Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Buttery N00dles
Da Ji
Level 59
God Stats
0W - 2L
1,182 SR
Queue Stats
21W - 29L
1,481 Elo+
Party 3
Bacchus
Bacchus
OGnuggetmaster
Bacchus
Level 118
God Stats
6W - 1L
1,967 SR
Queue Stats
178W - 175L
1,530 Elo+
Solo
Chiron
Chiron
ToEiKoc
Chiron
Level 85
God Stats
0W - 3L
1,207 SR
Queue Stats
69W - 61L
1,477 Elo+
Party 3
Team Averages
Level 103
1,471 SR
1,498 Elo+

VS

Team Averages
Level 84
1,514 SR
1,552 Elo+
Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ofonix
Bellona
Level 95
God Stats
4W - 3L
1,639 SR
Queue Stats
112W - 107L
1,505 Elo+
Solo
Bastet
Bastet
SaltTeaCracker
Bastet
Level 47
God Stats
2W - 1L
1,286 SR
Queue Stats
101W - 75L
1,623 Elo+
Solo
Agni
Agni
ironDRAGON21
Agni
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
369W - 357L
1,558 Elo+
Solo
Skadi
Skadi
rıĸo
Skadi
Level 97
God Stats
28W - 20L
1,645 SR
Queue Stats
261W - 233L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 3 / 1
7,819
559
7,599
12,309
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
 
Agni
12
1 / 5 / 1
6,782
484
2,349
6,626
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 6 / 3
7,072
505
7,385
12,776
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 2
5,780
413
3,286
13,198
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ToEiKoc
Chiron
11
2 / 6 / 1
6,963
497
5,336
10,150
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 10
7,616
544
2,640
8,486
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Ofonix
Bellona
13
1 / 3 / 3
8,190
585
8,073
11,204
10,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 5
9,577
684
11,913
11,172
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 2 / 5
9,800
700
9,187
6,522
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
rıĸo
Skadi
14
7 / 3 / 3
8,922
637
11,944
10,591
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
26
26
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
1
1.17
L
Agni
 
Agni
1
5
1
0.3
W
Artio
 
Artio
2
1
10
7
L
4
6
3
0.92
L
0
6
2
0.17
W
Bellona
Ofonix
Bellona
1
3
3
0.83
W
9
1
5
11.5
L
Chiron
ToEiKoc
Chiron
2
6
1
0.42
W
7
2
5
4.75
W
Skadi
rıĸo
Skadi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
43,757
55,059
Taken
47,975
25,291
Mitigated
29,131
10,010
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,599
3,312
0
2,488
12,309
10,414
0
1,170
11,139
0
45,889
L
Agni
 
Agni
2,349
411
0
625
6,626
1,268
0
1,210
5,416
34,935
0
W
Artio
 
Artio
2,640
291
993
2,508
8,486
9,808
216
994
6,987
8,394
0
L
7,385
1,962
0
3,134
12,776
3,131
0
2,362
10,414
0
32,929
L
3,286
554
0
1,642
13,198
8,797
0
4,637
8,561
18,474
0
W
Bellona
Ofonix
Bellona
8,073
2,970
0
3,311
11,204
10,224
0
123
11,081
0
47,161
W
11,913
3,781
0
2,604
11,172
3,621
0
1,942
9,230
0
76,733
L
Chiron
ToEiKoc
Chiron
5,336
2,180
197
1,924
10,150
1,681
0
2,448
7,702
0
33,982
W
9,187
786
0
767
6,522
2,262
357
796
5,726
73,474
0
W
Skadi
rıĸo
Skadi
11,944
6,251
0
4,293
10,591
3,216
3,110
1,780
8,811
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
44,105
294
Minions Killed
508
0
Camps Cleared
0
1,339,889
Distance Traveled
1,435,155
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,819
559
86
6
0
279,440
2
L
Agni
6,782
484
71
5
0
276,534
3
W
Artio
7,616
544
12
1
0
300,811
9
L
Da Ji
7,072
505
46
3
0
275,525
0
L
Bacchus
5,780
413
24
2
0
273,714
1
W
Bellona
8,190
585
121
9
0
247,819
5
W
Bastet
9,577
684
123
9
0
338,008
2
L
Chiron
6,963
497
67
5
0
234,676
2
W
Agni
9,800
700
140
10
0
307,534
4
W
Skadi
8,922
637
112
8
0
240,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role