Player Matchup

Bacchus
Bacchus
Champ
Bacchus
Level 160
God Stats
1W - 4L
1,256 SR
Queue Stats
41W - 40L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
VLADDAIMPALER
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,370 Elo+
Solo
Chiron
Chiron
XiaoPrincess
Chiron
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 1
Team Averages
Level 125
1,492 SR
1,488 Elo+

VS

Team Averages
Level 96
1,514 SR
1,506 Elo+
Zeus
Zeus
DaWhiteWolf
Zeus
Level 111
God Stats
13W - 9L
1,606 SR
Queue Stats
162W - 171L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
HectorHN
Cabrakan
Level 84
God Stats
1W - 1L
1,332 SR
Queue Stats
142W - 141L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alfredstormcloak
Ah Muzen Cab
Level 94
God Stats
21W - 13L
1,604 SR
Queue Stats
235W - 249L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Champ
Bacchus
15
2 / 6 / 4
10,261
641
7,503
24,743
32,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
15
3 / 10 / 4
10,893
681
15,673
17,215
5,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
3 / 8 / 3
11,144
697
10,817
19,767
5,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
11,580
724
18,637
9,430
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
HectorHN
Cabrakan
18
4 / 0 / 18
13,470
842
10,868
21,498
26,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
alfredstormcloak
Ah Muzen Cab
19
15 / 5 / 5
13,781
861
24,980
16,989
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
23
24
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Champ
Bacchus
2
6
4
0.67
W
4
3
9
2.83
W
Cabrakan
HectorHN
Cabrakan
4
0
18
13
L
Ah Puch
3
10
4
0.5
L
Chiron
3
8
3
0.56
W
Ah Muzen Cab
alfredstormcloak
Ah Muzen Cab
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,993
Damage
54,485
61,725
Taken
47,917
43,848
Mitigated
36,488
8,089
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Champ
Bacchus
7,503
1,275
0
2,577
24,743
32,466
0
12,021
12,722
16,774
0
W
18,637
1,280
0
1,634
9,430
3,179
137
5,033
4,321
57,584
0
W
Cabrakan
HectorHN
Cabrakan
10,868
1,323
445
8,919
21,498
26,768
690
8,703
12,377
24,191
0
L
Ah Puch
15,673
1,583
0
914
17,215
5,599
0
7,442
9,773
55,719
0
L
Chiron
10,817
5,874
566
4,032
19,767
5,783
0
10,350
9,417
0
37,807
W
Ah Muzen Cab
alfredstormcloak
Ah Muzen Cab
24,980
10,742
0
5,616
16,989
6,541
1,471
8,936
7,714
0
75,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
38,831
158
Minions Killed
205
1
Camps Cleared
13
743,063
Distance Traveled
845,506
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,261
641
24
2
1
286,550
2
W
Zeus
11,580
724
69
4
6
252,412
5
W
Cabrakan
13,470
842
35
2
1
308,079
4
L
Ah Puch
10,893
681
88
6
0
240,711
6
L
Chiron
11,144
697
46
3
0
215,802
1
W
Ah Muzen Cab
13,781
861
101
6
6
285,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role