Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Silver I
LA-Saboteur81
Bastet
Silver I
Level 125
God Stats
4W - 1L
1,897 SR
Queue Stats
112W - 105L
1,485 MMR
Party 3
Danzaburou
Danzaburou
Gold II
Wabbadaduck
Danzaburou
Gold II
Level 125
God Stats
16W - 25L
1,617 SR
Queue Stats
276W - 276L
1,487 MMR
Solo
Cerberus
Cerberus
Gold V
WindowWind
Cerberus
Gold V
Level 89
God Stats
30W - 20L
1,739 SR
Queue Stats
124W - 121L
1,459 MMR
Solo
Amaterasu
Amaterasu
Gold IV
djDEVILISHrd
Amaterasu
Gold IV
Level 145
God Stats
6W - 10L
1,458 SR
Queue Stats
234W - 233L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,642 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,498 SR
1,481 MMR
Ullr
Ullr
Gold I
Aquisii
Ullr
Gold I
Level 157
God Stats
37W - 49L
1,474 SR
Queue Stats
835W - 826L
1,575 MMR
Party 2
Vulcan
Vulcan
Silver II
Fjords
Vulcan
Silver II
Level 120
God Stats
0W - 1L
1,307 SR
Queue Stats
14W - 23L
1,365 MMR
Party 1
Thanatos
Thanatos
Gold V
Totoppo
Thanatos
Gold V
Level 141
God Stats
2W - 5L
1,663 SR
Queue Stats
63W - 67L
1,424 MMR
Party 2
Chronos
Chronos
Bronze IV
Yexted
Chronos
Bronze IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Bellona
Bellona
Gold V
imadarklightskin
Bellona
Gold V
Level 111
God Stats
0W - 3L
1,545 SR
Queue Stats
88W - 83L
1,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
11 / 3 / 6
11,927
596
9,508
9,291
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 0 / 4
12,313
616
12,850
14,171
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Wabbadaduck
Danzaburou
18
4 / 3 / 0
11,743
587
9,352
12,669
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
WindowWind
Cerberus
14
2 / 0 / 10
10,018
501
4,494
11,374
13,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
djDEVILISHrd
Amaterasu
18
1 / 3 / 7
10,722
536
7,425
14,649
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MedusaCabrakanPersephoneVamana

VS

Bans
CliodhnaKaliAnubisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aquisii
Ullr
16
1 / 5 / 2
9,811
491
6,203
14,409
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Fjords
Vulcan
10
0 / 1 / 1
7,254
363
1,330
3,382
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Totoppo
Thanatos
16
6 / 10 / 0
10,228
511
10,799
18,186
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Yexted
Chronos
8
0 / 11 / 1
6,800
340
2,993
11,029
3,110
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
2 / 3 / 2
11,150
558
9,751
13,948
14,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
30
Kills
9
9
Deaths
30
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
3
6
4.67
L
Ullr
Aquisii
Ullr
1
5
2
0.4
L
Vulcan
Fjords
Vulcan
0
1
1
0.5
W
12
0
4
14
L
Thanatos
Totoppo
Thanatos
6
10
0
0.6
W
Danzaburou
Wabbadaduck
Danzaburou
4
3
0
1.33
W
Cerberus
WindowWind
Cerberus
2
0
10
7
L
Chronos
Yexted
Chronos
0
11
1
0.05
W
Amaterasu
djDEVILISHrd
Amaterasu
1
3
7
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,629
Damage
31,076
62,154
Taken
60,954
43,154
Mitigated
26,880
29,147
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,508
2,340
0
2,114
9,291
2,860
1,166
1,387
7,904
67,136
0
L
Ullr
Aquisii
Ullr
6,203
1,601
0
1,300
14,409
3,404
920
1,443
12,966
0
64,122
L
Vulcan
Fjords
Vulcan
1,330
395
0
896
3,382
782
0
604
2,778
30,155
0
W
12,850
4,176
0
9,397
14,171
5,067
1,752
1,432
12,739
0
102,121
L
Thanatos
Totoppo
Thanatos
10,799
3,072
0
9,741
18,186
5,102
729
4,190
13,828
0
50,531
W
Danzaburou
Wabbadaduck
Danzaburou
9,352
3,113
0
4,818
12,669
4,971
305
1,152
11,517
0
91,187
W
Cerberus
WindowWind
Cerberus
4,494
67
363
3,878
11,374
13,609
641
863
10,511
21,212
4,459
L
Chronos
Yexted
Chronos
2,993
973
0
956
11,029
3,110
663
4,932
6,097
20,539
0
W
Amaterasu
djDEVILISHrd
Amaterasu
7,425
1,846
0
8,577
14,649
16,647
1,441
1,009
13,640
9,507
58,414
L
9,751
3,835
0
1,644
13,948
14,482
183
3,783
9,377
9,225
68,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,723
Gold Earned
45,243
577
Minions Killed
459
0
Camps Cleared
0
1,979,840
Distance Traveled
1,517,553
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,927
596
124
6
0
346,162
3
L
Ullr
9,811
491
120
6
0
369,809
1
L
Vulcan
7,254
363
50
3
0
203,382
4
W
Bastet
12,313
616
147
7
0
468,919
11
L
Thanatos
10,228
511
82
4
0
370,712
2
W
Danzaburou
11,743
587
150
8
0
362,500
1
W
Cerberus
10,018
501
36
2
0
396,143
5
L
Chronos
6,800
340
35
2
0
197,757
0
W
Amaterasu
10,722
536
120
6
0
406,116
4
L
Bellona
11,150
558
172
9
0
375,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role