Player Matchup

Sun Wukong
Sun Wukong
DaddyBunsBeater
Sun Wukong
Level 16
God Stats
102W - 93L
1,478 SR
Queue Stats
188W - 183L
1,211 Elo+
Party 1
Medusa
Medusa
DaddyCheeksEater
Medusa
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
470W - 416L
1,355 Elo+
Party 1
Agni
Agni
MackDaddySteve
Agni
Level 79
God Stats
4W - 9L
1,282 SR
Queue Stats
681W - 720L
1,412 Elo+
Party 1
Geb
Geb
Slavic_Drip
Geb
Level 35
God Stats
11W - 20L
1,512 SR
Queue Stats
200W - 210L
1,346 Elo+
Party 1
Cliodhna
Cliodhna
machinegun270
Cliodhna
Level 84
God Stats
19W - 14L
1,531 SR
Queue Stats
69W - 92L
1,356 Elo+
Solo
Team Averages
Level 49
1,460 SR
1,336 Elo+

VS

Team Averages
Level 81
1,550 SR
1,318 Elo+
Heimdallr
Heimdallr
KawaHugo
Heimdallr
Level 42
God Stats
2W - 2L
1,563 SR
Queue Stats
3W - 11L
1,099 Elo+
Solo
Arachne
Arachne
Spicy_quesa9
Arachne
Level 57
God Stats
13W - 13L
1,677 SR
Queue Stats
360W - 370L
1,379 Elo+
Solo
Medusa
Medusa
cpt p00pee shoe
Medusa
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 14L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
iNFiNiTEFire24
Baron Samedi
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 237L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
jester_adi
Sun Wukong
Level 69
God Stats
22W - 13L
1,512 SR
Queue Stats
140W - 134L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyBunsBeater
Sun Wukong
19
5 / 4 / 9
12,184
451
17,465
32,459
31,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 12 / 13
9,701
359
14,793
20,541
5,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
14 / 5 / 5
13,473
499
26,127
16,613
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 11
11,083
410
13,946
22,654
28,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
machinegun270
Cliodhna
17
4 / 11 / 13
11,735
435
17,587
25,193
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KawaHugo
Heimdallr
17
0 / 3 / 10
11,871
440
15,917
21,819
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Spicy_quesa9
Arachne
20
11 / 6 / 9
14,424
534
20,636
31,186
11,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

19
15 / 4 / 11
14,056
521
22,411
23,752
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
iNFiNiTEFire24
Baron Samedi
19
7 / 7 / 14
13,239
490
13,781
16,738
8,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
jester_adi
Sun Wukong
18
5 / 7 / 15
12,393
459
13,507
27,629
20,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
27
Kills
38
38
Deaths
27
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
5
4
9
2.38
L
1
12
13
0.63
W
Heimdallr
KawaHugo
Heimdallr
0
3
10
1.67
L
14
5
5
3.3
L
3
6
11
1.42
W
Arachne
Spicy_quesa9
Arachne
11
6
9
2.58
W
15
4
11
5.13
W
Baron Samedi
iNFiNiTEFire24
Baron Samedi
7
7
14
2
W
Sun Wukong
jester_adi
Sun Wukong
5
7
15
1.79
L
Cliodhna
machinegun270
Cliodhna
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,918
Damage
86,252
117,460
Taken
121,124
81,141
Mitigated
58,240
27,553
Healing
39,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
17,465
4,753
0
10,801
32,459
31,929
650
5,398
27,061
0
86,484
L
14,793
5,569
0
3,301
20,541
5,704
1,909
3,345
17,196
0
45,184
W
Heimdallr
KawaHugo
Heimdallr
15,917
11,555
0
5,190
21,819
9,369
2,381
5,707
16,112
0
76,815
L
26,127
642
607
2,974
16,613
5,545
759
3,646
12,967
71,800
0
L
13,946
605
0
1,931
22,654
28,915
416
4,867
17,787
36,969
0
W
Arachne
Spicy_quesa9
Arachne
20,636
14,784
0
13,645
31,186
11,899
826
12,851
18,335
0
91,529
W
22,411
10,416
0
8,954
23,752
8,917
1,520
6,985
16,767
0
72,858
W
Baron Samedi
iNFiNiTEFire24
Baron Samedi
13,781
1,093
1,878
2,153
16,738
8,020
1,777
6,731
10,007
55,374
0
W
Sun Wukong
jester_adi
Sun Wukong
13,507
2,536
461
6,789
27,629
20,035
626
9,418
18,211
0
62,078
L
Cliodhna
machinegun270
Cliodhna
17,587
2,286
1,242
6,697
25,193
9,048
724
4,183
21,010
0
85,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
65,983
429
Minions Killed
505
0
Camps Cleared
0
2,520,702
Distance Traveled
2,391,622
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,184
451
146
5
0
530,120
0
L
Medusa
9,701
359
45
2
0
470,665
0
W
Heimdallr
11,871
440
137
5
0
459,995
1
L
Agni
13,473
499
98
4
0
487,766
3
L
Geb
11,083
410
22
1
0
567,210
0
W
Arachne
14,424
534
105
4
0
556,452
2
W
Medusa
14,056
521
102
4
0
462,308
7
W
Baron Samedi
13,239
490
81
3
0
438,771
5
W
Sun Wukong
12,393
459
80
3
0
474,096
0
L
Cliodhna
11,735
435
118
4
0
464,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role