Player Matchup

Horus
Horus
BUFFON616
Horus
Level 83
God Stats
6W - 5L
1,566 SR
Queue Stats
50W - 55L
1,432 Elo+
Solo
Da Ji
Da Ji
Josh much
Da Ji
Level 40
God Stats
6W - 5L
1,854 SR
Queue Stats
48W - 55L
1,473 Elo+
Solo
Osiris
Osiris
Kuroashi28
Osiris
Level 101
God Stats
2W - 5L
1,284 SR
Queue Stats
228W - 275L
1,393 Elo+
Solo
Kukulkan
Kukulkan
TheFatherOfAbyss
Kukulkan
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 31L
1,424 Elo+
Solo
Hou Yi
Hou Yi
aloneoxone
Hou Yi
Level 80
God Stats
3W - 1L
1,651 SR
Queue Stats
30W - 23L
1,412 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,427 Elo+

VS

Team Averages
Level 106
1,499 SR
1,536 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
I am YESUS
Ares
Level 125
God Stats
8W - 1L
1,627 SR
Queue Stats
182W - 194L
1,355 Elo+
Solo
Awilix
Awilix
maurohss
Awilix
Level 77
God Stats
6W - 2L
1,366 SR
Queue Stats
175W - 172L
1,437 Elo+
Party 1
Artemis
Artemis
nicolas2001ar
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 46L
1,849 Elo+
Party 1
Nu Wa
Nu Wa
nicolas_ar01
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BUFFON616
Horus
8
0 / 5 / 5
5,530
503
2,582
11,840
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Josh much
Da Ji
8
3 / 3 / 1
5,629
512
4,538
7,494
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Kuroashi28
Osiris
6
0 / 5 / 0
4,435
403
1,235
6,213
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
6,262
569
4,461
5,896
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
aloneoxone
Hou Yi
9
3 / 3 / 0
5,578
507
5,067
7,764
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 0 / 2
7,564
688
6,513
5,949
5,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
2 / 2 / 2
5,384
489
1,801
5,755
2,806
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
maurohss
Awilix
10
0 / 1 / 5
5,767
524
1,922
8,616
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
11
6 / 3 / 1
6,733
612
10,453
7,550
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 3
6,830
621
5,917
5,004
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
19
19
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
2
9
L
Horus
BUFFON616
Horus
0
5
5
0.5
W
2
2
2
1.5
L
Da Ji
Josh much
Da Ji
3
3
1
1.17
L
Osiris
Kuroashi28
Osiris
0
5
0
0
L
1
3
1
0.5
L
Hou Yi
aloneoxone
Hou Yi
3
3
0
1
W
Awilix
maurohss
Awilix
0
1
5
2.5
W
Artemis
6
3
1
2.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
26,606
39,207
Taken
32,874
14,267
Mitigated
14,101
9,585
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,513
1,156
0
2,211
5,949
5,354
104
222
5,727
0
39,714
L
Horus
BUFFON616
Horus
2,582
1,528
686
3,528
11,840
5,730
20
1,860
9,902
0
12,378
W
1,801
186
190
2,337
5,755
2,806
94
0
5,755
10,677
0
L
Da Ji
Josh much
Da Ji
4,538
828
0
1,190
7,494
1,996
0
1,203
6,213
0
21,036
L
Osiris
Kuroashi28
Osiris
1,235
707
148
1,309
6,213
3,003
0
426
5,733
0
13,431
L
4,461
584
0
867
5,896
1,962
351
2,477
3,223
37,588
0
L
Hou Yi
aloneoxone
Hou Yi
5,067
1,877
0
1,857
7,764
1,576
0
1,228
6,418
0
30,617
W
Awilix
maurohss
Awilix
1,922
843
0
2,877
8,616
2,401
0
1,186
7,430
0
24,198
W
Artemis
10,453
5,595
0
1,978
7,550
1,939
650
0
7,550
0
38,130
W
5,917
1,216
0
1,404
5,004
1,601
360
3,053
1,951
33,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
32,278
214
Minions Killed
291
0
Camps Cleared
0
947,503
Distance Traveled
1,052,951
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,564
688
73
7
0
257,041
4
L
Horus
5,530
503
15
1
0
215,185
2
W
Ares
5,384
489
19
2
0
150,399
2
L
Da Ji
5,629
512
35
3
0
240,007
3
L
Osiris
4,435
403
30
3
0
124,116
0
L
Kukulkan
6,262
569
83
8
0
174,774
4
L
Hou Yi
5,578
507
51
5
0
193,421
2
W
Awilix
5,767
524
56
5
0
246,984
0
W
Artemis
6,733
612
70
6
0
190,462
1
W
Nu Wa
6,830
621
73
7
0
208,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role