Player Matchup

Persephone
Persephone
DeejNuts
Persephone
Level 48
God Stats
9W - 6L
1,577 SR
Queue Stats
262W - 197L
1,616 Elo+
Party 3
Shiva
Shiva
Momiijii
Shiva
Level 29
God Stats
9W - 21L
1,512 SR
Queue Stats
188W - 197L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
SoSiinful
Cernunnos
Level 71
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 68L
1,604 Elo+
Party 2
Bakasura
Bakasura
WolfFang94
Bakasura
Level 42
God Stats
2W - 1L
1,667 SR
Queue Stats
79W - 82L
1,595 Elo+
Party 2
Ganesha
Ganesha
themightychamp21
Ganesha
Level 43
God Stats
38W - 38L
1,578 SR
Queue Stats
328W - 307L
1,565 Elo+
Party 3
Team Averages
Level 47
1,567 SR
1,576 Elo+

VS

Team Averages
Level 88
1,702 SR
1,555 Elo+
Thor
Thor
Bubble Bathes
Thor
Level 125
God Stats
15W - 16L
1,655 SR
Queue Stats
102W - 104L
1,558 Elo+
Party 1
Olorun
Olorun
CVUH
Olorun
Level 123
God Stats
4W - 2L
1,817 SR
Queue Stats
84W - 63L
1,572 Elo+
Party 1
Atlas
Atlas
Crippu
Atlas
Level 146
God Stats
10W - 4L
1,699 SR
Queue Stats
84W - 58L
1,626 Elo+
Party 1
Chaac
Chaac
Sacalaite
Chaac
Level 16
God Stats
3W - 1L
1,538 SR
Queue Stats
30W - 29L
1,459 Elo+
Solo
Rama
Rama
VOLPEOG1234
Rama
Level 29
God Stats
7W - 4L
1,801 SR
Queue Stats
69W - 58L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeejNuts
Persephone
19
4 / 6 / 12
11,969
748
15,762
14,748
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Momiijii
Shiva
18
5 / 5 / 9
11,105
694
9,733
16,841
15,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
SoSiinful
Cernunnos
18
4 / 6 / 12
11,530
721
13,277
17,354
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
WolfFang94
Bakasura
20
7 / 8 / 6
12,350
772
17,438
18,261
13,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 16
11,368
711
9,955
16,460
22,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 9
13,215
826
15,083
14,008
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
CVUH
Olorun
20
6 / 4 / 7
12,433
777
9,111
10,599
4,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Crippu
Atlas
18
4 / 4 / 12
11,379
711
12,147
17,143
18,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Sacalaite
Chaac
18
4 / 7 / 17
12,290
768
18,228
25,771
31,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 1 / 16
11,672
730
16,598
14,579
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
21
Kills
28
28
Deaths
21
55
Assists
61
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
W
Olorun
CVUH
Olorun
6
4
7
2.38
W
Atlas
Crippu
Atlas
4
4
12
2.5
L
Persephone
DeejNuts
Persephone
4
6
12
1.67
L
Shiva
Momiijii
Shiva
5
5
9
1.9
W
Chaac
Sacalaite
Chaac
4
7
17
1.79
L
Cernunnos
SoSiinful
Cernunnos
4
6
12
1.67
W
3
1
16
11
L
Bakasura
WolfFang94
Bakasura
7
8
6
1.25
L
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,165
Damage
71,167
83,664
Taken
82,100
64,357
Mitigated
65,656
20,126
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,083
3,491
0
0
14,008
6,107
260
3,352
10,216
0
57,812
W
Olorun
CVUH
Olorun
9,111
5,228
1,217
3,052
10,599
4,115
4,016
3,870
6,361
53,170
0
W
Atlas
Crippu
Atlas
12,147
4,278
0
1,864
17,143
18,967
0
6,258
9,985
28,364
0
L
Persephone
DeejNuts
Persephone
15,762
1,952
0
2,544
14,748
5,046
318
4,675
10,067
47,676
0
L
Shiva
Momiijii
Shiva
9,733
1,949
1,286
3,861
16,841
15,973
0
3,658
13,183
0
16,436
W
Chaac
Sacalaite
Chaac
18,228
2,322
1,392
7,175
25,771
31,736
270
5,817
18,032
0
39,635
L
Cernunnos
SoSiinful
Cernunnos
13,277
8,841
0
7,063
17,354
6,661
1,158
3,530
13,824
0
52,545
W
16,598
14,892
0
5,212
14,579
4,731
3,371
5,928
7,814
0
48,321
L
Bakasura
WolfFang94
Bakasura
17,438
12,198
0
2,700
18,261
13,737
0
5,249
13,012
0
51,150
L
9,955
451
0
2,672
16,460
22,940
0
4,145
12,315
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
60,989
260
Minions Killed
310
0
Camps Cleared
0
1,398,112
Distance Traveled
1,453,118
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,215
826
70
4
0
279,488
0
W
Olorun
12,433
777
92
6
0
268,570
0
W
Atlas
11,379
711
25
2
0
301,065
0
L
Persephone
11,969
748
75
5
0
277,245
3
L
Shiva
11,105
694
28
2
0
273,500
0
W
Chaac
12,290
768
55
3
0
319,039
1
L
Cernunnos
11,530
721
74
5
0
264,443
2
W
Rama
11,672
730
68
4
0
284,956
0
L
Bakasura
12,350
772
74
5
0
281,561
0
L
Ganesha
11,368
711
9
1
0
301,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role