Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dr1os47
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,534 SR
Queue Stats
156W - 166L
1,517 Elo+
Party 2
Artio
Artio
Jaserix
Artio
Level 125
God Stats
4W - 1L
1,567 SR
Queue Stats
231W - 231L
1,495 Elo+
Party 2
Ra
Ra
TheSevaDemon
Ra
Level 144
God Stats
5W - 9L
1,250 SR
Queue Stats
216W - 250L
1,480 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,498 Elo+

VS

Team Averages
Level 99
1,597 SR
1,403 Elo+
Janus
Janus
GmTesla
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,375 Elo+
Party 1
Arachne
Arachne
XxWARxHERO12xX
Arachne
Level 160
God Stats
3W - 3L
1,520 SR
Queue Stats
80W - 87L
1,458 Elo+
Solo
Mercury
Mercury
deathy23
Mercury
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 13L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr1os47
Ah Muzen Cab
17
4 / 1 / 11
12,388
729
12,708
12,189
5,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Jaserix
Artio
17
3 / 2 / 14
13,133
773
6,962
22,882
32,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 3 / 5
13,279
781
23,124
17,403
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GmTesla
Janus
16
1 / 6 / 4
11,295
664
12,054
12,638
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 8 / 2
11,812
695
11,857
20,927
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
deathy23
Mercury
15
1 / 4 / 3
9,900
582
10,271
16,532
5,391
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dr1os47
Ah Muzen Cab
4
1
11
9.5
L
Janus
GmTesla
Janus
1
6
4
0.5
W
Artio
Jaserix
Artio
3
2
14
5
W
11
3
5
4.5
L
4
8
2
0.63
L
Mercury
deathy23
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
34,182
52,474
Taken
50,097
47,257
Mitigated
15,630
19,693
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dr1os47
Ah Muzen Cab
12,708
1,691
0
2,942
12,189
5,664
2,134
4,838
7,351
0
58,551
L
Janus
GmTesla
Janus
12,054
291
0
399
12,638
3,811
0
7,515
5,123
59,639
0
W
Artio
Jaserix
Artio
6,962
208
444
3,664
22,882
32,422
180
4,470
17,177
28,651
0
W
23,124
317
3,805
8,838
17,403
9,171
735
3,395
14,008
66,009
0
L
11,857
7,006
0
3,789
20,927
6,428
0
13,136
7,791
0
24,570
L
Mercury
deathy23
Mercury
10,271
2,988
0
1,676
16,532
5,391
0
9,906
6,626
0
34,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
33,007
229
Minions Killed
192
10
Camps Cleared
4
1,028,737
Distance Traveled
947,035
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,388
729
90
5
9
348,567
3
L
Janus
11,295
664
110
6
1
307,560
0
W
Artio
13,133
773
38
2
0
339,051
1
W
Ra
13,279
781
101
6
1
341,119
2
L
Arachne
11,812
695
42
2
1
303,918
4
L
Mercury
9,900
582
40
2
2
335,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role