Player Matchup

Cerberus
Cerberus
Nagatopain2122
Cerberus
Level 39
God Stats
2W - 6L
1,473 SR
Queue Stats
141W - 135L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlickSloth67
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,375 Elo+
Solo
Rama
Rama
SoldShort
Rama
Level 67
God Stats
0W - 2L
1,302 SR
Queue Stats
25W - 11L
1,782 Elo+
Party 1
Nu Wa
Nu Wa
iwontwinthis
Nu Wa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 53L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
Şcarcitys
Hun Batz
Level 17
God Stats
2W - 1L
1,777 SR
Queue Stats
27W - 14L
1,868 Elo+
Party 1
Team Averages
Level 34
1,510 SR
1,627 Elo+

VS

Team Averages
Level 105
1,584 SR
1,604 Elo+
Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ImHeavyHitZ
Heimdallr
Level 159
God Stats
2W - 1L
1,559 SR
Queue Stats
140W - 143L
1,513 Elo+
Solo
Da Ji
Da Ji
Lehackie
Da Ji
Level 12
God Stats
2W - 0L
1,861 SR
Queue Stats
4W - 0L
1,871 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mia1977
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 93L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 1 / 7
8,273
689
6,471
14,825
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
SlickSloth67
Cu Chulainn
15
2 / 3 / 6
8,457
705
11,879
12,883
10,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
2 / 5 / 7
8,719
727
9,340
14,623
4,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 7
8,626
719
11,215
8,183
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Şcarcitys
Hun Batz
15
5 / 3 / 4
8,664
722
7,448
8,820
3,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 7
9,184
765
9,274
12,713
11,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
 
Merlin
15
1 / 4 / 10
8,877
740
9,111
7,968
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ImHeavyHitZ
Heimdallr
16
0 / 2 / 7
8,766
731
7,863
11,496
4,046
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Lehackie
Da Ji
17
7 / 2 / 3
9,889
824
13,244
12,954
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Mia1977
Cu Chulainn
15
4 / 4 / 4
9,017
751
8,711
15,420
10,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
13
Kills
14
14
Deaths
13
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
7
5.5
W
Merlin
 
Merlin
1
4
10
1.5
W
Heimdallr
ImHeavyHitZ
Heimdallr
0
2
7
1.75
W
Da Ji
Lehackie
Da Ji
7
2
3
4.25
W
Cu Chulainn
Mia1977
Cu Chulainn
4
4
4
1.5
L
Cerberus
2
1
7
5.5
L
Cu Chulainn
SlickSloth67
Cu Chulainn
2
3
6
1.67
L
Rama
2
5
7
1.1
L
2
2
7
2.75
L
Hun Batz
Şcarcitys
Hun Batz
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
48,203
59,334
Taken
60,551
35,026
Mitigated
36,158
7,043
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,274
2,841
244
1,018
12,713
11,137
195
4,148
8,331
27,708
0
W
Merlin
 
Merlin
9,111
516
0
694
7,968
2,568
1,053
1,535
6,249
39,588
0
W
Heimdallr
ImHeavyHitZ
Heimdallr
7,863
3,236
0
3,096
11,496
4,046
1,211
3,283
8,041
0
39,895
W
Da Ji
Lehackie
Da Ji
13,244
4,974
0
529
12,954
7,530
474
3,534
9,274
0
32,082
W
Cu Chulainn
Mia1977
Cu Chulainn
8,711
1,245
0
1,132
15,420
10,877
53
4,862
10,330
6,679
16,493
L
Cerberus
6,471
65
0
997
14,825
13,788
0
6,602
8,223
14,486
0
L
Cu Chulainn
SlickSloth67
Cu Chulainn
11,879
1,028
0
697
12,883
10,738
0
4,800
8,083
2,794
29,093
L
Rama
9,340
6,382
0
3,038
14,623
4,797
0
4,050
10,573
0
38,856
L
11,215
2,633
0
1,811
8,183
2,601
0
2,880
5,303
34,048
0
L
Hun Batz
Şcarcitys
Hun Batz
7,448
971
0
500
8,820
3,102
0
1,759
7,061
0
14,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
45,733
201
Minions Killed
242
0
Camps Cleared
0
1,163,116
Distance Traveled
1,268,940
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,184
765
34
3
0
248,901
1
W
Merlin
8,877
740
59
5
0
244,001
4
W
Heimdallr
8,766
731
67
6
0
252,009
4
W
Da Ji
9,889
824
46
4
0
264,771
0
W
Cu Chulainn
9,017
751
36
3
0
259,258
3
L
Cerberus
8,273
689
17
1
0
215,002
0
L
Cu Chulainn
8,457
705
46
4
0
282,879
1
L
Rama
8,719
727
61
5
0
201,989
1
L
Nu Wa
8,626
719
59
5
0
222,965
0
L
Hun Batz
8,664
722
18
2
0
240,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role