Player Matchup

Bacchus
Bacchus
Diamond IV
Conkersbfd
Bacchus
Diamond IV
Level 147
God Stats
48W - 47L
1,619 SR
Queue Stats
141W - 136L
2,158 MMR
Party 3
Ravana
Ravana
Diamond IV
HexZeal
Ravana
Diamond IV
Level 160
God Stats
2W - 3L
1,775 SR
Queue Stats
262W - 235L
2,042 MMR
Solo
Camazotz
Camazotz
Diamond III
Mоrf
Camazotz
Diamond III
Level 127
God Stats
2W - 3L
1,340 SR
Queue Stats
190W - 179L
2,147 MMR
Solo
Medusa
Medusa
Diamond IV
Saskía
Medusa
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 167L
2,056 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
reddawg
Baron Samedi
Diamond III
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
438W - 420L
2,184 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,583 SR
2,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,474 SR
2,021 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
ForgerVulcan
Xing Tian
Diamond III
Level 160
God Stats
8W - 10L
1,567 SR
Queue Stats
578W - 565L
2,203 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
MoonBaboоn
Ne Zha
Platinum I
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 55L
2,084 MMR
Party 2
Vulcan
Vulcan
Diamond V
Nohosolo
Vulcan
Diamond V
Level 159
God Stats
0W - 3L
1,302 SR
Queue Stats
116W - 90L
2,200 MMR
Party 2
King Arthur
King Arthur
Diamond IV
PovertyGodPool
King Arthur
Diamond IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
2,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conkersbfd
Bacchus
17
2 / 1 / 20
11,960
544
7,944
18,561
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
HexZeal
Ravana
19
8 / 4 / 9
12,776
581
14,074
16,450
9,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Mоrf
Camazotz
20
7 / 0 / 7
13,838
629
16,176
25,583
23,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Saskía
Medusa
19
7 / 6 / 7
12,898
586
18,030
20,270
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
reddawg
Baron Samedi
20
8 / 3 / 9
12,889
586
15,630
14,216
12,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChronosGilgameshKali

VS

Bans
ThothCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 6 / 2
12,393
563
11,755
20,872
6,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ForgerVulcan
Xing Tian
15
3 / 9 / 3
10,171
462
9,602
22,980
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
3 / 5 / 6
11,554
525
9,480
16,850
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Nohosolo
Vulcan
18
3 / 4 / 2
11,354
516
18,266
10,103
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PovertyGodPool
King Arthur
17
1 / 8 / 0
10,970
499
11,078
23,011
27,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
32
Kills
14
14
Deaths
32
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
6
2
0.83
W
Bacchus
Conkersbfd
Bacchus
2
1
20
12
L
Xing Tian
ForgerVulcan
Xing Tian
3
9
3
0.5
W
Ravana
HexZeal
Ravana
8
4
9
3.13
L
Ne Zha
3
5
6
1.2
W
Camazotz
Mоrf
Camazotz
7
0
7
10.5
L
Vulcan
Nohosolo
Vulcan
3
4
2
1
L
King Arthur
PovertyGodPool
King Arthur
1
8
0
0.13
W
Medusa
Saskía
Medusa
7
6
7
1.75
W
Baron Samedi
reddawg
Baron Samedi
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,854
Damage
60,181
95,080
Taken
93,816
78,082
Mitigated
69,667
45,774
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,755
7,292
0
4,104
20,872
6,778
2,880
4,343
16,529
0
109,082
W
Bacchus
Conkersbfd
Bacchus
7,944
1,149
0
5,376
18,561
24,903
309
4,876
13,428
31,636
5,022
L
Xing Tian
ForgerVulcan
Xing Tian
9,602
1,208
0
1,502
22,980
22,760
0
6,940
15,893
36,433
0
W
Ravana
HexZeal
Ravana
14,074
4,994
0
3,127
16,450
9,969
1,120
7,122
9,328
0
84,355
L
Ne Zha
9,480
1,719
0
2,332
16,850
8,042
0
3,330
13,434
29
88,469
W
Camazotz
Mоrf
Camazotz
16,176
5,320
0
19,888
25,583
23,942
1,014
5,905
19,678
0
108,930
L
Vulcan
Nohosolo
Vulcan
18,266
7,401
0
597
10,103
4,571
0
4,682
5,230
95,723
0
L
King Arthur
PovertyGodPool
King Arthur
11,078
1,384
0
4,418
23,011
27,516
80
3,922
18,093
0
75,353
W
Medusa
Saskía
Medusa
18,030
9,294
0
6,857
20,270
6,933
2,133
3,536
16,734
0
97,712
W
Baron Samedi
reddawg
Baron Samedi
15,630
1,520
3,653
6,873
14,216
12,335
1,695
7,285
6,931
91,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,361
Gold Earned
56,442
633
Minions Killed
669
0
Camps Cleared
0
2,209,959
Distance Traveled
2,105,539
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,393
563
185
8
0
406,089
4
W
Bacchus
11,960
544
35
2
0
459,191
12
L
Xing Tian
10,171
462
30
1
0
395,898
2
W
Ravana
12,776
581
135
6
0
444,117
2
L
Ne Zha
11,554
525
131
6
0
456,054
5
W
Camazotz
13,838
629
185
8
0
472,416
6
L
Vulcan
11,354
516
183
8
0
452,174
7
L
King Arthur
10,970
499
140
6
0
395,324
3
W
Medusa
12,898
586
131
6
0
415,256
4
W
Baron Samedi
12,889
586
147
7
0
418,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role