Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BearJewZeus
Sol
Level 100
God Stats
5W - 5L
1,482 SR
Queue Stats
118W - 121L
1,528 Elo+
Party 3
Persephone
Persephone
HeadkickHero
Persephone
Level 128
God Stats
10W - 14L
1,596 SR
Queue Stats
479W - 483L
1,528 Elo+
Party 3
Ares
Ares
HushDontCry
Ares
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 212L
1,534 Elo+
Solo
Tiamat
Tiamat
Sir Alon3
Tiamat
Level 160
God Stats
10W - 11L
1,685 SR
Queue Stats
631W - 619L
1,535 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,525 Elo+

VS

Team Averages
Level 96
1,574 SR
1,572 Elo+
Loki
Loki
FoxsEmblem
Loki
Level 154
God Stats
0W - 1L
1,574 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Muloch
Baron Samedi
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 111L
1,681 Elo+
Party 1
Ullr
Ullr
RagnarokIsHell
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Tottokill
Danzaburou
Level 17
God Stats
0W - 10L
1,500 SR
Queue Stats
636W - 708L
1,550 Elo+
Solo
Skadi
Skadi
ragnaroxk
Skadi
Level 149
God Stats
0W - 1L
1,798 SR
Queue Stats
50W - 41L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 4 / 16
12,099
864
15,249
15,055
8,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 2 / 16
11,397
814
16,577
15,105
6,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
HeadkickHero
Persephone
20
10 / 1 / 17
12,614
901
23,600
13,893
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 14
11,280
806
7,936
22,226
27,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
Sir Alon3
Tiamat
17
7 / 6 / 12
10,985
785
6,995
12,487
14,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
8,946
639
10,161
10,816
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Muloch
Baron Samedi
18
6 / 6 / 9
11,136
795
15,312
15,696
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 9 / 7
8,795
628
10,315
17,990
6,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Tottokill
Danzaburou
16
4 / 8 / 8
9,835
703
8,491
14,896
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
ragnaroxk
Skadi
19
4 / 4 / 11
10,637
760
14,310
15,989
6,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
34
Kills
19
19
Deaths
34
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
4
16
4
W
5
2
16
6.5
L
4
7
3
0.79
W
Persephone
HeadkickHero
Persephone
10
1
17
18.5
W
4
6
14
1.83
L
Baron Samedi
Muloch
Baron Samedi
6
6
9
1.75
L
1
9
7
0.5
W
Tiamat
Sir Alon3
Tiamat
7
6
12
2.17
L
Danzaburou
Tottokill
Danzaburou
4
8
8
1
L
Skadi
ragnaroxk
Skadi
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,357
Damage
58,589
78,766
Taken
75,387
63,548
Mitigated
32,320
30,180
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,249
547
5,696
4,475
15,055
8,006
2,174
3,686
11,369
29,346
0
W
16,577
2,991
1,541
5,356
15,105
6,201
901
2,964
12,141
34,470
0
L
10,161
1,709
19
642
10,816
4,183
0
9,891
730
0
16,984
W
Persephone
HeadkickHero
Persephone
23,600
826
1,632
5,280
13,893
7,076
1,316
981
12,911
52,569
0
W
7,936
113
1,124
2,482
22,226
27,278
378
6,017
16,209
10,770
0
L
Baron Samedi
Muloch
Baron Samedi
15,312
2,104
2,659
5,717
15,696
8,954
0
14,521
1,047
31,613
0
L
10,315
2,009
918
2,661
17,990
6,826
36
16,581
1,202
0
17,316
W
Tiamat
Sir Alon3
Tiamat
6,995
523
1,518
1,076
12,487
14,987
853
1,664
10,823
13,054
0
L
Danzaburou
Tottokill
Danzaburou
8,491
3,201
0
2,317
14,896
5,773
0
13,718
1,032
0
18,595
L
Skadi
ragnaroxk
Skadi
14,310
3,480
992
4,226
15,989
6,584
0
14,868
1,019
0
37,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,375
Gold Earned
49,349
143
Minions Killed
156
0
Camps Cleared
0
1,194,945
Distance Traveled
1,135,553
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,099
864
25
2
0
240,535
2
W
Sol
11,397
814
37
3
0
258,220
2
L
Loki
8,946
639
18
1
0
225,248
0
W
Persephone
12,614
901
55
4
0
273,223
0
W
Ares
11,280
806
4
0
0
204,382
0
L
Baron Samedi
11,136
795
41
3
0
236,549
2
L
Ullr
8,795
628
12
1
0
202,410
1
W
Tiamat
10,985
785
22
2
0
218,585
0
L
Danzaburou
9,835
703
28
2
0
217,542
0
L
Skadi
10,637
760
57
4
0
253,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role