Player Matchup

Cupid
Cupid
 
Cupid
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DiamondDub
Ne Zha
Level 105
God Stats
3W - 6L
1,854 SR
Queue Stats
292W - 324L
1,485 Elo+
Solo
Chernobog
Chernobog
SuFuZky
Chernobog
Level 78
God Stats
5W - 3L
1,814 SR
Queue Stats
400W - 370L
1,579 Elo+
Solo
Charybdis
Charybdis
W4rmduscher
Charybdis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 151L
1,455 Elo+
Solo
Sobek
Sobek
boryaept
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,375 Elo+
Solo
Team Averages
Level 87
1,634 SR
1,479 Elo+

VS

Team Averages
Level 114
1,512 SR
1,438 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DolaNMLGPRO
Atlas
Level 91
God Stats
2W - 1L
1,329 SR
Queue Stats
109W - 88L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
Landers__Yz
Cernunnos
Level 157
God Stats
6W - 5L
1,572 SR
Queue Stats
492W - 498L
1,523 Elo+
Party 1
Loki
Loki
Maciejlab
Loki
Level 62
God Stats
1W - 0L
1,661 SR
Queue Stats
96W - 82L
1,459 Elo+
Party 2
Merlin
Merlin
xNeiiThEU_10
Merlin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 107L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 2 / 3
8,651
721
7,271
11,434
5,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
DiamondDub
Ne Zha
14
0 / 3 / 2
7,291
608
8,961
8,670
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SuFuZky
Chernobog
14
0 / 5 / 4
7,799
650
12,639
12,561
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
W4rmduscher
Charybdis
15
1 / 3 / 2
8,000
667
7,791
10,604
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
boryaept
Sobek
15
2 / 6 / 2
8,498
708
4,133
19,829
23,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 0 / 12
9,652
804
13,878
11,632
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 10
10,353
863
12,316
19,048
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Landers__Yz
Cernunnos
17
3 / 1 / 12
9,927
827
12,996
9,895
5,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
10 / 3 / 9
10,290
858
10,656
9,460
4,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
0 / 1 / 15
8,844
737
9,195
8,070
3,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
6
Kills
19
19
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
2
3
2.25
W
Baron Samedi
 
Baron Samedi
3
0
12
9
L
Ne Zha
DiamondDub
Ne Zha
0
3
2
0.33
W
3
1
10
8
W
Cernunnos
Landers__Yz
Cernunnos
3
1
12
9
W
Loki
10
3
9
4.83
L
Chernobog
SuFuZky
Chernobog
0
5
4
0.4
L
Charybdis
W4rmduscher
Charybdis
1
3
2
0.67
L
Sobek
boryaept
Sobek
2
6
2
0.5
W
Merlin
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
59,041
63,098
Taken
58,105
43,540
Mitigated
42,569
19,524
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,271
2,867
4,064
4,102
11,434
5,423
0
7,512
3,922
0
14,421
W
Baron Samedi
 
Baron Samedi
13,878
952
9,908
4,821
11,632
7,069
1,130
578
11,054
24,881
0
L
Ne Zha
DiamondDub
Ne Zha
8,961
556
980
656
8,670
3,903
0
5,235
3,435
0
17,443
W
12,316
3,972
2,365
4,105
19,048
21,130
250
1,953
17,095
22,746
0
W
Cernunnos
Landers__Yz
Cernunnos
12,996
4,212
0
1,701
9,895
5,468
1,683
928
8,967
0
36,814
W
Loki
10,656
2,075
1,085
406
9,460
4,941
745
332
9,128
0
17,345
L
Chernobog
SuFuZky
Chernobog
12,639
3,936
2,487
1,629
12,561
5,872
0
5,150
7,411
0
34,515
L
Charybdis
W4rmduscher
Charybdis
7,791
3,385
1,024
1,981
10,604
4,780
0
7,541
3,063
0
15,177
L
Sobek
boryaept
Sobek
4,133
268
705
1,896
19,829
23,562
0
9,951
9,878
8,838
0
W
Merlin
9,195
928
495
422
8,070
3,961
1,091
342
7,728
23,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
49,066
109
Minions Killed
139
0
Camps Cleared
0
1,157,881
Distance Traveled
1,150,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,651
721
21
2
0
266,596
0
W
Baron Samedi
9,652
804
27
2
0
232,171
0
L
Ne Zha
7,291
608
16
1
0
232,304
0
W
Atlas
10,353
863
24
2
0
241,292
0
W
Cernunnos
9,927
827
47
4
0
205,685
0
W
Loki
10,290
858
11
1
0
246,997
1
L
Chernobog
7,799
650
46
4
0
209,298
2
L
Charybdis
8,000
667
21
2
0
222,532
0
L
Sobek
8,498
708
5
0
0
227,151
0
W
Merlin
8,844
737
30
3
0
224,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role