Player Matchup

Atlas
Atlas
Gold III
Bizarre_Nuke
Atlas
Gold III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 135L
1,375 MMR
Party 1
Mulan
Mulan
Gold V
Edwinb10
Mulan
Gold V
Level 158
God Stats
7W - 10L
1,332 SR
Queue Stats
23W - 19L
1,362 MMR
Party 2
Scylla
Scylla
Gold IV
Infernal828
Scylla
Gold IV
Level 53
God Stats
1W - 1L
1,611 SR
Queue Stats
18W - 24L
1,435 MMR
Solo
Loki
Loki
Silver I
Rowιn
Loki
Silver I
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,546 MMR
Party 2
Hou Yi
Hou Yi
Gold III
Upproarr
Hou Yi
Gold III
Level 129
God Stats
9W - 12L
1,420 SR
Queue Stats
162W - 147L
1,486 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,473 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,487 SR
1,458 MMR
Chiron
Chiron
Bronze V
 
Chiron
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
AphroBodyPillow
Merlin
Gold IV
Level 122
God Stats
10W - 7L
1,500 SR
Queue Stats
316W - 311L
1,449 MMR
Party 3
Thor
Thor
Gold I
NuwaBodyPillow
Thor
Gold I
Level 118
God Stats
4W - 6L
1,284 SR
Queue Stats
358W - 359L
1,522 MMR
Party 3
Sylvanus
Sylvanus
Silver II
SgtPuddin
Sylvanus
Silver II
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 178L
1,376 MMR
Solo
Sol
Sol
Gold IV
afternoonquicki
Sol
Gold IV
Level 126
God Stats
9W - 11L
1,651 SR
Queue Stats
442W - 460L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,614
561
1,900
6,474
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Edwinb10
Mulan
11
2 / 0 / 2
6,192
619
6,847
7,642
3,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
10
2 / 0 / 1
5,610
561
2,950
3,057
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Rowιn
Loki
11
4 / 0 / 3
6,122
612
5,235
6,360
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Upproarr
Hou Yi
12
4 / 0 / 1
6,566
657
3,231
4,507
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioGilgameshCliodhna

VS

Bans
KaliBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 0
6,076
608
2,232
7,108
2,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,673
567
2,051
4,048
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,140
514
2,015
5,570
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SgtPuddin
Sylvanus
8
0 / 5 / 0
4,466
447
4,716
7,540
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,420
542
2,082
5,768
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
0
1
0
0
W
1
0
5
3.5
W
Mulan
Edwinb10
Mulan
2
0
2
3
W
Scylla
2
0
1
2.5
L
0
2
0
0
W
Loki
Rowιn
Loki
4
0
3
5.5
L
Sylvanus
SgtPuddin
Sylvanus
0
5
0
0
W
Hou Yi
Upproarr
Hou Yi
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
13,096
28,040
Taken
30,034
11,382
Mitigated
11,532
10,618
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,232
1,047
33
4,089
7,108
2,097
0
394
6,714
0
38,698
L
2,051
119
0
1,492
4,048
1,127
0
1,256
2,792
41,294
0
W
1,900
437
0
1,910
6,474
3,384
0
2,638
3,836
7,612
2,350
W
Mulan
Edwinb10
Mulan
6,847
859
45
3,789
7,642
3,671
0
797
6,845
0
37,557
W
Scylla
2,950
386
0
500
3,057
806
0
1,275
1,782
31,550
0
L
2,015
220
0
2,980
5,570
1,554
0
942
4,628
0
28,451
W
Loki
Rowιn
Loki
5,235
1,116
0
2,125
6,360
2,220
0
1,814
4,546
0
37,658
L
Sylvanus
SgtPuddin
Sylvanus
4,716
1,680
200
1,336
7,540
5,778
0
1,127
6,413
11,646
3,659
W
Hou Yi
Upproarr
Hou Yi
3,231
1,756
0
2,249
4,507
1,301
0
1,560
2,947
0
41,220
L
2,082
996
0
1,616
5,768
976
0
914
4,854
34,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
26,775
324
Minions Killed
353
0
Camps Cleared
0
1,059,821
Distance Traveled
954,841
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,076
608
95
10
0
180,534
2
L
Merlin
5,673
567
93
9
0
196,900
3
W
Atlas
5,614
561
13
1
0
219,663
6
W
Mulan
6,192
619
79
8
0
206,490
1
W
Scylla
5,610
561
74
7
0
205,110
5
L
Thor
5,140
514
68
7
0
210,479
0
W
Loki
6,122
612
71
7
0
236,682
4
L
Sylvanus
4,466
447
28
3
0
187,876
4
W
Hou Yi
6,566
657
87
9
0
191,876
1
L
Sol
5,420
542
69
7
0
179,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role