Player Matchup

Kuzenbo
Kuzenbo
Jorjorbinkz
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingKoyu
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sol
Sol
hamesskill
Sol
Level 14
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 70
1,452 SR
1,471 Elo+

VS

Team Averages
Level 62
1,635 SR
1,489 Elo+
Cupid
Cupid
InSamItyISI
Cupid
Level 106
God Stats
24W - 14L
1,653 SR
Queue Stats
81W - 81L
1,435 Elo+
Party 2
Agni
Agni
Skyphoz
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Ares
Ares
grimriper315
Ares
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
47W - 27L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jorjorbinkz
Kuzenbo
11
1 / 5 / 13
8,555
713
4,962
10,253
7,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
KingKoyu
Cu Chulainn
13
7 / 2 / 9
9,957
830
11,727
11,531
10,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
10 / 1 / 6
10,598
883
13,919
8,527
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,961
663
7,570
11,470
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Skyphoz
Agni
11
2 / 9 / 1
7,716
643
7,356
10,218
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 4
9,065
755
5,926
13,183
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
7
8
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Kuzenbo
Jorjorbinkz
Kuzenbo
1
5
13
1.5
W
Cu Chulainn
KingKoyu
Cu Chulainn
7
2
9
5.75
L
Agni
Skyphoz
Agni
2
9
1
0.28
L
2
5
4
0.8
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
20,852
30,311
Taken
34,871
21,512
Mitigated
21,384
8,377
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,570
4,202
133
2,302
11,470
6,195
0
5,258
6,098
0
21,545
W
Kuzenbo
Jorjorbinkz
Kuzenbo
4,962
1,736
0
1,152
10,253
7,192
0
4,385
5,761
18,595
0
W
Cu Chulainn
KingKoyu
Cu Chulainn
11,727
2,942
604
2,203
11,531
10,922
286
5,136
5,969
0
24,511
L
Agni
Skyphoz
Agni
7,356
592
0
805
10,218
3,654
0
5,565
4,501
28,981
0
L
5,926
277
0
1,271
13,183
11,535
0
6,657
6,436
11,670
0
W
13,919
5,689
0
4,418
8,527
3,398
2,221
4,491
3,918
49,621
4,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
24,742
137
Minions Killed
89
10
Camps Cleared
1
665,280
Distance Traveled
604,664
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,961
663
35
3
1
193,031
0
W
Kuzenbo
8,555
713
26
2
3
192,890
1
W
Cu Chulainn
9,957
830
23
2
0
252,615
0
L
Agni
7,716
643
46
4
0
191,981
3
L
Ares
9,065
755
8
1
0
219,652
14
W
Sol
10,598
883
88
7
7
219,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role