Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dolero9190
Loki
Level 66
God Stats
9W - 10L
1,436 SR
Queue Stats
321W - 472L
1,338 Elo+
Solo
Apollo
Apollo
RivalPower2977
Apollo
Level 119
God Stats
5W - 7L
1,868 SR
Queue Stats
22W - 30L
1,535 Elo+
Solo
Team Averages
Level 114
1,601 SR
1,458 Elo+

VS

Team Averages
Level 108
1,572 SR
1,244 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigZaddyYumYum
Guan Yu
Level 113
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 11L
1,150 Elo+
Party 1
Gilgamesh
Gilgamesh
DrFluffGrip
Gilgamesh
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 38L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 6 / 6
10,741
716
18,676
16,700
12,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 9 / 2
10,606
707
9,164
13,301
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 7
9,497
633
8,454
13,537
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 3 / 9
11,989
799
13,405
15,734
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 1 / 11
11,988
799
11,754
16,436
16,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
DrFluffGrip
Gilgamesh
14
2 / 5 / 15
10,566
704
12,054
15,618
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
20
20
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
6
1
W
Sol
 
Sol
9
3
9
4.5
W
9
1
11
14.5
L
5
9
2
0.67
W
Gilgamesh
DrFluffGrip
Gilgamesh
2
5
15
1.9
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
37,213
43,538
Taken
47,788
22,370
Mitigated
33,253
6,228
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,676
2,591
0
2,888
16,700
12,059
0
4,725
11,755
46,718
0
W
Sol
 
Sol
13,405
5,861
0
5,582
15,734
5,681
1,575
4,532
10,774
54,585
5,057
W
11,754
1,275
2,222
6,221
16,436
16,666
812
8,451
7,787
0
28,480
L
9,164
1,275
301
1,619
13,301
5,538
0
3,385
9,718
17
27,762
W
Gilgamesh
DrFluffGrip
Gilgamesh
12,054
2,108
220
2,266
15,618
10,906
101
6,054
9,127
1,488
25,043
L
8,454
4,653
0
1,420
13,537
4,773
0
5,117
8,102
39
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
34,543
162
Minions Killed
149
4
Camps Cleared
8
737,003
Distance Traveled
847,339
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,741
716
65
4
1
230,694
0
W
Sol
11,989
799
96
6
5
252,573
3
W
Guan Yu
11,988
799
30
2
2
310,222
2
L
Loki
10,606
707
31
2
1
248,400
4
W
Gilgamesh
10,566
704
23
2
1
284,544
5
L
Apollo
9,497
633
66
4
2
257,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role