Player Matchup

Morgan Le Fay
Morgan Le Fay
Chowder58
Morgan Le Fay
Level 63
God Stats
5W - 1L
1,595 SR
Queue Stats
15W - 7L
1,480 Elo+
Party 1
Ymir
Ymir
Hunterman12469
Ymir
Level 27
God Stats
3W - 2L
1,493 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nonnyboy
Cu Chulainn
Level 40
God Stats
6W - 3L
1,571 SR
Queue Stats
11W - 9L
1,489 Elo+
Party 1
Da Ji
Da Ji
kriscookie23
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
survivor-pro
Danzaburou
Level 68
God Stats
1W - 1L
1,231 SR
Queue Stats
211W - 225L
1,356 Elo+
Party 3
Team Averages
Level 42
1,478 SR
1,455 Elo+

VS

Team Averages
Level 69
1,583 SR
1,435 Elo+
Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FrigginFrigger
Cthulhu
Level 28
God Stats
39W - 38L
1,615 SR
Queue Stats
131W - 164L
1,463 Elo+
Party 4
Achilles
Achilles
GrandGecko
Achilles
Level 27
God Stats
2W - 2L
1,587 SR
Queue Stats
42W - 57L
1,318 Elo+
Party 4
Nu Wa
Nu Wa
Nicoo_DH
Nu Wa
Level 89
God Stats
11W - 10L
1,477 SR
Queue Stats
170W - 171L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Urayulii
Ah Muzen Cab
Level 80
God Stats
26W - 24L
1,735 SR
Queue Stats
223W - 264L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chowder58
Morgan Le Fay
17
5 / 5 / 3
10,604
558
11,644
13,022
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 3
9,107
479
3,339
16,701
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Nonnyboy
Cu Chulainn
18
5 / 1 / 8
11,211
590
13,065
16,189
18,119
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 6 / 1
10,743
565
9,852
14,801
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
survivor-pro
Danzaburou
14
2 / 6 / 3
9,171
483
10,083
14,192
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 6 / 2
9,713
511
9,481
16,950
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 13
9,312
490
8,779
13,116
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
GrandGecko
Achilles
14
1 / 5 / 2
8,654
455
7,040
13,931
10,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Nicoo_DH
Nu Wa
16
5 / 4 / 6
10,035
528
14,122
11,694
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Urayulii
Ah Muzen Cab
17
7 / 4 / 2
10,165
535
10,234
13,565
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
22
Kills
21
21
Deaths
22
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
6
2
1.5
W
Morgan Le Fay
Chowder58
Morgan Le Fay
5
5
3
1.3
L
0
3
13
2.17
L
Achilles
GrandGecko
Achilles
1
5
2
0.4
W
2
3
3
1.17
L
Nu Wa
Nicoo_DH
Nu Wa
5
4
6
2
W
Cu Chulainn
Nonnyboy
Cu Chulainn
5
1
8
9
L
Ah Muzen Cab
Urayulii
Ah Muzen Cab
7
4
2
2
W
8
6
1
1.42
W
Danzaburou
survivor-pro
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
49,656
74,905
Taken
69,256
46,632
Mitigated
35,785
16,354
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,481
2,147
0
4,725
16,950
6,423
0
3,890
13,060
0
42,134
W
Morgan Le Fay
Chowder58
Morgan Le Fay
11,644
475
204
3,892
13,022
4,746
2,225
5,145
7,571
77,085
0
L
8,779
459
940
2,613
13,116
11,312
0
3,708
9,408
30,203
0
L
Achilles
GrandGecko
Achilles
7,040
3,128
0
1,399
13,931
10,336
772
2,328
11,603
0
47,279
W
3,339
714
0
1,912
16,701
13,705
406
4,985
11,507
37,899
0
L
Nu Wa
Nicoo_DH
Nu Wa
14,122
2,094
454
3,567
11,694
3,591
914
5,383
6,311
53,907
0
W
Cu Chulainn
Nonnyboy
Cu Chulainn
13,065
1,456
0
4,141
16,189
18,119
1,328
3,078
12,902
6,824
63,497
L
Ah Muzen Cab
Urayulii
Ah Muzen Cab
10,234
4,360
0
3,094
13,565
4,123
566
1,207
12,358
0
78,254
W
9,852
1,398
0
1,930
14,801
6,291
0
3,978
10,580
0
57,565
W
Danzaburou
survivor-pro
Danzaburou
10,083
3,303
358
3,917
14,192
3,771
0
4,566
9,444
0
49,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
47,879
470
Minions Killed
445
0
Camps Cleared
0
1,767,407
Distance Traveled
1,696,152
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,713
511
71
4
0
336,291
7
W
Morgan Le Fay
10,604
558
126
7
0
351,817
12
L
Cthulhu
9,312
490
51
3
0
332,674
1
L
Achilles
8,654
455
98
5
0
357,699
2
W
Ymir
9,107
479
57
3
0
346,636
3
L
Nu Wa
10,035
528
105
6
0
338,581
8
W
Cu Chulainn
11,211
590
115
6
0
382,071
0
L
Ah Muzen Cab
10,165
535
120
6
0
330,907
1
W
Da Ji
10,743
565
91
5
0
345,774
0
W
Danzaburou
9,171
483
81
4
0
341,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role