Player Matchup

Bellona
Bellona
 
Bellona
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
F1DDL3R
Nu Wa
Level 98
God Stats
46W - 43L
1,508 SR
Queue Stats
66W - 72L
1,449 Elo+
Solo
Izanami
Izanami
ItsZour
Izanami
Level 49
God Stats
40W - 44L
1,482 SR
Queue Stats
60W - 63L
1,447 Elo+
Solo
Cthulhu
Cthulhu
TheBoyzzzzz
Cthulhu
Level 40
God Stats
32W - 33L
1,589 SR
Queue Stats
33W - 38L
1,543 Elo+
Solo
Ravana
Ravana
ThunderClappin
Ravana
Level 23
God Stats
17W - 29L
1,379 SR
Queue Stats
233W - 258L
1,323 Elo+
Solo
Team Averages
Level 61
1,491 SR
1,452 Elo+

VS

Team Averages
Level 58
1,577 SR
1,488 Elo+
Odin
Odin
Drokokar
Odin
Level 4
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Nemesis
Nemesis
ItLaske
Nemesis
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
MastrSlaughtr115
Apollo
Level 42
God Stats
0W - 2L
1,219 SR
Queue Stats
36W - 82L
1,240 Elo+
Solo
Atlas
Atlas
SentientBlender
Atlas
Level 90
God Stats
10W - 8L
1,657 SR
Queue Stats
85W - 72L
1,575 Elo+
Party 1
Ra
Ra
misstrailmixx
Ra
Level 92
God Stats
1W - 1L
1,781 SR
Queue Stats
43W - 45L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 0 / 8
12,857
756
9,772
15,178
17,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
F1DDL3R
Nu Wa
19
3 / 4 / 6
12,236
720
25,895
8,629
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
ItsZour
Izanami
19
5 / 1 / 7
12,257
721
14,043
16,448
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TheBoyzzzzz
Cthulhu
17
1 / 1 / 10
11,757
692
12,913
16,188
23,260
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
4 / 1 / 7
12,210
718
10,241
9,617
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 4 / 4
11,020
648
11,750
18,523
18,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
ItLaske
Nemesis
15
0 / 4 / 4
9,655
568
6,521
15,187
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 8 / 2
10,238
602
3,298
16,072
5,913
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 0 / 4
12,065
710
14,754
21,322
27,897
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 2
10,114
595
8,026
11,924
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
17
Kills
7
7
Deaths
17
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
8
8
L
Odin
3
4
4
1.25
W
Nu Wa
F1DDL3R
Nu Wa
3
4
6
1.5
L
Nemesis
ItLaske
Nemesis
0
4
4
0.5
W
Izanami
ItsZour
Izanami
5
1
7
8.5
L
1
8
2
0.25
L
3
0
4
5
W
Cthulhu
TheBoyzzzzz
Cthulhu
1
1
10
6
W
4
1
7
7.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,864
Damage
44,349
66,060
Taken
83,028
61,882
Mitigated
64,092
18,607
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,772
2,900
2,272
3,633
15,178
17,612
606
4,117
11,018
0
33,009
L
Odin
11,750
1,805
0
504
18,523
18,264
0
8,729
9,281
0
42,918
W
Nu Wa
F1DDL3R
Nu Wa
25,895
6,049
781
702
8,629
4,139
2,300
2,695
5,776
73,393
0
L
Nemesis
ItLaske
Nemesis
6,521
2,975
0
1,334
15,187
6,682
0
6,894
8,042
0
25,011
W
Izanami
ItsZour
Izanami
14,043
7,791
0
5,055
16,448
8,330
4,418
5,692
10,567
0
67,485
L
3,298
2,123
0
1,011
16,072
5,913
326
5,610
10,219
0
27,789
L
14,754
5,385
0
4,849
21,322
27,897
0
9,494
10,686
54,818
0
W
Cthulhu
TheBoyzzzzz
Cthulhu
12,913
914
939
2,054
16,188
23,260
469
5,125
10,867
25,318
0
W
10,241
1,679
553
2,618
9,617
8,541
3,230
5,151
4,361
0
49,785
L
8,026
688
5,389
2,953
11,924
5,336
0
7,110
4,634
44,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
53,092
339
Minions Killed
289
0
Camps Cleared
0
1,700,931
Distance Traveled
1,681,691
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,857
756
49
3
0
355,630
0
L
Odin
11,020
648
89
5
0
364,528
1
W
Nu Wa
12,236
720
88
5
0
299,515
0
L
Nemesis
9,655
568
23
1
0
347,890
0
W
Izanami
12,257
721
108
6
0
348,797
3
L
Apollo
10,238
602
45
3
0
280,278
4
L
Atlas
12,065
710
51
3
0
365,605
2
W
Cthulhu
11,757
692
31
2
0
357,480
2
W
Ravana
12,210
718
63
4
0
339,509
0
L
Ra
10,114
595
81
5
0
323,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role