Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lance13306
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Thanatos
Thanatos
LunchBurglar
Thanatos
Level 69
God Stats
6W - 6L
1,175 SR
Queue Stats
106W - 101L
1,364 Elo+
Party 3
Anubis
Anubis
Sir_Cheetos668
Anubis
Level 67
God Stats
4W - 10L
1,293 SR
Queue Stats
76W - 79L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
rapyobak
Jormungandr
Level 25
God Stats
7W - 7L
1,413 SR
Queue Stats
65W - 72L
1,372 Elo+
Party 2
Team Averages
Level 60
1,376 SR
1,424 Elo+

VS

Team Averages
Level 76
1,575 SR
1,372 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AlexCup002
Bellona
Level 46
God Stats
8W - 10L
1,586 SR
Queue Stats
64W - 69L
1,351 Elo+
Party 1
Ganesha
Ganesha
DanielUbon74
Ganesha
Level 29
God Stats
3W - 0L
1,619 SR
Queue Stats
44W - 35L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Kbrito1
Jing Wei
Level 106
God Stats
3W - 1L
1,672 SR
Queue Stats
82W - 73L
1,396 Elo+
Party 1
Chang'e
Chang'e
xBlackCatGodx
Chang'e
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 92L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 2 / 0
5,083
363
1,363
3,194
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Lance13306
Cthulhu
11
1 / 2 / 0
6,812
487
3,551
8,379
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
LunchBurglar
Thanatos
15
6 / 2 / 1
8,625
616
8,329
13,230
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 3
7,455
533
7,820
9,485
4,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
rapyobak
Jormungandr
14
1 / 2 / 3
8,206
586
6,232
9,317
9,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 1 / 2
8,344
596
7,674
10,014
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
AlexCup002
Bellona
12
1 / 3 / 2
7,056
504
5,809
12,204
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
DanielUbon74
Ganesha
12
0 / 0 / 5
7,449
532
2,868
6,849
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Kbrito1
Jing Wei
13
3 / 1 / 2
7,796
557
4,951
6,486
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
12
1 / 4 / 1
7,082
506
5,311
10,220
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
10
10
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Tsukuyomi
 
Tsukuyomi
5
1
2
6
W
Bellona
AlexCup002
Bellona
1
3
2
0.67
W
Ganesha
DanielUbon74
Ganesha
0
0
5
2.5
W
Jing Wei
Kbrito1
Jing Wei
3
1
2
4
L
Cthulhu
Lance13306
Cthulhu
1
2
0
0.5
L
Thanatos
LunchBurglar
Thanatos
6
2
1
3.25
L
1
2
3
1.25
L
Jormungandr
rapyobak
Jormungandr
1
2
3
1.25
W
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
26,613
43,605
Taken
45,773
25,792
Mitigated
23,933
20,240
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,363
975
0
916
3,194
591
0
544
2,650
0
13,808
W
Tsukuyomi
 
Tsukuyomi
7,674
1,907
0
3,493
10,014
3,030
34
2,273
7,741
0
53,535
W
Bellona
AlexCup002
Bellona
5,809
959
0
4,567
12,204
10,446
0
5,269
6,935
0
33,371
W
Ganesha
DanielUbon74
Ganesha
2,868
556
0
1,493
6,849
6,000
173
2,237
4,353
27,746
0
W
Jing Wei
Kbrito1
Jing Wei
4,951
4,655
0
2,931
6,486
2,213
599
1,740
4,746
0
55,887
L
Cthulhu
Lance13306
Cthulhu
3,551
299
84
637
8,379
6,594
0
1,742
6,637
27,623
0
L
Thanatos
LunchBurglar
Thanatos
8,329
2,023
0
12,427
13,230
5,185
0
648
12,457
0
51,091
L
7,820
809
0
4,304
9,485
4,191
0
4,535
4,670
46,034
0
L
Jormungandr
rapyobak
Jormungandr
6,232
2,744
0
1,872
9,317
9,231
808
348
8,434
42,843
0
W
Chang'e
5,311
1,345
191
4,359
10,220
2,244
964
6,084
4,136
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
37,727
365
Minions Killed
393
0
Camps Cleared
0
1,155,478
Distance Traveled
1,409,766
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,083
363
39
3
0
130,562
0
W
Tsukuyomi
8,344
596
96
7
0
334,400
5
W
Bellona
7,056
504
64
5
0
271,784
0
W
Ganesha
7,449
532
16
1
0
296,948
1
W
Jing Wei
7,796
557
130
9
0
263,159
6
L
Cthulhu
6,812
487
42
3
0
281,966
4
L
Thanatos
8,625
616
94
7
0
289,402
2
L
Anubis
7,455
533
92
7
0
211,083
2
L
Jormungandr
8,206
586
98
7
0
242,465
5
W
Chang'e
7,082
506
87
6
0
243,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role