Player Matchup

Sun Wukong
Sun Wukong
Platinum II
Lenseer
Sun Wukong
Platinum II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 99L
2,010 MMR
Solo
Athena
Athena
Platinum IV
Maizeful Grace
Athena
Platinum IV
Level 148
God Stats
6W - 6L
1,570 SR
Queue Stats
80W - 66L
1,987 MMR
Solo
Medusa
Medusa
Platinum II
RioCaRNaTE
Medusa
Platinum II
Level 160
God Stats
11W - 9L
1,599 SR
Queue Stats
267W - 263L
1,993 MMR
Solo
Tiamat
Tiamat
Diamond V
gardenbeast47
Tiamat
Diamond V
Level 160
God Stats
123W - 97L
1,658 SR
Queue Stats
340W - 318L
1,952 MMR
Solo
Thanatos
Thanatos
Platinum II
temp-344881
Thanatos
Platinum II
Level 126
God Stats
0W - 2L
1,558 SR
Queue Stats
48W - 42L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,577 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,643 SR
1,880 MMR
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Atticusfin
Zhong Kui
Diamond IV
Level 153
God Stats
14W - 12L
1,725 SR
Queue Stats
111W - 93L
2,000 MMR
Solo
Merlin
Merlin
Platinum I
DIRKTROLLZ
Merlin
Platinum I
Level 150
God Stats
33W - 34L
1,576 SR
Queue Stats
380W - 377L
2,000 MMR
Solo
Bacchus
Bacchus
Platinum II
Saurer_Puss
Bacchus
Platinum II
Level 104
God Stats
8W - 8L
1,696 SR
Queue Stats
180W - 177L
1,969 MMR
Solo
Mercury
Mercury
Platinum II
XxSageBoi
Mercury
Platinum II
Level 160
God Stats
132W - 102L
1,720 SR
Queue Stats
517W - 514L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lenseer
Sun Wukong
20
2 / 5 / 1
12,215
470
11,454
28,639
18,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 6 / 5
10,598
408
5,296
25,005
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
RioCaRNaTE
Medusa
20
3 / 8 / 3
12,634
486
13,724
21,252
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 3 / 4
12,818
493
13,605
14,043
10,226
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
temp-344881
Thanatos
18
5 / 12 / 1
11,436
440
8,372
26,156
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioSolMulanThoth

VS

Bans
ArachneLokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 5 / 8
16,363
629
17,939
17,932
7,824
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Atticusfin
Zhong Kui
20
9 / 2 / 10
17,501
673
26,620
16,781
11,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
DIRKTROLLZ
Merlin
20
6 / 2 / 10
15,865
610
20,162
13,838
5,222
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Saurer_Puss
Bacchus
19
2 / 0 / 15
14,388
553
8,252
19,507
35,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
XxSageBoi
Mercury
20
12 / 3 / 8
17,901
689
16,850
22,819
9,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
34
34
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
8
1.8
W
Zhong Kui
Atticusfin
Zhong Kui
9
2
10
7
W
Merlin
DIRKTROLLZ
Merlin
6
2
10
5.5
L
Sun Wukong
Lenseer
Sun Wukong
2
5
1
0.5
L
1
6
5
0.58
L
Medusa
RioCaRNaTE
Medusa
3
8
3
0.56
W
Bacchus
Saurer_Puss
Bacchus
2
0
15
9.5
W
Mercury
XxSageBoi
Mercury
12
3
8
5.33
L
1
3
4
1
L
Thanatos
temp-344881
Thanatos
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
89,823
115,095
Taken
90,877
67,894
Mitigated
69,317
28,238
Healing
35,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,939
6,941
0
7,250
17,932
7,824
1,641
4,370
13,502
0
141,108
W
Zhong Kui
Atticusfin
Zhong Kui
26,620
2,690
205
10,181
16,781
11,708
4,448
3,541
13,148
122,797
0
W
Merlin
DIRKTROLLZ
Merlin
20,162
1,135
0
4,142
13,838
5,222
1,381
4,823
8,804
129,604
0
L
Sun Wukong
Lenseer
Sun Wukong
11,454
1,220
0
6,354
28,639
18,497
0
17,579
11,060
0
92,230
L
5,296
1,831
0
1,812
25,005
22,782
0
11,999
13,006
26,253
0
L
Medusa
RioCaRNaTE
Medusa
13,724
5,504
0
4,646
21,252
7,859
0
7,756
13,496
0
103,682
W
Bacchus
Saurer_Puss
Bacchus
8,252
665
508
5,598
19,507
35,087
376
4,770
14,418
32,635
11,868
W
Mercury
XxSageBoi
Mercury
16,850
10,710
0
7,489
22,819
9,476
8,618
4,807
17,950
0
162,449
L
13,605
973
0
2,510
14,043
10,226
360
7,220
6,823
105,141
0
L
Thanatos
temp-344881
Thanatos
8,372
2,049
0
12,916
26,156
8,530
0
9,936
16,220
0
70,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
82,018
714
Minions Killed
878
0
Camps Cleared
0
2,394,366
Distance Traveled
2,589,723
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,363
629
199
8
0
436,287
1
W
Zhong Kui
17,501
673
211
8
0
497,099
3
W
Merlin
15,865
610
184
7
0
485,500
11
L
Sun Wukong
12,215
470
213
8
0
449,583
9
L
Athena
10,598
408
28
1
0
506,396
8
L
Medusa
12,634
486
156
6
0
425,167
6
W
Bacchus
14,388
553
61
2
0
543,375
3
W
Mercury
17,901
689
223
9
0
627,462
7
L
Tiamat
12,818
493
216
8
0
510,455
11
L
Thanatos
11,436
440
101
4
0
502,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role