Player Matchup

Cupid
Cupid
A5Warrior
Cupid
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 125L
1,489 Elo+
Party 3
Ymir
Ymir
KidChaos904
Ymir
Level 5
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 2
Arachne
Arachne
LadyLust904
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,477 Elo+
Party 2
Merlin
Merlin
Shaco29
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
draked904
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 2
Team Averages
Level 40
1,487 SR
1,387 Elo+

VS

Team Averages
Level 47
1,450 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
EZIDAZIT
Tsukuyomi
Level 104
God Stats
2W - 4L
1,302 SR
Queue Stats
227W - 232L
1,451 Elo+
Party 1
Atlas
Atlas
FacingComp
Atlas
Level 7
God Stats
7W - 11L
1,509 SR
Queue Stats
224W - 240L
1,514 Elo+
Party 1
Bellona
Bellona
Great0dinsRaven
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Anubis
Anubis
Sir_Cheetos668
Anubis
Level 67
God Stats
4W - 10L
1,204 SR
Queue Stats
76W - 79L
1,374 Elo+
Party 4
Medusa
Medusa
rapyobak
Medusa
Level 25
God Stats
3W - 8L
1,735 SR
Queue Stats
65W - 72L
1,362 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A5Warrior
Cupid
9
1 / 5 / 2
5,568
506
2,949
6,810
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 4 / 0
5,150
468
2,454
10,108
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LadyLust904
Arachne
7
0 / 4 / 1
4,659
424
2,659
9,047
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Shaco29
Merlin
9
1 / 3 / 1
5,318
483
4,265
4,809
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
8
0 / 4 / 0
4,866
442
1,301
7,371
3,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EZIDAZIT
Tsukuyomi
11
5 / 0 / 3
6,778
616
5,625
6,652
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
12
4 / 0 / 0
6,997
636
4,181
4,086
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 7
6,016
547
4,668
4,989
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
4 / 0 / 2
6,981
635
4,086
5,040
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
rapyobak
Medusa
10
5 / 2 / 2
6,649
604
7,062
5,349
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
20
20
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
A5Warrior
Cupid
1
5
2
0.4
W
Tsukuyomi
EZIDAZIT
Tsukuyomi
5
0
3
6.5
W
Atlas
4
0
0
4
W
2
2
7
2.75
L
2
4
0
0.5
L
Arachne
LadyLust904
Arachne
0
4
1
0.13
L
Merlin
Shaco29
Merlin
1
3
1
0.5
W
4
0
2
5
L
Nike
0
4
0
0
W
Medusa
rapyobak
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
25,622
38,145
Taken
26,116
12,584
Mitigated
13,489
6,807
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A5Warrior
Cupid
2,949
1,134
49
1,267
6,810
1,305
0
453
6,357
0
23,236
W
Tsukuyomi
EZIDAZIT
Tsukuyomi
5,625
1,417
0
3,609
6,652
2,015
891
1,365
5,081
0
29,754
W
Atlas
4,181
2,159
0
1,189
4,086
3,417
504
331
3,755
32,611
0
W
4,668
612
0
164
4,989
4,187
20
1,526
3,365
0
14,562
L
2,454
555
0
693
10,108
5,067
0
842
9,266
10,109
0
L
Arachne
LadyLust904
Arachne
2,659
1,936
0
2,968
9,047
1,634
0
1,234
7,813
0
16,106
L
Merlin
Shaco29
Merlin
4,265
235
0
1,098
4,809
939
0
1,325
3,484
25,673
0
W
4,086
205
0
3,043
5,040
2,222
1,443
1,854
2,882
31,848
3,959
L
Nike
1,301
410
0
732
7,371
3,639
0
4,181
3,190
2,039
13,530
W
Medusa
rapyobak
Medusa
7,062
3,349
0
1,641
5,349
1,648
1,744
1,354
3,449
0
32,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
33,421
187
Minions Killed
282
0
Camps Cleared
0
1,008,561
Distance Traveled
1,042,470
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,568
506
38
3
0
195,556
2
W
Tsukuyomi
6,778
616
63
6
0
246,055
0
W
Atlas
6,997
636
60
5
0
202,753
0
W
Bellona
6,016
547
19
2
0
228,780
0
L
Ymir
5,150
468
16
1
0
201,094
0
L
Arachne
4,659
424
32
3
0
228,280
0
L
Merlin
5,318
483
58
5
0
205,164
0
W
Anubis
6,981
635
75
7
0
170,496
1
L
Nike
4,866
442
43
4
0
178,467
1
W
Medusa
6,649
604
65
6
0
194,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role