Player Matchup

Kuzenbo
Kuzenbo
MixedPharoah
Kuzenbo
Level 160
God Stats
8W - 3L
1,609 SR
Queue Stats
468W - 375L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
T3PP3N
Kukulkan
Level 138
God Stats
16W - 6L
1,707 SR
Queue Stats
223W - 160L
1,596 Elo+
Party 1
Fenrir
Fenrir
WOLFEKID1
Fenrir
Level 141
God Stats
6W - 0L
1,500 SR
Queue Stats
194W - 166L
1,571 Elo+
Party 1
Team Averages
Level 146
1,606 SR
1,583 Elo+

VS

Team Averages
Level 138
1,396 SR
1,577 Elo+
Scylla
Scylla
LastSausage88
Scylla
Level 141
God Stats
1W - 4L
1,165 SR
Queue Stats
122W - 109L
1,635 Elo+
Party 2
Shiva
Shiva
Legend1JTD
Shiva
Level 160
God Stats
10W - 13L
1,548 SR
Queue Stats
433W - 415L
1,598 Elo+
Party 2
Kumbhakarna
Kumbhakarna
airsoft woody
Kumbhakarna
Level 114
God Stats
5W - 8L
1,477 SR
Queue Stats
48W - 38L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MixedPharoah
Kuzenbo
15
3 / 1 / 8
11,098
740
10,036
15,471
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
T3PP3N
Kukulkan
16
3 / 1 / 7
10,603
707
15,200
7,405
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
WOLFEKID1
Fenrir
15
5 / 3 / 4
10,216
681
11,618
16,063
10,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,995
666
12,288
9,884
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
13
2 / 6 / 3
9,205
614
13,365
19,626
16,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
airsoft woody
Kumbhakarna
14
0 / 1 / 4
9,914
661
6,896
16,847
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Shiva
2
6
3
0.58
W
Kuzenbo
MixedPharoah
Kuzenbo
3
1
8
7
W
Kukulkan
T3PP3N
Kukulkan
3
1
7
6.5
W
Fenrir
WOLFEKID1
Fenrir
5
3
4
2.33
L
Kumbhakarna
airsoft woody
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
32,549
38,939
Taken
46,357
36,260
Mitigated
38,366
4,308
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,288
1,131
0
1,178
9,884
4,309
107
5,424
4,460
52,435
0
L
Shiva
13,365
2,203
630
3,411
19,626
16,667
0
11,950
7,676
6,118
28,087
W
Kuzenbo
MixedPharoah
Kuzenbo
10,036
4,415
0
2,170
15,471
22,985
150
7,331
8,140
21,401
0
W
Kukulkan
T3PP3N
Kukulkan
15,200
766
0
500
7,405
2,678
0
5,536
1,869
65,157
0
W
Fenrir
WOLFEKID1
Fenrir
11,618
4,318
0
1,638
16,063
10,597
0
8,937
7,126
0
18,571
L
Kumbhakarna
airsoft woody
Kumbhakarna
6,896
532
564
5,011
16,847
17,390
0
8,291
8,556
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
29,114
157
Minions Killed
172
8
Camps Cleared
3
793,212
Distance Traveled
809,228
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,995
666
101
7
3
267,089
4
L
Shiva
9,205
614
58
4
0
252,149
2
W
Kuzenbo
11,098
740
19
1
1
255,946
2
W
Kukulkan
10,603
707
127
8
5
265,956
4
W
Fenrir
10,216
681
11
1
2
271,310
1
L
Kumbhakarna
9,914
661
13
1
0
289,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role