Player Matchup

Achilles
Achilles
Ehrpercalipse
Achilles
Level 107
God Stats
3W - 3L
1,863 SR
Queue Stats
317W - 342L
1,583 Elo+
Solo
Apollo
Apollo
Logyberra
Apollo
Level 129
God Stats
0W - 2L
1,376 SR
Queue Stats
72W - 70L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Paniqui7
Ah Puch
Level 106
God Stats
3W - 2L
1,268 SR
Queue Stats
152W - 149L
1,605 Elo+
Party 2
Tiamat
Tiamat
Pascutti27
Tiamat
Level 128
God Stats
3W - 3L
1,739 SR
Queue Stats
165W - 172L
1,541 Elo+
Party 2
Discordia
Discordia
ayelowfart
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,591 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,566 Elo+

VS

Team Averages
Level 116
1,551 SR
1,492 Elo+
Sun Wukong
Sun Wukong
IRohannI
Sun Wukong
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 247L
1,554 Elo+
Party 1
Fafnir
Fafnir
Ix PoMoPoMiT xI
Fafnir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 67L
1,312 Elo+
Solo
Skadi
Skadi
Sadakaa
Skadi
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 125L
1,536 Elo+
Party 1
Ullr
Ullr
Taiyo Kasai
Ullr
Level 122
God Stats
5W - 3L
1,755 SR
Queue Stats
233W - 195L
1,596 Elo+
Party 1
Vamana
Vamana
zziF34RN01zz
Vamana
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 341L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ehrpercalipse
Achilles
12
4 / 3 / 4
7,840
713
3,151
10,633
13,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Logyberra
Apollo
14
4 / 3 / 7
8,266
751
8,475
7,175
3,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Paniqui7
Ah Puch
15
1 / 2 / 8
7,837
712
10,266
7,249
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Pascutti27
Tiamat
16
3 / 2 / 7
8,462
769
11,587
8,780
7,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ayelowfart
Discordia
16
2 / 3 / 7
8,504
773
12,516
6,403
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IRohannI
Sun Wukong
17
4 / 2 / 7
9,445
859
6,139
9,210
8,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 8
9,010
819
4,055
11,913
14,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Sadakaa
Skadi
14
2 / 4 / 3
7,829
712
7,814
10,121
3,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 9
7,760
705
7,384
9,870
3,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
15
6 / 4 / 4
9,140
831
8,442
15,740
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
14
Kills
13
13
Deaths
14
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ehrpercalipse
Achilles
4
3
4
2
W
Sun Wukong
IRohannI
Sun Wukong
4
2
7
3.75
W
1
1
8
5
L
Apollo
Logyberra
Apollo
4
3
7
2.5
L
Ah Puch
Paniqui7
Ah Puch
1
2
8
2.5
L
Tiamat
Pascutti27
Tiamat
3
2
7
3.25
W
Skadi
Sadakaa
Skadi
2
4
3
0.88
W
0
3
9
1.5
L
Discordia
ayelowfart
Discordia
2
3
7
1.83
W
Vamana
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
33,834
40,240
Taken
56,854
29,263
Mitigated
43,507
15,374
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ehrpercalipse
Achilles
3,151
539
337
1,849
10,633
13,061
0
344
10,065
0
7,180
W
Sun Wukong
IRohannI
Sun Wukong
6,139
699
905
2,125
9,210
8,812
46
5,280
3,930
0
17,519
W
4,055
654
798
4,011
11,913
14,198
389
8,066
3,847
16,127
0
L
Apollo
Logyberra
Apollo
8,475
4,069
1,299
933
7,175
3,792
0
262
6,788
0
16,048
L
Ah Puch
Paniqui7
Ah Puch
10,266
158
1,880
3,196
7,249
2,677
47
1,650
5,491
20,586
0
L
Tiamat
Pascutti27
Tiamat
11,587
408
748
3,535
8,780
7,579
6
1,033
7,488
24,398
0
W
Skadi
Sadakaa
Skadi
7,814
1,515
840
2,213
10,121
3,168
614
6,517
3,604
0
17,530
W
7,384
2,276
2,303
2,834
9,870
3,257
512
7,113
2,757
0
15,939
L
Discordia
ayelowfart
Discordia
12,516
169
607
990
6,403
2,154
0
766
5,536
26,326
0
W
Vamana
8,442
3,411
2,071
6,029
15,740
14,072
732
7,393
8,347
0
16,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
43,184
114
Minions Killed
141
0
Camps Cleared
0
1,020,453
Distance Traveled
1,070,913
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,840
713
9
1
0
156,072
0
W
Sun Wukong
9,445
859
28
3
0
227,264
1
W
Fafnir
9,010
819
27
2
0
207,297
3
L
Apollo
8,266
751
12
1
0
201,156
1
L
Ah Puch
7,837
712
19
2
0
225,225
3
L
Tiamat
8,462
769
27
2
0
230,511
1
W
Skadi
7,829
712
38
3
0
200,534
0
W
Ullr
7,760
705
29
3
0
213,931
0
L
Discordia
8,504
773
47
4
0
207,489
4
W
Vamana
9,140
831
19
2
0
221,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role