Player Matchup

Ymir
Ymir
ELECTRICOOzX
Ymir
Level 157
God Stats
2W - 0L
1,549 SR
Queue Stats
36W - 44L
1,528 Elo+
Party 1
Hera
Hera
MELOTZ07
Hera
Level 108
God Stats
12W - 14L
1,500 SR
Queue Stats
134W - 151L
1,466 Elo+
Party 1
Odin
Odin
vTaLenTEDxz
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,774 Elo+
Party 1
Team Averages
Level 131
1,516 SR
1,589 Elo+

VS

Team Averages
Level 68
1,500 SR
1,372 Elo+
Hercules
Hercules
KaxtikCamazotz
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir PrimeRex
Gilgamesh
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 44L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
gerrerossj4
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
11,339
810
12,377
15,697
23,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
6 / 3 / 8
10,518
751
13,489
8,730
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 4 / 10
10,816
773
13,902
10,579
7,621
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 5
10,248
732
7,828
19,807
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sir PrimeRex
Gilgamesh
14
3 / 5 / 2
9,654
690
7,831
15,627
13,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 8 / 2
9,191
657
7,539
12,049
4,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
7
8
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Hercules
2
3
5
1.5
W
Hera
6
3
8
3.33
L
Gilgamesh
Sir PrimeRex
Gilgamesh
3
5
2
0.8
L
2
8
2
0.38
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
23,198
35,006
Taken
47,483
35,408
Mitigated
34,597
7,912
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,377
2,292
0
3,671
15,697
23,993
193
2,995
12,702
31,002
0
L
Hercules
7,828
1,859
0
3,588
19,807
16,710
0
10,906
8,901
0
21,938
W
Hera
13,489
3,277
288
2,784
8,730
3,794
627
1,879
6,851
40,196
0
L
Gilgamesh
Sir PrimeRex
Gilgamesh
7,831
1,389
0
393
15,627
13,882
0
9,320
6,307
0
33,319
L
7,539
1,901
0
674
12,049
4,005
0
6,124
5,925
28,464
0
W
13,902
2,809
0
1,169
10,579
7,621
1,316
2,945
7,634
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
29,093
116
Minions Killed
110
6
Camps Cleared
4
760,772
Distance Traveled
701,130
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,339
810
27
2
2
261,087
4
L
Hercules
10,248
732
23
2
1
274,561
5
W
Hera
10,518
751
55
4
1
250,185
1
L
Gilgamesh
9,654
690
27
2
1
241,119
2
L
Nu Wa
9,191
657
60
4
2
185,450
3
W
Odin
10,816
773
34
2
3
249,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role