Player Matchup

Da Ji
Da Ji
HilluxFacu
Da Ji
Level 47
God Stats
22W - 34L
1,144 SR
Queue Stats
42W - 58L
1,230 Elo+
Party 1
Geb
Geb
I-_-Templier-_-I
Geb
Level 116
God Stats
1W - 3L
1,098 SR
Queue Stats
200W - 240L
1,350 Elo+
Party 2
Janus
Janus
JoakoO-
Janus
Level 49
God Stats
10W - 22L
1,279 SR
Queue Stats
41W - 46L
1,230 Elo+
Party 1
Artemis
Artemis
Mll-Terra
Artemis
Level 122
God Stats
51W - 44L
1,517 SR
Queue Stats
198W - 234L
1,361 Elo+
Party 2
Bellona
Bellona
Tizzy Actual
Bellona
Level 57
God Stats
3W - 3L
1,470 SR
Queue Stats
197W - 231L
1,276 Elo+
Solo
Team Averages
Level 78
1,301 SR
1,289 Elo+

VS

Team Averages
Level 42
1,353 SR
1,293 Elo+
Loki
Loki
Ca1oisfir3
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 4
Olorun
Olorun
MAGENTA_377
Olorun
Level 37
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 4
Shiva
Shiva
PrinceNick1211
Shiva
Level 109
God Stats
8W - 8L
1,256 SR
Queue Stats
358W - 384L
1,386 Elo+
Solo
Medusa
Medusa
crabapplemcgee
Medusa
Level 18
God Stats
2W - 3L
1,224 SR
Queue Stats
9W - 22L
1,134 Elo+
Party 3
Mercury
Mercury
justin0o0
Mercury
Level 35
God Stats
2W - 5L
1,347 SR
Queue Stats
9W - 22L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
9 / 0 / 4
7,884
563
8,601
8,397
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 2 / 4
7,629
545
2,982
5,900
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
JoakoO-
Janus
15
5 / 0 / 3
8,917
637
7,550
5,449
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Mll-Terra
Artemis
13
3 / 1 / 5
7,612
544
5,000
4,711
1,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Tizzy Actual
Bellona
13
0 / 1 / 0
7,495
535
6,554
11,553
12,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,164
369
1,453
8,386
1,781
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
10
0 / 6 / 0
6,162
440
3,440
9,620
2,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 0
8,188
585
7,422
13,201
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 2 / 1
6,783
485
2,282
6,616
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
justin0o0
Mercury
8
0 / 7 / 2
5,751
411
2,502
10,505
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
2
4
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Da Ji
9
0
4
11
W
3
2
4
2.5
W
Janus
JoakoO-
Janus
5
0
3
6.5
L
Olorun
0
6
0
0
W
Artemis
Mll-Terra
Artemis
3
1
5
5.5
L
1
0
0
1
W
Bellona
Tizzy Actual
Bellona
0
1
0
0
L
1
2
1
0.75
L
Mercury
justin0o0
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
17,099
36,010
Taken
48,328
23,880
Mitigated
17,899
13,732
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,453
316
0
0
8,386
1,781
256
1,951
6,373
0
13,371
W
Da Ji
8,601
2,215
0
3,484
8,397
3,751
0
923
7,474
0
30,337
W
2,982
472
46
1,721
5,900
4,210
590
0
5,900
23,978
0
W
Janus
JoakoO-
Janus
7,550
507
0
2,497
5,449
1,916
602
2,517
2,932
53,494
0
L
Olorun
3,440
1,180
96
2,389
9,620
2,723
797
5,458
3,717
33,209
0
W
Artemis
Mll-Terra
Artemis
5,000
1,917
112
1,935
4,711
1,367
2,726
0
4,711
0
51,108
L
7,422
1,834
0
4,355
13,201
9,590
0
0
13,201
0
53,219
W
Bellona
Tizzy Actual
Bellona
6,554
2,774
0
3,937
11,553
12,636
0
0
11,553
0
48,885
L
2,282
869
0
1,689
6,616
1,506
0
1,281
5,335
0
37,557
L
Mercury
justin0o0
Mercury
2,502
2,111
0
806
10,505
2,299
0
1,319
9,170
0
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
32,048
376
Minions Killed
320
0
Camps Cleared
0
1,367,211
Distance Traveled
1,364,254
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,164
369
26
2
0
246,366
0
W
Da Ji
7,884
563
36
3
0
313,681
1
W
Geb
7,629
545
24
2
0
254,303
10
W
Janus
8,917
637
106
8
0
292,136
0
L
Olorun
6,162
440
60
4
0
249,555
0
W
Artemis
7,612
544
104
7
0
250,715
6
L
Shiva
8,188
585
123
9
0
287,145
4
W
Bellona
7,495
535
106
8
0
256,376
0
L
Medusa
6,783
485
74
5
0
298,234
4
L
Mercury
5,751
411
37
3
0
282,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role