Player Matchup

Mulan
Mulan
Blakesbuttcakes
Mulan
Level 89
God Stats
10W - 9L
1,515 SR
Queue Stats
119W - 115L
1,522 Elo+
Solo
Charybdis
Charybdis
Danskyl
Charybdis
Level 129
God Stats
10W - 12L
1,740 SR
Queue Stats
240W - 248L
1,528 Elo+
Party 1
Artio
Artio
MontaindewXIX
Artio
Level 88
God Stats
9W - 10L
1,555 SR
Queue Stats
207W - 195L
1,538 Elo+
Party 1
Chronos
Chronos
Wearypup8502947
Chronos
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 367L
1,470 Elo+
Solo
Da Ji
Da Ji
steven936
Da Ji
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
158W - 149L
1,576 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,527 Elo+

VS

Team Averages
Level 121
1,578 SR
1,508 Elo+
Cthulhu
Cthulhu
BadarDraco2
Cthulhu
Level 114
God Stats
4W - 7L
1,399 SR
Queue Stats
115W - 120L
1,487 Elo+
Solo
Cliodhna
Cliodhna
BlazingBullet64
Cliodhna
Level 120
God Stats
2W - 1L
1,624 SR
Queue Stats
57W - 51L
1,521 Elo+
Party 2
Shiva
Shiva
Corps123
Shiva
Level 128
God Stats
15W - 12L
1,763 SR
Queue Stats
325W - 316L
1,497 Elo+
Solo
Scylla
Scylla
Hungger
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Prosnpies
Heimdallr
Level 85
God Stats
5W - 4L
1,605 SR
Queue Stats
49W - 42L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,276
520
5,216
12,623
9,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Danskyl
Charybdis
11
2 / 4 / 1
6,555
468
3,682
10,446
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 4 / 1
5,986
428
3,324
16,490
6,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 0
6,777
484
5,979
8,138
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
steven936
Da Ji
11
2 / 3 / 3
7,126
509
2,728
8,533
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadarDraco2
Cthulhu
12
1 / 2 / 5
6,973
498
4,756
9,520
8,888
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
14
5 / 1 / 7
8,066
576
9,133
7,843
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
Corps123
Shiva
13
5 / 0 / 6
7,967
569
6,297
8,538
6,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Hungger
Scylla
13
3 / 2 / 4
7,700
550
5,525
5,595
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Prosnpies
Heimdallr
13
6 / 2 / 6
8,078
577
15,562
10,788
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
20
20
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadarDraco2
Cthulhu
1
2
5
1.75
L
2
6
1
0.42
W
Cliodhna
5
1
7
8.5
W
Shiva
Corps123
Shiva
5
0
6
8
L
Charybdis
Danskyl
Charybdis
2
4
1
0.63
W
Scylla
Hungger
Scylla
3
2
4
2.5
L
0
4
1
0.13
W
Heimdallr
Prosnpies
Heimdallr
6
2
6
4.5
L
1
3
0
0.33
L
Da Ji
steven936
Da Ji
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
41,273
56,230
Taken
42,284
22,862
Mitigated
23,229
12,832
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadarDraco2
Cthulhu
4,756
457
193
2,980
9,520
8,888
0
953
8,547
30,253
0
L
5,216
988
0
2,427
12,623
9,655
0
3,818
8,805
0
40,499
W
Cliodhna
9,133
1,120
0
1,398
7,843
2,783
0
1,981
5,764
0
53,960
W
Shiva
Corps123
Shiva
6,297
960
509
2,828
8,538
6,294
128
1,927
6,021
0
44,266
L
Charybdis
Danskyl
Charybdis
3,682
2,062
0
1,381
10,446
1,388
0
994
9,452
0
31,241
W
Scylla
Hungger
Scylla
5,525
510
0
1,250
5,595
1,553
219
1,083
4,418
41,943
844
L
3,324
439
1,746
3,364
16,490
6,699
0
2,270
14,220
12,557
0
W
Heimdallr
Prosnpies
Heimdallr
15,562
8,497
0
4,403
10,788
3,711
2,053
2,929
7,747
0
53,943
L
5,979
1,302
0
2,369
8,138
1,838
0
1,824
6,314
48,558
0
L
Da Ji
steven936
Da Ji
2,728
643
0
1,545
8,533
3,282
0
1,167
7,366
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
38,784
326
Minions Killed
376
0
Camps Cleared
0
1,442,005
Distance Traveled
1,460,952
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,973
498
62
4
0
295,170
7
L
Mulan
7,276
520
82
6
0
251,943
11
W
Cliodhna
8,066
576
83
6
0
327,226
2
W
Shiva
7,967
569
65
5
0
310,817
5
L
Charybdis
6,555
468
62
4
0
310,373
5
W
Scylla
7,700
550
86
6
0
278,079
5
L
Artio
5,986
428
16
1
0
320,404
2
W
Heimdallr
8,078
577
80
6
0
249,660
1
L
Chronos
6,777
484
97
7
0
286,178
4
L
Da Ji
7,126
509
69
5
0
273,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role