet
19
5 / 4 / 21
12,116
757
8,929
16,330
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
BellonaKid
Merlin
20
8 / 6 / 12
12,718
795
21,506
13,823
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tophiee
Sun Wukong
20
13 / 3 / 22
13,836
865
24,633
21,175
18,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
heshbot
Bacchus
18
0 / 3 / 23
11,817
739
10,014
23,419
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
11 / 4 / 6
13,376
836
18,382
18,298
7,897
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kurlinq
Cthulhu
18
2 / 7 / 5
10,949
684
9,278
23,769
24,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
19
3 / 6 / 4
11,844
740
19,048
14,807
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 10 / 6
10,895
681
18,947
27,878
28,879
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Suavinq
Thanatos
19
9 / 8 / 4
12,844
803
10,369
15,680
5,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tea7890
Nu Wa
18
3 / 6 / 6
11,578
724
14,571
15,287
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
44
37
Kills
19
20
Deaths
37
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlphaMusab
Serqet
5
4
21
3.88
W
Merlin
BellonaKid
Merlin
8
6
12
2.33
L
Cthulhu
Kurlinq
Cthulhu
2
7
5
0.64
L
Agni
3
6
4
0.83
L
2
10
6
0.5
L
Thanatos
Suavinq
Thanatos
9
8
4
1.38
L
Nu Wa
Tea7890
Nu Wa
3
6
6
1
W
Sun Wukong
Tophiee
Sun Wukong
13
3
22
8
W
Bacchus
heshbot
Bacchus
0
3
23
3.83
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,464
Damage
72,213
93,045
Taken
97,421
70,610
Mitigated
68,551
22,259
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlphaMusab
Serqet
8,929
1,308
1,121
4,127
16,330
9,240
1,104
8,797
7,177
0
14,958
W
Merlin
BellonaKid
Merlin
21,506
1,091
0
750
13,823
5,569
832
5,513
8,042
68,348
0
L
Cthulhu
Kurlinq
Cthulhu
9,278
501
263
1,788
23,769
24,351
38
7,594
15,208
27,004
0
L
Agni
19,048
958
0
3,012
14,807
5,069
1,081
3,333
11,104
62,928
0
L
18,947
2,170
206
4,926
27,878
28,879
70
10,938
15,524
286
31,419
L
Thanatos
Suavinq
Thanatos
10,369
2,467
0
5,860
15,680
5,916
381
4,154
11,104
0
26,787
L
Nu Wa
Tea7890
Nu Wa
14,571
2,744
0
403
15,287
4,336
1,183
5,501
9,574
33,923
0
W
Sun Wukong
Tophiee
Sun Wukong
24,633
6,532
123
7,326
21,175
18,746
738
8,001
12,299
0
40,189
W
Bacchus
heshbot
Bacchus
10,014
1,537
0
7,349
23,419
29,158
140
10,029
12,311
26,936
0
W
18,382
8,331
0
1,463
18,298
7,897
3,756
9,280
8,838
0
62,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,863
Gold Earned
58,110
264
Minions Killed
229
0
Camps Cleared
0
1,624,013
Distance Traveled
1,374,854
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,116
757
19
1
0
337,260
0
W
Merlin
12,718
795
92
6
0
296,836
2
L
Cthulhu
10,949
684
23
1
0
292,052
0
L
Agni
11,844
740
90
6
0
260,777
1
L
Chaac
10,895
681
32
2
0
279,309
0
L
Thanatos
12,844
803
33
2
0
321,826
1
L
Nu Wa
11,578
724
51
3
0
220,890
0
W
Sun Wukong
13,836
865
35
2
0
328,239
0
W
Bacchus
11,817
739
31
2
0
332,082
1
W
Medusa
13,376
836
87
5
0
329,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role