Player Matchup

Thoth
Thoth
BoyWonderKai
Thoth
Level 107
God Stats
4W - 10L
1,528 SR
Queue Stats
397W - 445L
1,456 Elo+
Solo
Fafnir
Fafnir
HC PelouzZz
Fafnir
Level 86
God Stats
0W - 3L
1,560 SR
Queue Stats
212W - 200L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
LD4RkKinG STYL3
Baron Samedi
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 64L
1,310 Elo+
Solo
Da Ji
Da Ji
PunchaYoBunss
Da Ji
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 134L
1,309 Elo+
Solo
Tyr
Tyr
Trexpee
Tyr
Level 47
God Stats
1W - 1L
1,679 SR
Queue Stats
265W - 266L
1,399 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,419 Elo+

VS

Team Averages
Level 100
1,521 SR
1,494 Elo+
Xing Tian
Xing Tian
ButtwholeKing
Xing Tian
Level 142
God Stats
8W - 4L
1,668 SR
Queue Stats
110W - 114L
1,399 Elo+
Solo
Chiron
Chiron
KllerKobra98
Chiron
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
L0NEW0LFsurvivr
Cthulhu
Level 106
God Stats
11W - 6L
1,281 SR
Queue Stats
234W - 251L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
PLATNUMDJ
Danzaburou
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 46L
1,460 Elo+
Solo
Shiva
Shiva
TheWelshBlaze
Shiva
Level 63
God Stats
2W - 1L
1,658 SR
Queue Stats
80W - 88L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
11,157
620
22,658
15,590
7,092
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
0 / 5 / 9
10,427
579
10,557
33,647
47,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LD4RkKinG STYL3
Baron Samedi
20
7 / 3 / 9
12,185
677
28,313
19,553
11,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 8
11,380
632
15,018
18,997
17,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
19
3 / 4 / 12
11,139
619
14,236
39,244
48,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ButtwholeKing
Xing Tian
20
5 / 2 / 17
13,502
750
17,860
21,832
32,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
18
3 / 5 / 13
11,552
642
15,897
15,328
6,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 13
13,820
768
31,692
31,735
36,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PLATNUMDJ
Danzaburou
19
5 / 3 / 13
12,090
672
20,504
15,832
9,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 7 / 16
12,302
683
20,824
22,026
15,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
19
Kills
24
24
Deaths
19
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Xing Tian
ButtwholeKing
Xing Tian
5
2
17
6.75
L
Fafnir
0
5
9
0.9
W
Chiron
3
5
13
1.9
W
7
2
13
6.75
L
Baron Samedi
LD4RkKinG STYL3
Baron Samedi
7
3
9
3.83
W
Danzaburou
PLATNUMDJ
Danzaburou
5
3
13
3.83
L
4
6
8
1.33
W
4
7
16
1.71
L
Tyr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,782
Damage
106,777
127,031
Taken
106,753
132,505
Mitigated
99,666
56,103
Healing
47,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,658
1,061
726
1,634
15,590
7,092
590
6,846
8,744
40,337
0
W
Xing Tian
ButtwholeKing
Xing Tian
17,860
559
1,631
3,207
21,832
32,731
171
11,278
10,554
23,914
0
L
Fafnir
10,557
5,528
827
8,277
33,647
47,324
532
13,807
19,840
18,947
0
W
Chiron
15,897
7,725
2,598
3,382
15,328
6,707
2,351
9,084
6,244
0
29,004
W
31,692
1,274
6,532
15,634
31,735
36,147
453
18,548
13,187
58,044
0
L
Baron Samedi
LD4RkKinG STYL3
Baron Samedi
28,313
2,272
14,295
8,260
19,553
11,403
388
9,005
10,548
51,633
0
W
Danzaburou
PLATNUMDJ
Danzaburou
20,504
8,807
1,991
6,050
15,832
9,046
66
9,387
6,445
0
41,110
L
15,018
2,583
3,028
2,509
18,997
17,723
0
7,038
11,959
0
28,699
W
20,824
3,659
2,496
4,209
22,026
15,035
1,511
13,703
8,323
952
38,396
L
Tyr
14,236
2,413
1,203
15,344
39,244
48,963
0
13,088
26,156
1,661
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
63,266
156
Minions Killed
164
0
Camps Cleared
0
1,529,736
Distance Traveled
1,601,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,157
620
28
2
0
209,901
0
W
Xing Tian
13,502
750
7
0
0
368,306
0
L
Fafnir
10,427
579
12
1
0
325,111
1
W
Chiron
11,552
642
23
1
0
282,394
0
W
Cthulhu
13,820
768
62
3
0
371,948
2
L
Baron Samedi
12,185
677
53
3
0
315,237
1
W
Danzaburou
12,090
672
41
2
0
282,320
0
L
Da Ji
11,380
632
35
2
0
333,139
0
W
Shiva
12,302
683
31
2
0
296,192
0
L
Tyr
11,139
619
28
2
0
346,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role