Player Matchup

Kukulkan
Kukulkan
C0rrupt10n
Kukulkan
Level 118
God Stats
1W - 2L
1,314 SR
Queue Stats
291W - 247L
1,536 Elo+
Party 3
Thanatos
Thanatos
IC3Light
Thanatos
Level 107
God Stats
19W - 22L
1,279 SR
Queue Stats
77W - 66L
1,623 Elo+
Party 2
Bakasura
Bakasura
THE BULLET43
Bakasura
Level 134
God Stats
0W - 2L
1,864 SR
Queue Stats
80W - 56L
1,480 Elo+
Party 3
Chronos
Chronos
TrunkyBunk
Chronos
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
7W - 10L
1,322 Elo+
Party 2
Hercules
Hercules
Watermalone6
Hercules
Level 115
God Stats
21W - 14L
1,724 SR
Queue Stats
111W - 96L
1,619 Elo+
Party 2
Team Averages
Level 100
1,563 SR
1,516 Elo+

VS

Team Averages
Level 104
1,594 SR
1,603 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SailorGt
Hera
Level 28
God Stats
5W - 2L
1,512 SR
Queue Stats
129W - 159L
1,523 Elo+
Party 1
Horus
Horus
XxIsmaRolxX
Horus
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
483W - 379L
1,706 Elo+
Party 1
Da Ji
Da Ji
ZE3ZE3
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,646 Elo+
Party 4
Freya
Freya
wasitatrap
Freya
Level 159
God Stats
8W - 1L
1,892 SR
Queue Stats
129W - 95L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C0rrupt10n
Kukulkan
12
1 / 3 / 2
7,557
472
6,163
7,645
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
IC3Light
Thanatos
13
3 / 2 / 3
8,261
516
4,769
10,685
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
THE BULLET43
Bakasura
13
2 / 4 / 4
8,449
528
8,522
13,098
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
TrunkyBunk
Chronos
14
1 / 4 / 1
8,975
561
9,111
13,990
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Watermalone6
Hercules
11
2 / 4 / 3
7,763
485
4,063
14,499
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 4 / 6
8,496
531
9,034
10,429
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
2 / 1 / 1
7,715
482
4,041
5,950
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 0 / 9
7,626
477
7,258
14,710
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
ZE3ZE3
Da Ji
14
4 / 4 / 3
8,481
530
7,516
11,928
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
17
5 / 0 / 3
10,404
650
11,564
10,989
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
17
17
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
6
1.75
L
Kukulkan
C0rrupt10n
Kukulkan
1
3
2
0.67
L
Thanatos
IC3Light
Thanatos
3
2
3
2.25
W
Hera
2
1
1
2.5
L
Bakasura
THE BULLET43
Bakasura
2
4
4
1
L
Chronos
TrunkyBunk
Chronos
1
4
1
0.38
L
Hercules
Watermalone6
Hercules
2
4
3
0.88
W
2
0
9
6.5
W
Da Ji
ZE3ZE3
Da Ji
4
4
3
1.38
W
Freya
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
39,413
59,917
Taken
54,006
25,849
Mitigated
26,943
28,898
Healing
27,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,034
517
3,538
5,915
10,429
7,022
0
3,077
6,205
44,163
0
L
Kukulkan
C0rrupt10n
Kukulkan
6,163
749
0
1,968
7,645
2,571
0
3,343
4,192
44,651
0
L
Thanatos
IC3Light
Thanatos
4,769
663
0
10,371
10,685
4,599
0
2,298
8,385
0
59,160
W
Hera
4,041
985
0
834
5,950
1,953
324
2,081
3,682
45,638
0
L
Bakasura
THE BULLET43
Bakasura
8,522
4,888
0
5,676
13,098
5,350
0
5,572
7,378
0
41,897
L
Chronos
TrunkyBunk
Chronos
9,111
4,458
0
3,673
13,990
3,965
0
8,463
5,527
71,409
0
L
Hercules
Watermalone6
Hercules
4,063
1,497
2,378
4,832
14,499
9,364
0
4,621
9,796
1,786
14,977
W
7,258
3,459
884
4,016
14,710
9,697
44
3,285
11,131
0
29,213
W
Da Ji
ZE3ZE3
Da Ji
7,516
1,602
0
4,424
11,928
4,272
0
1,352
9,955
0
56,488
W
Freya
11,564
4,485
0
7,885
10,989
3,999
673
5,814
5,175
84,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
42,722
460
Minions Killed
464
0
Camps Cleared
0
1,592,549
Distance Traveled
1,581,058
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,496
531
78
5
0
290,111
2
L
Kukulkan
7,557
472
89
6
0
301,277
6
L
Thanatos
8,261
516
95
6
0
357,067
3
W
Hera
7,715
482
101
6
0
318,774
1
L
Bakasura
8,449
528
111
7
0
324,812
7
L
Chronos
8,975
561
138
9
0
287,118
5
L
Hercules
7,763
485
27
2
0
322,275
8
W
Horus
7,626
477
41
3
0
329,854
7
W
Da Ji
8,481
530
95
6
0
341,472
1
W
Freya
10,404
650
149
9
0
300,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role