Player Matchup

Cabrakan
Cabrakan
EvilDemon1
Cabrakan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,632 Elo+
Party 2
Ymir
Ymir
Lavishblaze
Ymir
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
214W - 198L
1,716 Elo+
Party 2
Khepri
Khepri
Powerless9342
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 2
Kuzenbo
Kuzenbo
Scougr
Kuzenbo
Level 129
God Stats
6W - 1L
1,379 SR
Queue Stats
233W - 159L
1,597 Elo+
Party 2
Bacchus
Bacchus
TheBeefKing3
Bacchus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 160L
1,630 Elo+
Party 2
Team Averages
Level 114
1,476 SR
1,655 Elo+

VS

Team Averages
Level 67
1,617 SR
1,467 Elo+
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gdog11755
Ymir
Level 33
God Stats
5W - 9L
1,758 SR
Queue Stats
24W - 55L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
Mizuki6197
Amaterasu
Level 86
God Stats
7W - 4L
1,740 SR
Queue Stats
127W - 113L
1,539 Elo+
Party 3
Bellona
Bellona
Zezmah
Bellona
Level 27
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Agni
Agni
sunmir657
Agni
Level 49
God Stats
7W - 9L
1,641 SR
Queue Stats
47W - 47L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EvilDemon1
Cabrakan
10
4 / 2 / 2
6,364
579
7,040
8,632
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 1 / 2
7,368
670
6,659
9,334
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 2
5,113
465
733
4,829
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Scougr
Kuzenbo
11
3 / 1 / 1
6,355
578
4,028
6,286
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
TheBeefKing3
Bacchus
10
4 / 2 / 2
6,369
579
4,864
5,755
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 4 / 3
5,734
521
4,077
6,819
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 2 / 2
6,226
566
4,446
7,882
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Mizuki6197
Amaterasu
10
0 / 3 / 2
5,802
527
5,397
9,226
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Zezmah
Bellona
8
0 / 4 / 0
5,186
471
2,172
6,447
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
5 / 3 / 1
6,853
623
6,324
4,862
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
16
Kills
9
9
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
3
0.88
W
Cabrakan
EvilDemon1
Cabrakan
4
2
2
2.5
L
Ymir
2
2
2
1.5
W
5
1
2
6
L
Amaterasu
Mizuki6197
Amaterasu
0
3
2
0.33
W
0
3
2
0.33
W
Kuzenbo
Scougr
Kuzenbo
3
1
1
3.5
W
Bacchus
TheBeefKing3
Bacchus
4
2
2
2.5
L
Bellona
Zezmah
Bellona
0
4
0
0
L
Agni
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
22,416
34,836
Taken
35,236
19,497
Mitigated
15,400
9,252
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,077
2,471
0
1,916
6,819
2,027
934
4,674
1,984
0
23,145
W
Cabrakan
EvilDemon1
Cabrakan
7,040
1,401
0
2,958
8,632
4,210
0
2,744
5,888
28,082
0
L
Ymir
4,446
642
0
2,033
7,882
2,828
0
4,165
3,539
31,934
0
W
6,659
2,033
0
2,463
9,334
4,893
0
1,565
7,769
43,131
3,017
L
Amaterasu
Mizuki6197
Amaterasu
5,397
1,814
0
3,921
9,226
6,338
0
6,229
2,984
0
30,537
W
733
0
0
458
4,829
3,440
294
1,961
2,868
8,304
0
W
Kuzenbo
Scougr
Kuzenbo
4,028
1,746
0
2,089
6,286
4,229
0
910
5,376
30,067
0
W
Bacchus
TheBeefKing3
Bacchus
4,864
391
0
1,284
5,755
2,725
0
3,590
2,165
22,025
0
L
Bellona
Zezmah
Bellona
2,172
392
0
1,143
6,447
2,761
362
4,040
2,368
0
20,438
L
Agni
6,324
594
0
844
4,862
1,446
0
3,313
1,425
32,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
29,801
266
Minions Killed
273
0
Camps Cleared
0
1,061,732
Distance Traveled
1,090,543
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,734
521
45
4
0
211,930
0
W
Cabrakan
6,364
579
48
4
0
214,791
0
L
Ymir
6,226
566
54
5
0
228,977
3
W
Ymir
7,368
670
88
8
0
204,056
3
L
Amaterasu
5,802
527
60
5
0
212,804
4
W
Khepri
5,113
465
18
2
0
205,978
0
W
Kuzenbo
6,355
578
62
6
0
219,205
1
W
Bacchus
6,369
579
50
5
0
217,702
1
L
Bellona
5,186
471
51
5
0
219,076
1
L
Agni
6,853
623
63
6
0
217,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role