Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ELPADRINO636
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 1
Neith
Neith
Nessy34
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,774 Elo+
Party 1
Jormungandr
Jormungandr
ΝeRay
Jormungandr
Level 157
God Stats
7W - 1L
1,915 SR
Queue Stats
139W - 101L
1,690 Elo+
Party 1
Team Averages
Level 127
1,583 SR
1,599 Elo+

VS

Team Averages
Level 113
1,561 SR
1,568 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
D1nosauraus
Geb
Level 29
God Stats
10W - 7L
1,874 SR
Queue Stats
97W - 119L
1,623 Elo+
Party 3
Apollo
Apollo
DudemanOSU
Apollo
Level 148
God Stats
1W - 1L
1,248 SR
Queue Stats
112W - 103L
1,619 Elo+
Party 3
Cliodhna
Cliodhna
FeelinWavvy
Cliodhna
Level 127
God Stats
8W - 4L
1,821 SR
Queue Stats
126W - 113L
1,555 Elo+
Party 2
Hel
Hel
MoonAzra
Hel
Level 148
God Stats
3W - 4L
1,360 SR
Queue Stats
261W - 244L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 0 / 5
9,004
693
8,469
12,161
11,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
 
Tsukuyomi
15
6 / 1 / 3
8,976
690
9,148
8,017
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ELPADRINO636
Aphrodite
12
0 / 2 / 9
7,325
563
5,944
8,004
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nessy34
Neith
13
2 / 0 / 3
7,998
615
4,374
3,713
1,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ΝeRay
Jormungandr
12
4 / 1 / 8
7,809
601
7,752
13,308
8,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 3 / 2
6,013
463
3,683
11,183
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 5 / 1
4,999
385
3,162
8,105
5,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
DudemanOSU
Apollo
9
0 / 3 / 0
5,749
442
2,234
7,219
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
FeelinWavvy
Cliodhna
10
0 / 4 / 0
6,321
486
5,036
10,710
3,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
6,970
536
7,813
10,347
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
5
8.5
W
Tsukuyomi
 
Tsukuyomi
6
1
3
7.5
L
Tsukuyomi
 
Tsukuyomi
1
3
2
0.67
L
1
5
1
0.3
L
Apollo
DudemanOSU
Apollo
0
3
0
0
W
Aphrodite
ELPADRINO636
Aphrodite
0
2
9
2.25
L
Cliodhna
FeelinWavvy
Cliodhna
0
4
0
0
L
2
4
2
0.75
W
Neith
Nessy34
Neith
2
0
3
3.5
W
Jormungandr
ΝeRay
Jormungandr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
21,928
45,203
Taken
47,564
27,599
Mitigated
18,657
13,829
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,469
1,528
0
1,575
12,161
11,526
266
1,349
10,599
0
49,287
W
Tsukuyomi
 
Tsukuyomi
9,148
2,077
0
1,147
8,017
2,928
252
2,423
5,594
0
69,165
L
Tsukuyomi
 
Tsukuyomi
3,683
363
0
3,740
11,183
3,932
0
2,745
8,438
0
24,278
L
3,162
501
0
60
8,105
5,154
0
2,699
5,406
9,717
0
L
Apollo
DudemanOSU
Apollo
2,234
1,227
0
1,436
7,219
1,984
0
2,727
4,492
0
28,584
W
Aphrodite
ELPADRINO636
Aphrodite
5,944
559
3,973
4,977
8,004
2,973
270
4,181
3,823
38,647
0
L
Cliodhna
FeelinWavvy
Cliodhna
5,036
144
0
3,109
10,710
3,887
0
763
9,947
0
35,030
L
7,813
596
1,543
4,117
10,347
3,700
0
4,287
6,060
45,875
0
W
Neith
Nessy34
Neith
4,374
1,646
0
1,207
3,713
1,375
1,784
638
3,075
0
41,842
W
Jormungandr
ΝeRay
Jormungandr
7,752
3,153
0
950
13,308
8,797
96
2,384
10,924
36,005
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
30,052
433
Minions Killed
297
0
Camps Cleared
0
1,356,832
Distance Traveled
1,214,288
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,004
693
102
8
0
282,132
5
W
Tsukuyomi
8,976
690
127
10
0
325,493
6
L
Tsukuyomi
6,013
463
53
4
0
249,828
1
L
Geb
4,999
385
11
1
0
217,398
0
L
Apollo
5,749
442
59
5
0
228,168
3
W
Aphrodite
7,325
563
82
6
0
265,099
2
L
Cliodhna
6,321
486
86
7
0
270,320
4
L
Hel
6,970
536
88
7
0
248,574
6
W
Neith
7,998
615
80
6
0
231,594
3
W
Jormungandr
7,809
601
42
3
0
252,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role