Player Matchup

Sobek
Sobek
Silver III
BinDaily
Sobek
Silver III
Level 158
God Stats
0W - 3L
1,490 SR
Queue Stats
1W - 5L
1,429 MMR
Party 1
Raijin
Raijin
Silver II
Blackbunny232
Raijin
Silver II
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
19W - 37L
1,363 MMR
Party 1
Tyr
Tyr
Silver IV
whodatt2016
Tyr
Silver IV
Level 160
God Stats
0W - 3L
1,367 SR
Queue Stats
80W - 112L
816 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,531 SR
1,202 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,484 SR
1,301 MMR
Xing Tian
Xing Tian
Bronze IV
Kinchela
Xing Tian
Bronze IV
Level 86
God Stats
6W - 8L
1,460 SR
Queue Stats
13W - 30L
1,157 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TPSxShaman
Zhong Kui
Silver III
Level 64
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 2L
1,428 MMR
Party 2
Skadi
Skadi
Silver IV
pithy5555
Skadi
Silver IV
Level 59
God Stats
1W - 0L
1,604 SR
Queue Stats
1W - 2L
1,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BinDaily
Sobek
16
2 / 1 / 5
11,951
664
7,641
22,757
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 8 / 2
11,386
633
19,669
15,930
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 3
10,801
600
6,749
15,867
13,377
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DiscordiaAnubisPoseidonSerqet

VS

Bans
The MorriganBastetOdinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kinchela
Xing Tian
17
3 / 1 / 10
13,223
735
10,080
19,219
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
TPSxShaman
Zhong Kui
17
5 / 2 / 5
12,721
707
9,437
11,463
7,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
pithy5555
Skadi
18
8 / 5 / 5
13,425
746
18,591
13,805
4,921
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
16
16
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
BinDaily
Sobek
2
1
5
4.5
L
4
8
2
0.63
W
Xing Tian
Kinchela
Xing Tian
3
1
10
8
W
Zhong Kui
TPSxShaman
Zhong Kui
5
2
5
3.75
W
Skadi
pithy5555
Skadi
8
5
5
2.1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
38,108
54,554
Taken
44,487
49,853
Mitigated
36,663
12,453
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BinDaily
Sobek
7,641
583
296
8,650
22,757
30,386
0
8,342
14,415
27,670
0
L
19,669
1,549
0
1,410
15,930
6,090
0
5,707
10,223
48,275
0
W
Xing Tian
Kinchela
Xing Tian
10,080
642
534
3,081
19,219
24,348
87
11,803
7,416
20,202
0
W
Zhong Kui
TPSxShaman
Zhong Kui
9,437
811
0
5,173
11,463
7,394
526
6,012
5,451
47,311
0
W
Skadi
pithy5555
Skadi
18,591
9,500
426
1,764
13,805
4,921
2,106
9,762
4,043
0
62,615
L
6,749
240
0
2,097
15,867
13,377
0
6,201
9,666
0
28,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
39,369
128
Minions Killed
182
4
Camps Cleared
10
858,180
Distance Traveled
944,110
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,951
664
33
2
0
339,960
1
L
Raijin
11,386
633
48
3
3
222,129
1
W
Xing Tian
13,223
735
22
1
1
344,457
4
W
Zhong Kui
12,721
707
62
3
4
309,013
0
W
Skadi
13,425
746
98
5
5
290,640
2
L
Tyr
10,801
600
47
3
1
296,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role