Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
RagingDraye
King Arthur
Gold V
Level 156
God Stats
9W - 11L
1,481 SR
Queue Stats
249W - 288L
1,293 MMR
Party 1
Hou Yi
Hou Yi
Silver III
The_LadyRED
Hou Yi
Silver III
Level 124
God Stats
2W - 3L
1,326 SR
Queue Stats
19W - 23L
1,048 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,436 SR
1,281 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,507 SR
1,233 MMR
Xing Tian
Xing Tian
Silver V
KingDJRay
Xing Tian
Silver V
Level 52
God Stats
1W - 3L
1,495 SR
Queue Stats
6W - 21L
1,199 MMR
Party 2
Chiron
Chiron
Silver II
koolj5050
Chiron
Silver II
Level 113
God Stats
18W - 30L
1,450 SR
Queue Stats
695W - 742L
1,118 MMR
Solo
Kukulkan
Kukulkan
Bronze III
oP bee
Kukulkan
Bronze III
Level 43
God Stats
2W - 8L
1,577 SR
Queue Stats
23W - 31L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 3 / 7
10,755
672
16,054
7,449
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
RagingDraye
King Arthur
17
5 / 1 / 6
12,351
772
13,363
23,896
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
17
4 / 0 / 4
11,438
715
9,279
5,930
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
GebBastetGilgameshAtlasMulan

VS

Bans
ZeusAchillesAh Muzen CabChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingDJRay
Xing Tian
14
1 / 3 / 2
10,284
643
8,580
18,852
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
koolj5050
Chiron
12
0 / 6 / 4
9,163
573
8,810
15,062
5,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
oP bee
Kukulkan
15
2 / 2 / 1
10,455
653
5,137
9,801
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
3
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
7
1.83
L
Xing Tian
KingDJRay
Xing Tian
1
3
2
0.67
W
King Arthur
RagingDraye
King Arthur
5
1
6
8
W
Hou Yi
4
0
4
6
L
Chiron
koolj5050
Chiron
0
6
4
0.33
L
Kukulkan
oP bee
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
22,527
37,275
Taken
43,715
20,308
Mitigated
30,641
14,854
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,054
585
124
1,206
7,449
2,454
204
3,430
4,019
57,308
0
L
Xing Tian
KingDJRay
Xing Tian
8,580
391
0
1,425
18,852
21,766
0
5,766
13,086
18,179
0
W
King Arthur
RagingDraye
King Arthur
13,363
440
0
10,905
23,896
15,820
270
7,980
15,916
0
38,733
W
Hou Yi
9,279
4,857
656
1,963
5,930
2,034
2,122
3,200
2,730
0
40,049
L
Chiron
koolj5050
Chiron
8,810
2,661
686
2,723
15,062
5,072
0
6,348
8,571
0
30,390
L
Kukulkan
oP bee
Kukulkan
5,137
878
76
834
9,801
3,803
0
4,631
5,170
43,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
29,902
196
Minions Killed
147
12
Camps Cleared
2
867,377
Distance Traveled
920,557
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,755
672
73
5
5
284,853
3
L
Xing Tian
10,284
643
14
1
0
323,135
1
W
King Arthur
12,351
772
40
3
2
314,384
2
W
Hou Yi
11,438
715
83
5
5
268,140
5
L
Chiron
9,163
573
32
2
0
296,592
6
L
Kukulkan
10,455
653
101
6
2
300,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role