Player Matchup

Chang'e
Chang'e
DUSSEPAPI4476
Chang'e
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
424W - 413L
1,486 Elo+
Solo
Achilles
Achilles
FINI87
Achilles
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 44L
1,325 Elo+
Solo
Thoth
Thoth
King Crowly9218
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Solo
Sol
Sol
MARIIO0
Sol
Level 28
God Stats
1W - 4L
1,198 SR
Queue Stats
293W - 335L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
beejae20
Nu Wa
Level 75
God Stats
1W - 1L
1,256 SR
Queue Stats
60W - 91L
1,337 Elo+
Party 1
Team Averages
Level 70
1,391 SR
1,367 Elo+

VS

Team Averages
Level 69
1,500 SR
1,431 Elo+
Horus
Horus
Aidßs
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,378 Elo+
Solo
Janus
Janus
Brainkillerkush
Janus
Level 107
God Stats
7W - 13L
1,500 SR
Queue Stats
310W - 318L
1,414 Elo+
Solo
Cernunnos
Cernunnos
Gerg1342
Cernunnos
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 62L
1,382 Elo+
Solo
Poseidon
Poseidon
PandaGram8
Poseidon
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 155L
1,476 Elo+
Solo
Freya
Freya
Sorrybuddy8
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 7 / 16
11,610
645
17,673
23,774
23,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
FINI87
Achilles
20
7 / 3 / 14
12,852
714
18,340
28,403
40,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 7 / 14
13,605
756
17,097
19,884
8,960
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
19
7 / 5 / 16
12,665
704
17,982
17,841
13,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
beejae20
Nu Wa
19
2 / 5 / 14
12,126
674
16,843
12,403
8,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aidßs
Horus
18
2 / 6 / 17
11,742
652
9,061
18,675
17,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 2 / 18
12,677
704
22,742
14,607
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Gerg1342
Cernunnos
18
4 / 9 / 8
11,899
661
12,048
21,440
5,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
PandaGram8
Poseidon
20
8 / 6 / 13
12,703
706
16,592
19,073
6,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 6 / 16
13,041
725
26,649
27,585
10,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
27
Kills
27
27
Deaths
29
74
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Horus
Aidßs
Horus
2
6
17
1.75
L
4
2
18
6.5
W
Chang'e
4
7
16
1.71
W
Achilles
FINI87
Achilles
7
3
14
4.67
L
Cernunnos
Gerg1342
Cernunnos
4
9
8
0.89
W
7
7
14
2
W
Sol
7
5
16
3
L
Poseidon
PandaGram8
Poseidon
8
6
13
2.42
L
9
6
16
2.83
W
Nu Wa
beejae20
Nu Wa
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,935
Damage
87,092
102,305
Taken
101,380
94,646
Mitigated
44,890
44,233
Healing
47,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aidßs
Horus
9,061
3,392
6,872
5,759
18,675
17,634
370
13,780
4,577
0
14,847
L
22,742
304
1,034
5,227
14,607
4,710
1,102
11,927
2,489
58,389
0
W
Chang'e
17,673
1,244
11,662
8,238
23,774
23,292
324
15,691
8,083
34,928
0
W
Achilles
FINI87
Achilles
18,340
3,066
2,081
6,831
28,403
40,769
122
15,092
13,311
0
30,302
L
Cernunnos
Gerg1342
Cernunnos
12,048
5,656
994
6,015
21,440
5,647
1,394
15,126
6,099
0
44,300
W
17,097
2,061
1,359
2,453
19,884
8,960
1,358
13,356
6,528
45,417
0
W
Sol
17,982
5,244
2,036
4,617
17,841
13,218
2,453
13,111
4,730
34,648
0
L
Poseidon
PandaGram8
Poseidon
16,592
2,600
2,081
5,247
19,073
6,358
1,008
11,919
6,802
32,624
0
L
26,649
8,047
829
13,054
27,585
10,541
938
16,843
10,362
53,130
0
W
Nu Wa
beejae20
Nu Wa
16,843
6,521
3,569
1,387
12,403
8,407
1,294
8,733
3,670
39,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
62,062
181
Minions Killed
207
0
Camps Cleared
0
1,513,994
Distance Traveled
1,478,976
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,742
652
10
1
0
314,643
1
L
Janus
12,677
704
67
4
0
341,286
0
W
Chang'e
11,610
645
16
1
0
313,011
1
W
Achilles
12,852
714
15
1
0
357,540
6
L
Cernunnos
11,899
661
64
4
0
252,391
0
W
Thoth
13,605
756
53
3
0
279,577
0
W
Sol
12,665
704
32
2
0
295,071
0
L
Poseidon
12,703
706
20
1
0
287,007
1
L
Freya
13,041
725
46
3
0
283,649
0
W
Nu Wa
12,126
674
65
4
0
268,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role