Player Matchup

King Arthur
King Arthur
Akarii--
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,366 Elo+
Solo
Tyr
Tyr
EraticWizard311
Tyr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 75L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Hurushihara
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,395 Elo+
Solo
Eset
Eset
deadfish44
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Solo
Cabrakan
Cabrakan
loskar-ad
Cabrakan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,375 Elo+

VS

Team Averages
Level 79
1,422 SR
1,457 Elo+
Xbalanque
Xbalanque
AsBlackAsCole
Xbalanque
Level 88
God Stats
5W - 3L
1,490 SR
Queue Stats
253W - 175L
1,461 Elo+
Party 1
Ra
Ra
BreezieSzn
Ra
Level 24
God Stats
3W - 3L
1,103 SR
Queue Stats
216W - 241L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
WeakSpecs
Cthulhu
Level 109
God Stats
10W - 6L
1,554 SR
Queue Stats
387W - 405L
1,457 Elo+
Party 1
Anubis
Anubis
awdconnor
Anubis
Level 68
God Stats
8W - 5L
1,462 SR
Queue Stats
273W - 325L
1,437 Elo+
Party 1
Ymir
Ymir
tlhaon
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akarii--
King Arthur
13
3 / 5 / 6
7,976
886
5,224
12,232
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 7
7,565
841
5,968
14,790
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Hurushihara
Guan Yu
12
1 / 8 / 3
7,135
793
2,300
13,344
6,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 3 / 5
8,226
914
9,753
8,065
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
loskar-ad
Cabrakan
13
4 / 4 / 4
7,659
851
4,949
13,138
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AsBlackAsCole
Xbalanque
17
11 / 2 / 12
9,609
1,068
17,470
10,053
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 18
8,245
916
7,380
5,905
3,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WeakSpecs
Cthulhu
14
3 / 3 / 16
8,719
969
8,565
10,026
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
awdconnor
Anubis
16
9 / 3 / 13
9,491
1,055
10,977
6,366
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
tlhaon
Ymir
13
1 / 2 / 18
7,600
844
5,942
11,255
11,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
12
Kills
27
27
Deaths
12
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akarii--
King Arthur
3
5
6
1.2
W
Xbalanque
AsBlackAsCole
Xbalanque
11
2
12
8.5
W
3
2
18
6
L
1
7
7
0.64
L
Guan Yu
Hurushihara
Guan Yu
1
8
3
0.31
W
Cthulhu
WeakSpecs
Cthulhu
3
3
16
3.67
W
Anubis
awdconnor
Anubis
9
3
13
5.17
L
3
3
5
1.83
L
Cabrakan
loskar-ad
Cabrakan
4
4
4
1.5
W
Ymir
tlhaon
Ymir
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
50,334
61,569
Taken
43,605
47,056
Mitigated
32,882
14,906
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akarii--
King Arthur
5,224
882
1,246
1,670
12,232
9,505
238
5,626
6,436
0
11,506
W
Xbalanque
AsBlackAsCole
Xbalanque
17,470
10,264
1,143
2,801
10,053
4,849
2,911
4,627
5,401
0
30,749
W
7,380
1,688
1,832
1,190
5,905
3,887
762
1,161
4,682
13,842
0
L
5,968
747
403
3,153
14,790
13,033
0
7,640
7,023
0
16,129
L
Guan Yu
Hurushihara
Guan Yu
2,300
294
2,384
1,613
13,344
6,653
385
10,269
3,011
0
6,415
W
Cthulhu
WeakSpecs
Cthulhu
8,565
167
1,219
1,515
10,026
9,491
205
2,565
7,277
18,201
0
W
Anubis
awdconnor
Anubis
10,977
1,550
91
498
6,366
3,636
865
1,841
4,525
20,664
0
L
9,753
361
592
1,239
8,065
3,493
0
3,557
4,477
24,538
0
L
Cabrakan
loskar-ad
Cabrakan
4,949
487
410
2,196
13,138
14,372
185
5,128
7,758
8,378
0
W
Ymir
tlhaon
Ymir
5,942
1,153
0
491
11,255
11,019
344
4,508
6,527
10,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
43,664
59
Minions Killed
91
0
Camps Cleared
0
790,774
Distance Traveled
820,103
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,976
886
3
0
0
162,001
0
W
Xbalanque
9,609
1,068
19
2
0
172,849
1
W
Ra
8,245
916
9
1
0
155,893
3
L
Tyr
7,565
841
13
1
0
165,980
1
L
Guan Yu
7,135
793
8
1
0
153,625
0
W
Cthulhu
8,719
969
32
4
0
185,482
3
W
Anubis
9,491
1,055
26
3
0
130,626
0
L
Eset
8,226
914
27
3
0
155,043
0
L
Cabrakan
7,659
851
8
1
0
154,125
0
W
Ymir
7,600
844
5
1
0
175,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role