Player Matchup

Odin
Odin
B3AN_1002
Odin
Level 82
God Stats
2W - 4L
1,144 SR
Queue Stats
76W - 73L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 143
God Stats
561W - 586L
1,443 SR
Queue Stats
599W - 643L
1,354 Elo+
Solo
Vamana
Vamana
MountainGuerilla
Vamana
Level 87
God Stats
20W - 15L
1,489 SR
Queue Stats
143W - 151L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
Peachyy_14
Aphrodite
Level 89
God Stats
23W - 31L
1,505 SR
Queue Stats
221W - 236L
1,445 Elo+
Solo
Artemis
Artemis
benboom412
Artemis
Level 69
God Stats
25W - 12L
1,582 SR
Queue Stats
119W - 119L
1,438 Elo+
Party 2
Team Averages
Level 94
1,433 SR
1,411 Elo+

VS

Team Averages
Level 45
1,444 SR
1,338 Elo+
Hades
Hades
Love Barrage
Hades
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
77W - 90L
1,397 Elo+
Party 1
Horus
Horus
Love Cypher
Horus
Level 28
God Stats
0W - 2L
1,183 SR
Queue Stats
19W - 35L
1,288 Elo+
Party 1
Fenrir
Fenrir
Love Gordo
Fenrir
Level 49
God Stats
0W - 4L
1,480 SR
Queue Stats
13W - 24L
1,272 Elo+
Party 1
Kuzenbo
Kuzenbo
Love Hypers
Kuzenbo
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
15W - 29L
1,236 Elo+
Party 1
Cliodhna
Cliodhna
SlyBlind
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 144L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 0 / 2
12,408
539
3,294
14,225
12,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 4
14,149
615
24,076
15,092
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 2 / 3
13,601
591
9,761
22,963
17,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Peachyy_14
Aphrodite
18
2 / 3 / 8
12,777
556
16,274
16,473
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
benboom412
Artemis
18
5 / 5 / 5
13,388
582
20,523
19,537
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,756
468
14,327
22,449
9,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 6 / 3
10,536
458
12,624
22,845
10,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Love Gordo
Fenrir
16
1 / 1 / 5
9,646
419
7,505
18,634
24,025
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Love Hypers
Kuzenbo
16
1 / 1 / 7
10,038
436
5,805
19,910
28,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
SlyBlind
Cliodhna
11
1 / 4 / 3
8,224
358
8,028
12,087
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
18
Kills
13
13
Deaths
18
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
2
2
W
7
3
4
3
L
5
6
3
1.08
L
5
6
3
1.08
L
Fenrir
Love Gordo
Fenrir
1
1
5
3.5
L
Kuzenbo
Love Hypers
Kuzenbo
1
1
7
4.5
W
3
2
3
2.25
W
Aphrodite
Peachyy_14
Aphrodite
2
3
8
2
L
Cliodhna
SlyBlind
Cliodhna
1
4
3
0.63
W
Artemis
benboom412
Artemis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,928
Damage
48,289
88,290
Taken
95,925
51,084
Mitigated
76,525
38,640
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,294
653
316
2,464
14,225
12,533
1,580
3,918
10,307
4,629
44,986
W
24,076
7,594
738
5,148
15,092
5,296
5,449
4,907
10,185
93,835
0
L
14,327
604
867
8,740
22,449
9,588
905
9,990
12,459
75,308
0
L
12,624
5,861
2,247
3,891
22,845
10,091
0
10,290
12,555
0
86,983
L
Fenrir
Love Gordo
Fenrir
7,505
1,341
0
3,660
18,634
24,025
0
6,805
11,829
0
43,632
L
Kuzenbo
Love Hypers
Kuzenbo
5,805
1,696
0
911
19,910
28,746
0
9,638
10,272
34,771
0
W
9,761
5,161
198
5,935
22,963
17,767
2,894
7,871
15,092
0
115,013
W
Aphrodite
Peachyy_14
Aphrodite
16,274
1,127
4,572
10,807
16,473
8,637
2,311
4,787
11,686
70,592
81
L
Cliodhna
SlyBlind
Cliodhna
8,028
901
80
3,122
12,087
4,075
0
4,524
7,563
0
40,336
W
Artemis
benboom412
Artemis
20,523
12,679
0
8,462
19,537
6,851
7,003
3,560
15,977
0
104,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,323
Gold Earned
49,200
654
Minions Killed
473
0
Camps Cleared
0
2,128,409
Distance Traveled
1,901,139
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,408
539
107
5
0
467,600
3
W
Nu Wa
14,149
615
157
7
0
385,989
7
L
Hades
10,756
468
146
6
0
323,550
2
L
Horus
10,536
458
143
6
0
412,493
0
L
Fenrir
9,646
419
67
3
0
381,969
6
L
Kuzenbo
10,038
436
41
2
0
470,891
0
W
Vamana
13,601
591
162
7
0
477,611
6
W
Aphrodite
12,777
556
116
5
0
428,727
5
L
Cliodhna
8,224
358
76
3
0
312,236
3
W
Artemis
13,388
582
112
5
0
368,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role