Player Matchup

Guan Yu
Guan Yu
Akira_Ghoul
Guan Yu
Level 126
God Stats
0W - 1L
1,290 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 2
Skadi
Skadi
MASTERCHIEF4027
Skadi
Level 47
God Stats
0W - 3L
1,496 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo
Ares
Ares
Shiivas33
Ares
Level 38
God Stats
12W - 21L
1,493 SR
Queue Stats
20W - 31L
1,388 Elo+
Solo
Hades
Hades
Trayperonidas
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,220 Elo+
Party 2
Ne Zha
Ne Zha
phantoms99465
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,374 Elo+
Party 2
Team Averages
Level 53
1,456 SR
1,354 Elo+

VS

Team Averages
Level 73
1,548 SR
1,471 Elo+
Skadi
Skadi
CharmedSalmon
Skadi
Level 38
God Stats
7W - 4L
1,611 SR
Queue Stats
444W - 396L
1,471 Elo+
Party 1
Pele
Pele
Jumjii
Pele
Level 66
God Stats
38W - 28L
1,595 SR
Queue Stats
749W - 652L
1,463 Elo+
Party 1
Atlas
Atlas
SYZS2224
Atlas
Level 58
God Stats
12W - 9L
1,314 SR
Queue Stats
711W - 627L
1,490 Elo+
Party 1
Vamana
Vamana
TickTitanic47
Vamana
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 234L
1,440 Elo+
Party 1
Chang'e
Chang'e
wgardner42
Chang'e
Level 122
God Stats
5W - 1L
1,717 SR
Queue Stats
44W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akira_Ghoul
Guan Yu
16
6 / 2 / 1
10,453
454
13,331
25,859
27,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 2
9,110
396
13,927
17,702
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
1 / 5 / 1
8,543
371
5,854
21,049
18,173
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 4
9,107
396
6,328
18,652
9,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 9 / 3
9,674
421
8,310
19,379
9,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
12,721
553
20,275
13,153
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Jumjii
Pele
20
11 / 1 / 5
14,189
617
15,860
19,402
9,467
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SYZS2224
Atlas
16
1 / 1 / 16
11,146
485
7,310
15,512
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 1 / 9
12,123
527
15,945
18,415
20,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
wgardner42
Chang'e
16
8 / 8 / 8
11,417
496
17,758
21,919
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
32
32
Deaths
12
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Akira_Ghoul
Guan Yu
6
2
1
3.25
W
6
1
8
10
W
Pele
Jumjii
Pele
11
1
5
13.5
L
1
7
2
0.29
W
Atlas
SYZS2224
Atlas
1
1
16
9
L
Ares
1
5
1
0.3
W
6
1
9
10.5
L
1
9
4
0.33
L
3
9
3
0.5
W
Chang'e
wgardner42
Chang'e
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
77,148
102,641
Taken
88,401
69,880
Mitigated
55,819
21,067
Healing
28,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Akira_Ghoul
Guan Yu
13,331
692
2,233
7,226
25,859
27,018
0
5,509
20,102
563
68,015
W
20,275
10,142
0
1,339
13,153
4,586
3,134
521
12,632
0
112,790
W
Pele
Jumjii
Pele
15,860
3,227
0
9,153
19,402
9,467
815
2,263
17,139
0
155,819
L
13,927
5,003
0
2,686
17,702
5,674
1,032
3,453
14,195
0
58,093
W
Atlas
SYZS2224
Atlas
7,310
2,895
312
1,340
15,512
16,235
686
1,379
14,133
25,829
0
L
Ares
5,854
342
0
2,540
21,049
18,173
283
6,168
14,727
37,389
0
W
15,945
3,687
0
7,266
18,415
20,327
1,794
4,208
14,207
12,806
57,941
L
6,328
1,414
0
1,583
18,652
9,363
451
8,154
10,030
37,986
0
L
8,310
2,863
0
4,799
19,379
9,652
0
4,698
14,539
0
61,930
W
Chang'e
wgardner42
Chang'e
17,758
1,374
3,697
5,516
21,919
5,204
849
3,974
17,945
53,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
61,596
414
Minions Killed
578
0
Camps Cleared
0
1,930,871
Distance Traveled
2,218,683
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,453
454
92
4
0
474,317
1
W
Skadi
12,721
553
181
8
0
433,146
2
W
Pele
14,189
617
194
8
0
554,208
8
L
Skadi
9,110
396
98
4
0
359,611
1
W
Atlas
11,146
485
27
1
0
428,273
4
L
Ares
8,543
371
46
2
0
402,613
4
W
Vamana
12,123
527
103
4
0
476,619
5
L
Hades
9,107
396
66
3
0
308,000
0
L
Ne Zha
9,674
421
112
5
0
386,330
1
W
Chang'e
11,417
496
73
3
0
326,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role