Player Matchup

Baron Samedi
Baron Samedi
AlanCastro45
Baron Samedi
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
114W - 56L
1,446 Elo+
Party 2
Nike
Nike
Elmntrix-HXB
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 26L
1,631 Elo+
Party 2
Medusa
Medusa
ItzEzio09
Medusa
Level 157
God Stats
0W - 3L
1,141 SR
Queue Stats
44W - 31L
1,585 Elo+
Party 2
Team Averages
Level 148
1,380 SR
1,554 Elo+

VS

Team Averages
Level 57
1,491 SR
1,476 Elo+
Medusa
Medusa
FoxStrata
Medusa
Level 16
God Stats
12W - 4L
1,385 SR
Queue Stats
21W - 14L
1,485 Elo+
Party 1
Ymir
Ymir
HotChocolateK
Ymir
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Persephone
Persephone
NappoBappo
Persephone
Level 151
God Stats
8W - 2L
1,587 SR
Queue Stats
13W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlanCastro45
Baron Samedi
14
2 / 7 / 7
9,708
647
15,271
17,341
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 6
9,477
632
4,639
19,166
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ItzEzio09
Medusa
15
7 / 6 / 2
11,289
753
12,702
15,021
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoxStrata
Medusa
16
6 / 4 / 12
10,914
728
15,977
11,373
4,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 17
11,656
777
5,445
15,597
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
NappoBappo
Persephone
17
11 / 4 / 8
12,583
839
21,931
12,138
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
20
20
Deaths
10
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlanCastro45
Baron Samedi
2
7
7
0.79
L
1
7
6
0.57
W
Medusa
FoxStrata
Medusa
6
4
12
3
W
3
2
17
5.75
L
Medusa
ItzEzio09
Medusa
7
6
2
1.33
W
Persephone
NappoBappo
Persephone
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
43,353
51,528
Taken
39,108
23,042
Mitigated
25,207
10,867
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlanCastro45
Baron Samedi
15,271
550
1,742
5,848
17,341
6,454
406
10,347
6,994
42,053
0
L
4,639
142
127
1,792
19,166
12,188
176
8,862
10,304
0
18,225
W
Medusa
FoxStrata
Medusa
15,977
6,764
0
1,910
11,373
4,089
2,373
4,083
6,955
0
38,730
W
5,445
1,176
129
2,897
15,597
17,130
300
5,840
8,984
15,767
0
L
Medusa
ItzEzio09
Medusa
12,702
3,309
0
1,358
15,021
4,400
598
8,534
6,487
0
43,211
W
Persephone
NappoBappo
Persephone
21,931
902
317
3,825
12,138
3,988
421
4,232
7,442
54,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
35,153
152
Minions Killed
150
7
Camps Cleared
5
720,141
Distance Traveled
809,734
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,708
647
57
4
4
228,054
4
L
Nike
9,477
632
36
2
0
226,817
4
W
Medusa
10,914
728
59
4
1
261,681
4
W
Ymir
11,656
777
17
1
1
274,265
0
L
Medusa
11,289
753
59
4
3
265,270
2
W
Persephone
12,583
839
74
5
3
273,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role