Player Matchup

Rama
Rama
Gratedballs
Rama
Level 126
God Stats
15W - 4L
1,733 SR
Queue Stats
221W - 196L
1,487 Elo+
Party 3
Shiva
Shiva
LongRodRodney
Shiva
Level 47
God Stats
20W - 15L
1,570 SR
Queue Stats
215W - 191L
1,554 Elo+
Party 3
Geb
Geb
OGXP
Geb
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,335 Elo+
Party 3
Anubis
Anubis
Thatsmytoast
Anubis
Level 57
God Stats
4W - 0L
1,529 SR
Queue Stats
68W - 71L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
sappnrun
Zhong Kui
Level 48
God Stats
1W - 2L
1,145 SR
Queue Stats
64W - 64L
1,503 Elo+
Party 1
Team Averages
Level 85
1,495 SR
1,476 Elo+

VS

Team Averages
Level 55
1,534 SR
1,438 Elo+
Cthulhu
Cthulhu
EclipseOfSol
Cthulhu
Level 5
God Stats
5W - 1L
1,569 SR
Queue Stats
21W - 24L
1,201 Elo+
Party 4
Olorun
Olorun
Genesis536
Olorun
Level 88
God Stats
1W - 2L
1,602 SR
Queue Stats
37W - 47L
1,488 Elo+
Party 4
Ne Zha
Ne Zha
Reaper73
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hel
Hel
Shoosh4955
Hel
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKeefThief39
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
11,432
817
11,768
11,171
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 0 / 10
12,082
863
20,315
11,948
11,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
OGXP
Geb
18
2 / 1 / 16
11,453
818
6,690
13,596
20,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
5 / 1 / 14
10,818
773
11,240
11,581
5,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
sappnrun
Zhong Kui
19
8 / 2 / 14
11,961
854
17,922
13,477
10,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EclipseOfSol
Cthulhu
16
1 / 3 / 3
9,268
662
8,559
15,703
15,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Genesis536
Olorun
18
3 / 4 / 0
10,483
749
7,373
14,923
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Reaper73
Ne Zha
15
0 / 6 / 0
8,832
631
11,108
15,685
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 11 / 2
8,835
631
6,300
15,364
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TheKeefThief39
Sun Wukong
14
0 / 7 / 2
8,695
621
5,700
15,128
10,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
31
Kills
4
4
Deaths
31
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EclipseOfSol
Cthulhu
1
3
3
0.83
L
Olorun
Genesis536
Olorun
3
4
0
0.75
W
6
0
9
10.5
W
10
0
10
15
W
Geb
OGXP
Geb
2
1
16
10
L
Ne Zha
Reaper73
Ne Zha
0
6
0
0
L
0
11
2
0.09
W
Anubis
5
1
14
12
L
Sun Wukong
TheKeefThief39
Sun Wukong
0
7
2
0.14
W
Zhong Kui
sappnrun
Zhong Kui
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,935
Damage
39,040
61,773
Taken
76,803
51,661
Mitigated
44,955
27,266
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EclipseOfSol
Cthulhu
8,559
391
68
864
15,703
15,815
0
7,419
8,284
24,642
0
L
Olorun
Genesis536
Olorun
7,373
4,715
552
3,470
14,923
5,739
0
5,735
9,188
39,416
0
W
11,768
9,091
0
5,718
11,171
4,315
6,041
3,669
7,238
0
53,538
W
20,315
2,561
1,140
5,467
11,948
11,029
211
3,126
8,191
0
52,977
W
Geb
OGXP
Geb
6,690
518
0
2,040
13,596
20,858
242
3,573
9,669
18,838
0
L
Ne Zha
Reaper73
Ne Zha
11,108
1,316
0
1,514
15,685
5,448
0
5,938
9,747
0
38,549
L
6,300
571
2,110
2,757
15,364
7,772
0
9,287
6,077
23,993
0
W
Anubis
11,240
77
491
4,713
11,581
5,188
942
4,178
7,258
20,251
0
L
Sun Wukong
TheKeefThief39
Sun Wukong
5,700
404
0
1,636
15,128
10,181
0
7,473
7,655
0
18,013
W
Zhong Kui
sappnrun
Zhong Kui
17,922
988
0
7,697
13,477
10,271
2,313
6,020
6,939
48,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,746
Gold Earned
46,113
283
Minions Killed
221
0
Camps Cleared
0
1,529,968
Distance Traveled
1,315,796
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,268
662
36
3
0
266,019
2
L
Olorun
10,483
749
69
5
0
258,400
1
W
Rama
11,432
817
65
5
0
275,770
2
W
Shiva
12,082
863
69
5
0
336,703
1
W
Geb
11,453
818
29
2
0
314,882
0
L
Ne Zha
8,832
631
39
3
0
301,937
2
L
Hel
8,835
631
55
4
0
243,558
0
W
Anubis
10,818
773
19
1
0
295,225
0
L
Sun Wukong
8,695
621
22
2
0
245,882
1
W
Zhong Kui
11,961
854
101
7
0
307,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role