Player Matchup

Serqet
Serqet
IIIcrispyIIII
Serqet
Level 129
God Stats
4W - 2L
1,769 SR
Queue Stats
61W - 38L
1,652 Elo+
Party 1
Skadi
Skadi
ImHoudini
Skadi
Level 160
God Stats
23W - 11L
1,555 SR
Queue Stats
2,360W - 1,629L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Jbreezyyy
Kukulkan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 68L
1,621 Elo+
Solo
Scylla
Scylla
NeelofaXXI
Scylla
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
665W - 697L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
TnnKirk5
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 153L
1,571 Elo+
Party 1
Team Averages
Level 139
1,565 SR
1,604 Elo+

VS

Team Averages
Level 122
1,491 SR
1,549 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CheckaLook
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,265 SR
Queue Stats
15W - 15L
1,560 Elo+
Party 2
Skadi
Skadi
Chias10
Skadi
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 229L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
SomeRandomGuy447
Kumbhakarna
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 110L
1,565 Elo+
Solo
Discordia
Discordia
Wichi2 MX
Discordia
Level 136
God Stats
1W - 2L
1,688 SR
Queue Stats
232W - 247L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,213
695
13,756
25,080
16,953
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
ImHoudini
Skadi
20
14 / 5 / 10
14,226
749
29,954
19,363
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Jbreezyyy
Kukulkan
20
5 / 9 / 13
12,538
660
18,742
17,092
6,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
NeelofaXXI
Scylla
20
2 / 8 / 13
12,245
644
9,083
15,336
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TnnKirk5
Kuzenbo
19
3 / 8 / 12
12,450
655
10,326
22,896
39,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 5 / 16
14,422
759
15,391
12,893
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
CheckaLook
Ah Muzen Cab
20
11 / 6 / 14
15,388
810
32,267
19,899
8,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Chias10
Skadi
20
8 / 6 / 13
14,364
756
21,686
17,793
6,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
SomeRandomGuy447
Kumbhakarna
20
3 / 9 / 13
12,552
661
8,154
25,659
24,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Wichi2 MX
Discordia
20
7 / 6 / 17
14,557
766
16,042
16,041
6,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
109
32
Kills
36
36
Deaths
32
60
Assists
73
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
5
16
3
W
Ah Muzen Cab
CheckaLook
Ah Muzen Cab
11
6
14
3
W
Skadi
Chias10
Skadi
8
6
13
2.42
L
8
6
12
2.33
L
Skadi
ImHoudini
Skadi
14
5
10
3.8
L
Kukulkan
Jbreezyyy
Kukulkan
5
9
13
1.28
L
Scylla
NeelofaXXI
Scylla
2
8
13
1.06
W
Kumbhakarna
SomeRandomGuy447
Kumbhakarna
3
9
13
1.06
L
Kuzenbo
TnnKirk5
Kuzenbo
3
8
12
1.13
W
Discordia
Wichi2 MX
Discordia
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,861
Damage
93,540
99,767
Taken
92,285
73,531
Mitigated
51,289
25,963
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,391
1,856
960
4,663
12,893
4,836
103
4,863
7,552
42,866
839
W
Ah Muzen Cab
CheckaLook
Ah Muzen Cab
32,267
8,659
98
5,283
19,899
8,129
3,268
7,223
12,072
0
63,833
W
Skadi
Chias10
Skadi
21,686
7,044
1,818
2,335
17,793
6,986
1,497
9,580
8,069
0
45,999
L
13,756
1,838
3,131
5,040
25,080
16,953
408
9,202
15,878
210
16,243
L
Skadi
ImHoudini
Skadi
29,954
9,455
2,923
5,555
19,363
6,163
875
8,272
11,091
0
72,153
L
Kukulkan
Jbreezyyy
Kukulkan
18,742
1,062
968
1,560
17,092
6,451
378
8,525
8,567
46,433
0
L
Scylla
NeelofaXXI
Scylla
9,083
437
780
1,541
15,336
4,329
535
5,027
10,309
36,695
0
W
Kumbhakarna
SomeRandomGuy447
Kumbhakarna
8,154
165
159
603
25,659
24,665
128
8,425
16,446
15,360
0
L
Kuzenbo
TnnKirk5
Kuzenbo
10,326
2,724
1,925
2,540
22,896
39,635
60
7,885
15,011
25,542
0
W
Discordia
Wichi2 MX
Discordia
16,042
749
2,820
4,330
16,041
6,673
357
8,270
7,714
38,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,672
Gold Earned
71,283
241
Minions Killed
245
0
Camps Cleared
0
1,599,778
Distance Traveled
1,676,299
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,422
759
66
3
0
347,560
3
W
Ah Muzen Cab
15,388
810
61
3
0
325,473
0
W
Skadi
14,364
756
46
2
0
348,922
1
L
Serqet
13,213
695
10
1
0
371,828
2
L
Skadi
14,226
749
105
6
0
349,319
1
L
Kukulkan
12,538
660
54
3
0
265,248
1
L
Scylla
12,245
644
60
3
0
328,860
1
W
Kumbhakarna
12,552
661
16
1
0
312,242
0
L
Kuzenbo
12,450
655
12
1
0
284,523
0
W
Discordia
14,557
766
56
3
0
342,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role