Player Matchup

Atlas
Atlas
DUMBxTHICC
Atlas
Level 64
God Stats
1W - 1L
1,494 SR
Queue Stats
28W - 41L
1,242 Elo+
Party 2
Medusa
Medusa
Elitenaturalist
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,130 Elo+
Party 2
Chaac
Chaac
MacAttack00719
Chaac
Level 18
God Stats
1W - 8L
1,111 SR
Queue Stats
8W - 24L
1,189 Elo+
Party 2
Hun Batz
Hun Batz
PandaJC9378
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
639W - 643L
1,362 Elo+
Solo
Zeus
Zeus
jandj3011
Zeus
Level 18
God Stats
5W - 15L
1,385 SR
Queue Stats
8W - 21L
1,217 Elo+
Party 2
Team Averages
Level 44
1,398 SR
1,228 Elo+

VS

Team Averages
Level 78
1,472 SR
1,346 Elo+
Osiris
Osiris
CallMeQuackh3ad
Osiris
Level 65
God Stats
4W - 2L
1,630 SR
Queue Stats
18W - 24L
1,268 Elo+
Party 1
Sol
Sol
Darth1Revan
Sol
Level 54
God Stats
109W - 132L
1,384 SR
Queue Stats
376W - 538L
1,333 Elo+
Solo
Hun Batz
Hun Batz
Draterkcam
Hun Batz
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 95L
1,286 Elo+
Party 1
Hades
Hades
TheFatherOfAbyss
Hades
Level 67
God Stats
7W - 3L
1,829 SR
Queue Stats
28W - 31L
1,433 Elo+
Solo
Cabrakan
Cabrakan
TigerDukTM92
Cabrakan
Level 158
God Stats
9W - 8L
1,016 SR
Queue Stats
208W - 236L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
1 / 8 / 0
5,788
413
3,887
15,421
12,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 0
5,845
418
3,905
10,792
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,516
465
4,834
12,725
7,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
PandaJC9378
Hun Batz
13
4 / 2 / 1
7,643
546
5,037
9,536
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
0 / 7 / 2
5,500
393
4,527
7,376
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,052
575
7,444
9,446
9,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 4
9,157
654
8,890
8,060
3,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Draterkcam
Hun Batz
13
5 / 2 / 5
8,632
617
4,659
9,486
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 2 / 4
9,333
667
9,846
7,685
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TigerDukTM92
Cabrakan
13
4 / 0 / 10
8,730
624
5,804
9,119
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
25
26
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Atlas
1
8
0
0.13
W
7
1
4
9
W
Hun Batz
Draterkcam
Hun Batz
5
2
5
3.75
L
0
5
0
0
L
2
4
0
0.5
L
Hun Batz
PandaJC9378
Hun Batz
4
2
1
2.25
W
8
2
4
5
W
Cabrakan
TigerDukTM92
Cabrakan
4
0
10
9
L
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
36,643
55,850
Taken
43,796
28,417
Mitigated
27,478
12,129
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,444
1,546
0
250
9,446
9,248
140
1,400
7,964
2,258
34,067
L
Atlas
3,887
1,357
0
280
15,421
12,609
0
9,074
6,284
18,184
0
W
8,890
3,460
260
4,567
8,060
3,336
4,697
1,833
6,227
49,928
6,560
W
Hun Batz
Draterkcam
Hun Batz
4,659
1,876
0
3,167
9,486
2,911
0
256
9,190
0
48,493
L
3,905
1,590
0
2,458
10,792
3,240
54
6,076
4,676
0
30,226
L
4,834
907
0
5,502
12,725
7,312
0
1,898
10,781
0
33,358
L
Hun Batz
PandaJC9378
Hun Batz
5,037
1,339
0
3,669
9,536
3,080
0
1,401
8,085
0
44,633
W
9,846
724
477
3,735
7,685
3,569
645
2,592
4,828
44,197
0
W
Cabrakan
TigerDukTM92
Cabrakan
5,804
849
205
3,335
9,119
8,414
198
1,845
7,173
28,439
7,709
L
Zeus
4,527
891
0
220
7,376
2,176
0
4,321
2,769
20,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
43,904
260
Minions Killed
410
0
Camps Cleared
0
1,382,836
Distance Traveled
1,336,865
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,052
575
65
5
0
286,152
1
L
Atlas
5,788
413
27
2
0
271,897
0
W
Sol
9,157
654
103
7
0
240,386
0
W
Hun Batz
8,632
617
86
6
0
326,440
5
L
Medusa
5,845
418
52
4
0
253,882
0
L
Chaac
6,516
465
64
5
0
287,245
3
L
Hun Batz
7,643
546
92
7
0
313,237
2
W
Hades
9,333
667
91
7
0
254,028
5
W
Cabrakan
8,730
624
65
5
0
229,859
1
L
Zeus
5,500
393
25
2
0
256,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role