Player Matchup

Ganesha
Ganesha
Gold II
GramPryme
Ganesha
Gold II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,886 MMR
Party 2
Agni
Agni
Gold V
Legendsmite01
Agni
Gold V
Level 153
God Stats
9W - 1L
1,693 SR
Queue Stats
13W - 1L
1,661 MMR
Party 2
Chaac
Chaac
Gold II
wOlfcA123
Chaac
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,886 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,564 SR
1,811 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,486 SR
1,697 MMR
Geb
Geb
Gold IV
AleCxiTo
Geb
Gold IV
Level 140
God Stats
1W - 1L
1,528 SR
Queue Stats
6W - 9L
1,636 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Zeenshii
Cu Chulainn
Gold IV
Level 68
God Stats
1W - 7L
1,274 SR
Queue Stats
42W - 51L
1,603 MMR
Party 1
Persephone
Persephone
Platinum II
xHaise
Persephone
Platinum II
Level 152
God Stats
65W - 73L
1,655 SR
Queue Stats
219W - 285L
1,854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GramPryme
Ganesha
18
0 / 3 / 13
13,134
730
9,637
20,624
26,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 8
12,579
699
16,721
17,778
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
wOlfcA123
Chaac
19
11 / 1 / 4
14,200
789
19,012
26,760
26,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ThothGilgameshAtlasBastetHou Yi

VS

Bans
SolCupidFenrirAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
10,544
586
9,836
22,026
21,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Zeenshii
Cu Chulainn
16
6 / 3 / 1
11,531
641
17,359
22,630
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
xHaise
Persephone
16
3 / 3 / 4
12,148
675
23,010
12,131
4,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
9
9
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Ganesha
GramPryme
Ganesha
0
3
13
2.17
W
4
5
8
1.6
L
Cu Chulainn
Zeenshii
Cu Chulainn
6
3
1
2.17
W
Chaac
wOlfcA123
Chaac
11
1
4
13
L
Persephone
xHaise
Persephone
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
50,205
65,162
Taken
56,787
60,038
Mitigated
47,115
25,591
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,836
1,044
0
2,458
22,026
21,584
0
11,341
10,685
23,824
0
W
Ganesha
GramPryme
Ganesha
9,637
722
0
7,252
20,624
26,521
518
10,418
9,404
26,469
0
W
16,721
1,708
444
6,981
17,778
7,256
1,420
8,207
9,121
57,564
0
L
Cu Chulainn
Zeenshii
Cu Chulainn
17,359
1,923
287
6,264
22,630
21,399
186
9,575
13,055
6,766
39,479
W
Chaac
wOlfcA123
Chaac
19,012
4,518
0
10,914
26,760
26,261
684
15,472
10,146
0
61,912
L
Persephone
xHaise
Persephone
23,010
571
274
1,650
12,131
4,132
231
6,086
6,042
66,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
34,223
188
Minions Killed
192
5
Camps Cleared
7
1,045,794
Distance Traveled
999,974
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,544
586
31
2
0
332,090
7
W
Ganesha
13,134
730
0
0
0
356,040
5
W
Agni
12,579
699
90
5
1
327,866
5
L
Cu Chulainn
11,531
641
61
3
3
347,126
2
W
Chaac
14,200
789
98
5
4
361,888
3
L
Persephone
12,148
675
100
6
4
320,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role