Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ADAndrew15
Ra
Level 103
God Stats
2W - 2L
1,525 SR
Queue Stats
116W - 101L
1,530 Elo+
Solo
Thanatos
Thanatos
MightySchmeckle
Thanatos
Level 107
God Stats
28W - 19L
1,725 SR
Queue Stats
883W - 895L
1,486 Elo+
Solo
Bellona
Bellona
NonToxíc
Bellona
Level 81
God Stats
18W - 7L
1,577 SR
Queue Stats
163W - 160L
1,525 Elo+
Solo
Sylvanus
Sylvanus
yaskyj
Sylvanus
Level 125
God Stats
7W - 4L
1,801 SR
Queue Stats
112W - 118L
1,464 Elo+
Solo
Team Averages
Level 105
1,626 SR
1,501 Elo+

VS

Team Averages
Level 114
1,646 SR
1,517 Elo+
Chaac
Chaac
AutumnFurball92
Chaac
Level 74
God Stats
9W - 5L
1,606 SR
Queue Stats
61W - 50L
1,523 Elo+
Party 1
Ra
Ra
CommanderChunky
Ra
Level 113
God Stats
1W - 4L
1,488 SR
Queue Stats
215W - 234L
1,435 Elo+
Solo
Bastet
Bastet
Ognion
Bastet
Level 123
God Stats
0W - 1L
1,818 SR
Queue Stats
59W - 65L
1,507 Elo+
Party 1
Anhur
Anhur
SHOWTlME
Anhur
Level 100
God Stats
19W - 11L
1,630 SR
Queue Stats
46W - 33L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ixiward
Kumbhakarna
Level 158
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 15L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 2
6,263
569
7,016
6,474
1,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 1
6,936
631
2,309
3,644
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 3 / 1
6,460
587
2,744
7,768
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NonToxíc
Bellona
14
4 / 1 / 1
7,894
718
9,425
9,394
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
yaskyj
Sylvanus
10
2 / 0 / 4
6,253
568
3,108
3,205
1,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,107
464
2,276
10,020
4,122
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,187
562
3,026
5,236
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Ognion
Bastet
9
1 / 4 / 1
5,299
482
4,203
7,510
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
SHOWTlME
Anhur
10
2 / 3 / 2
5,723
520
4,783
6,917
1,190
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ixiward
Kumbhakarna
9
0 / 2 / 3
5,508
501
1,217
7,324
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
2
2
W
1
0
1
1.5
L
0
3
0
0
L
2
2
0
1
W
Thanatos
4
3
1
1.5
W
Bellona
NonToxíc
Bellona
4
1
1
4.5
L
Bastet
Ognion
Bastet
1
4
1
0.38
L
Anhur
SHOWTlME
Anhur
2
3
2
1
L
Kumbhakarna
ixiward
Kumbhakarna
0
2
3
0.75
W
Sylvanus
yaskyj
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
15,505
30,485
Taken
37,007
13,497
Mitigated
12,094
16,326
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,016
2,389
0
661
6,474
1,027
854
1,037
5,437
0
38,696
W
2,309
542
266
1,892
3,644
1,066
0
531
3,041
52,204
0
L
2,276
247
0
3,004
10,020
4,122
198
0
10,020
0
30,034
L
3,026
248
207
1,990
5,236
1,708
0
2,052
3,094
38,826
0
W
Thanatos
2,744
591
0
5,654
7,768
3,340
0
1,783
5,917
0
30,765
W
Bellona
NonToxíc
Bellona
9,425
2,720
0
4,076
9,394
6,867
565
309
9,067
0
51,001
L
Bastet
Ognion
Bastet
4,203
485
0
2,556
7,510
2,015
0
891
6,501
0
24,185
L
Anhur
SHOWTlME
Anhur
4,783
2,376
0
1,152
6,917
1,190
0
992
5,925
0
32,871
L
Kumbhakarna
ixiward
Kumbhakarna
1,217
343
0
1,206
7,324
3,059
0
913
6,411
9,622
0
W
Sylvanus
yaskyj
Sylvanus
3,108
912
2,271
1,506
3,205
1,197
132
387
2,780
14,208
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
27,824
389
Minions Killed
280
0
Camps Cleared
0
1,094,071
Distance Traveled
1,103,941
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,263
569
66
6
0
185,196
2
W
Ra
6,936
631
120
11
0
223,055
5
L
Chaac
5,107
464
64
6
0
224,218
1
L
Ra
6,187
562
92
8
0
206,635
4
W
Thanatos
6,460
587
69
6
0
229,323
2
W
Bellona
7,894
718
110
10
0
243,531
4
L
Bastet
5,299
482
43
4
0
248,803
3
L
Anhur
5,723
520
63
6
0
202,826
3
L
Kumbhakarna
5,508
501
18
2
0
221,459
5
W
Sylvanus
6,253
568
24
2
0
212,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role