Player Matchup

Odin
Odin
Bloka
Odin
Level 29
God Stats
1W - 0L
1,273 SR
Queue Stats
13W - 14L
1,571 Elo+
Solo
Shiva
Shiva
Haughn
Shiva
Level 106
God Stats
1W - 2L
1,307 SR
Queue Stats
58W - 56L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
Megalodonald
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,588 Elo+
Solo
Artio
Artio
Morannn
Artio
Level 155
God Stats
7W - 6L
1,518 SR
Queue Stats
219W - 207L
1,489 Elo+
Party 1
Merlin
Merlin
jabrone24
Merlin
Level 137
God Stats
2W - 4L
1,357 SR
Queue Stats
187W - 193L
1,471 Elo+
Party 1
Team Averages
Level 110
1,391 SR
1,535 Elo+

VS

Team Averages
Level 68
1,390 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Hawkins4077
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NuRuZ
Kumbhakarna
Level 116
God Stats
0W - 3L
1,175 SR
Queue Stats
259W - 278L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
SpelingMistak
Baron Samedi
Level 159
God Stats
4W - 4L
1,481 SR
Queue Stats
210W - 219L
1,512 Elo+
Solo
Odin
Odin
Tottokill
Odin
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
636W - 708L
1,571 Elo+
Solo
Atlas
Atlas
reaper6720
Atlas
Level 17
God Stats
2W - 3L
1,292 SR
Queue Stats
15W - 26L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bloka
Odin
18
3 / 5 / 20
11,599
644
12,255
21,202
26,037
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Haughn
Shiva
18
2 / 4 / 21
11,407
634
17,054
23,043
20,169
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
Megalodonald
Zhong Kui
20
17 / 5 / 9
15,832
880
37,748
26,446
20,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Morannn
Artio
20
3 / 2 / 19
12,281
682
15,559
21,787
24,992
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
jabrone24
Merlin
20
4 / 2 / 20
13,018
723
32,047
10,926
5,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hawkins4077
Gilgamesh
15
2 / 8 / 10
11,003
611
17,934
22,832
14,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Kumbhakarna
NuRuZ
Kumbhakarna
17
0 / 5 / 13
11,045
614
7,975
28,967
37,822
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SpelingMistak
Baron Samedi
20
5 / 3 / 10
12,140
674
22,109
21,568
12,582
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
5 / 6 / 10
11,874
660
16,304
23,582
30,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
20
6 / 7 / 9
12,926
718
20,612
32,320
41,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
70
29
Kills
18
18
Deaths
29
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Odin
Bloka
Odin
3
5
20
2.6
W
Shiva
Haughn
Shiva
2
4
21
3.13
L
Gilgamesh
Hawkins4077
Gilgamesh
2
8
10
0.88
W
Zhong Kui
Megalodonald
Zhong Kui
17
5
9
4.3
W
Artio
Morannn
Artio
3
2
19
6.25
L
Kumbhakarna
NuRuZ
Kumbhakarna
0
5
13
1.3
L
Baron Samedi
SpelingMistak
Baron Samedi
5
3
10
3.33
L
Odin
5
6
10
1.67
W
Merlin
jabrone24
Merlin
4
2
20
7
L
Atlas
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,663
Damage
84,934
103,404
Taken
129,269
97,819
Mitigated
137,074
45,915
Healing
47,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bloka
Odin
12,255
3,080
1,489
3,786
21,202
26,037
482
11,009
10,193
1,319
18,322
W
Shiva
Haughn
Shiva
17,054
2,098
4,831
3,854
23,043
20,169
1,404
12,584
10,459
0
25,271
L
Gilgamesh
Hawkins4077
Gilgamesh
17,934
5,394
4,547
3,186
22,832
14,648
1,083
17,018
5,523
0
24,644
W
Zhong Kui
Megalodonald
Zhong Kui
37,748
5,690
2,811
10,430
26,446
20,815
2,495
12,699
13,747
69,053
0
W
Artio
Morannn
Artio
15,559
896
7,056
7,799
21,787
24,992
124
8,547
13,240
28,597
0
L
Kumbhakarna
NuRuZ
Kumbhakarna
7,975
607
2,323
4,848
28,967
37,822
176
16,719
11,941
19,103
0
L
Baron Samedi
SpelingMistak
Baron Samedi
22,109
1,025
14,241
9,234
21,568
12,582
547
15,715
5,508
57,456
0
L
Odin
16,304
3,733
336
453
23,582
30,130
0
15,655
7,594
0
27,043
W
Merlin
jabrone24
Merlin
32,047
1,637
2,123
1,736
10,926
5,806
1,590
5,857
5,069
61,700
0
L
Atlas
20,612
7,568
2,156
5,799
32,320
41,892
418
19,706
12,149
39,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,137
Gold Earned
58,988
198
Minions Killed
169
0
Camps Cleared
0
1,656,247
Distance Traveled
1,578,367
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,599
644
16
1
0
333,503
1
W
Shiva
11,407
634
26
1
0
346,184
0
L
Gilgamesh
11,003
611
18
1
0
269,661
0
W
Zhong Kui
15,832
880
80
4
0
297,464
5
W
Artio
12,281
682
24
1
0
363,221
0
L
Kumbhakarna
11,045
614
13
1
0
340,892
0
L
Baron Samedi
12,140
674
85
5
0
331,360
0
L
Odin
11,874
660
25
1
0
303,140
0
W
Merlin
13,018
723
52
3
0
315,875
0
L
Atlas
12,926
718
28
2
0
333,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role