Player Matchup

Hun Batz
Hun Batz
AHLALALALALONG
Hun Batz
Level 160
God Stats
15W - 21L
1,538 SR
Queue Stats
427W - 501L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
DumbMouse1556
Sun Wukong
Level 143
God Stats
0W - 3L
1,363 SR
Queue Stats
156W - 167L
1,403 Elo+
Solo
Cupid
Cupid
Hurakami6328
Cupid
Level 43
God Stats
5W - 6L
1,433 SR
Queue Stats
87W - 91L
1,514 Elo+
Solo
Agni
Agni
InsaneImp
Agni
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 184L
1,322 Elo+
Party 1
Discordia
Discordia
Stevenward7
Discordia
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 170L
1,373 Elo+
Party 1
Team Averages
Level 75
1,467 SR
1,408 Elo+

VS

Team Averages
Level 48
1,522 SR
1,334 Elo+
Neith
Neith
Bablo Sama
Neith
Level 5
God Stats
2W - 5L
1,422 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 2
Arachne
Arachne
FakeViruss
Arachne
Level 14
God Stats
10W - 19L
1,405 SR
Queue Stats
102W - 118L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
bekkaN555
Kukulkan
Level 49
God Stats
4W - 13L
1,503 SR
Queue Stats
83W - 112L
1,403 Elo+
Party 2
Thanatos
Thanatos
xILUMINATYxNeOn
Thanatos
Level 43
God Stats
4W - 1L
1,787 SR
Queue Stats
108W - 130L
1,352 Elo+
Solo
Vulcan
Vulcan
xYOURE_ALL_DONEx
Vulcan
Level 129
God Stats
44W - 47L
1,494 SR
Queue Stats
308W - 332L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 7 / 10
13,199
695
17,954
22,243
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DumbMouse1556
Sun Wukong
20
6 / 4 / 3
13,103
690
9,883
17,451
16,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
9,969
525
1,170
4,212
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
20
3 / 8 / 7
12,571
662
8,803
15,846
4,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Stevenward7
Discordia
20
6 / 1 / 6
14,435
760
27,780
9,446
3,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 5 / 8
13,427
707
7,789
17,252
7,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
FakeViruss
Arachne
20
6 / 6 / 7
14,341
755
12,693
25,030
12,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
bekkaN555
Kukulkan
20
3 / 4 / 9
13,075
688
8,780
15,524
6,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
20
5 / 4 / 3
13,801
726
9,936
21,746
9,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 0 / 5
15,882
836
14,893
4,106
1,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
19
Kills
24
24
Deaths
19
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
7
10
1.29
W
Neith
3
5
8
1.4
L
Sun Wukong
DumbMouse1556
Sun Wukong
6
4
3
1.88
W
Arachne
FakeViruss
Arachne
6
6
7
1.58
L
0
4
0
0
L
Agni
3
8
7
0.81
L
Discordia
Stevenward7
Discordia
6
1
6
9
W
Kukulkan
bekkaN555
Kukulkan
3
4
9
1.88
W
Thanatos
5
4
3
1.63
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,590
Damage
54,091
69,198
Taken
83,658
35,080
Mitigated
37,689
7,146
Healing
24,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
17,954
3,327
0
200
22,243
9,071
0
5,529
16,606
0
50,386
W
Neith
7,789
3,430
0
1,160
17,252
7,329
1,437
9,988
7,264
0
27,627
L
Sun Wukong
DumbMouse1556
Sun Wukong
9,883
1,111
68
2,773
17,451
16,868
53
4,556
12,895
0
41,864
W
Arachne
FakeViruss
Arachne
12,693
8,741
245
4,747
25,030
12,099
2,807
9,918
15,112
0
47,393
L
1,170
659
42
126
4,212
1,181
56
800
3,412
0
4,155
L
Agni
8,803
650
305
690
15,846
4,932
0
8,228
7,546
41,957
0
L
Discordia
Stevenward7
Discordia
27,780
445
0
2,942
9,446
3,028
613
4,344
5,030
90,019
0
W
Kukulkan
bekkaN555
Kukulkan
8,780
641
717
2,378
15,524
6,857
778
6,682
8,842
34,163
0
W
Thanatos
9,936
2,812
245
13,837
21,746
9,582
4,306
7,653
14,093
0
57,037
W
14,893
7,151
0
1,217
4,106
1,822
1,541
2,342
1,764
92,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,277
Gold Earned
70,526
347
Minions Killed
389
0
Camps Cleared
0
1,450,447
Distance Traveled
1,817,861
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,199
695
62
3
0
353,225
1
W
Neith
13,427
707
39
2
0
364,450
0
L
Sun Wukong
13,103
690
60
3
0
386,082
2
W
Arachne
14,341
755
65
3
0
378,827
1
L
Cupid
9,969
525
8
0
0
89,889
0
L
Agni
12,571
662
82
4
0
278,447
2
L
Discordia
14,435
760
135
7
0
342,804
3
W
Kukulkan
13,075
688
62
3
0
376,207
1
W
Thanatos
13,801
726
81
4
0
326,270
0
W
Vulcan
15,882
836
142
7
0
372,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role