Player Matchup

Ra
Ra
Ghostoastgaming
Ra
Level 59
God Stats
3W - 4L
1,081 SR
Queue Stats
349W - 343L
1,424 Elo+
Party 2
Thanatos
Thanatos
Ludovicus Calor
Thanatos
Level 21
God Stats
4W - 4L
1,735 SR
Queue Stats
221W - 205L
1,358 Elo+
Party 2
Charybdis
Charybdis
Seatedmallard
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
leoman135
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
oliverparker486
Sun Wukong
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 3
Team Averages
Level 32
1,463 SR
1,456 Elo+

VS

Team Averages
Level 79
1,463 SR
1,383 Elo+
Morgan Le Fay
Morgan Le Fay
Its_Shinobae
Morgan Le Fay
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,434 Elo+
Party 1
King Arthur
King Arthur
Just_Splaexer
King Arthur
Level 100
God Stats
5W - 1L
1,214 SR
Queue Stats
14W - 10L
1,313 Elo+
Party 1
Izanami
Izanami
MandalorianX633
Izanami
Level 43
God Stats
3W - 3L
1,492 SR
Queue Stats
125W - 122L
1,260 Elo+
Solo
Pele
Pele
NepNeq
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 1
Aphrodite
Aphrodite
maddin0107
Aphrodite
Level 119
God Stats
7W - 0L
1,610 SR
Queue Stats
20W - 9L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,653
565
2,442
6,884
2,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
8
0 / 1 / 2
4,807
481
2,359
5,285
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Seatedmallard
Charybdis
7
0 / 2 / 0
4,366
437
2,044
5,582
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
leoman135
Cthulhu
6
0 / 6 / 0
4,167
417
2,101
8,971
2,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
oliverparker486
Sun Wukong
10
1 / 2 / 0
5,771
577
5,090
7,471
3,449
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its_Shinobae
Morgan Le Fay
12
4 / 1 / 1
6,095
610
7,242
4,896
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Just_Splaexer
King Arthur
11
2 / 1 / 2
6,047
605
4,096
8,012
6,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 4
6,133
613
8,497
4,947
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
NepNeq
Pele
8
0 / 1 / 0
4,954
495
1,180
6,209
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
maddin0107
Aphrodite
9
4 / 0 / 4
6,164
616
3,201
4,824
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Morgan Le Fay
Its_Shinobae
Morgan Le Fay
4
1
1
4.5
W
King Arthur
Just_Splaexer
King Arthur
2
1
2
3
L
Thanatos
0
1
2
1
W
4
0
4
6
W
Pele
NepNeq
Pele
0
1
0
0
L
Charybdis
Seatedmallard
Charybdis
0
2
0
0
L
Cthulhu
leoman135
Cthulhu
0
6
0
0
W
Aphrodite
maddin0107
Aphrodite
4
0
4
6
L
Sun Wukong
oliverparker486
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
24,216
34,193
Taken
28,888
10,279
Mitigated
14,477
11,020
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,442
778
163
2,784
6,884
2,355
164
4,810
1,684
32,958
0
W
Morgan Le Fay
Its_Shinobae
Morgan Le Fay
7,242
744
23
889
4,896
1,859
268
1,971
2,925
33,317
0
W
King Arthur
Just_Splaexer
King Arthur
4,096
322
0
750
8,012
6,162
18
0
8,012
0
26,290
L
Thanatos
2,359
278
0
3,832
5,285
1,532
131
1,433
3,782
0
17,600
W
8,497
5,517
0
1,591
4,947
1,569
1,924
1,001
3,946
0
39,552
W
Pele
NepNeq
Pele
1,180
400
0
584
6,209
1,528
0
471
5,738
0
26,049
L
Charybdis
Seatedmallard
Charybdis
2,044
999
0
1,389
5,582
798
0
1,458
4,124
0
16,846
L
Cthulhu
leoman135
Cthulhu
2,101
276
0
560
8,971
2,145
0
1,427
7,544
8,608
0
W
Aphrodite
maddin0107
Aphrodite
3,201
715
1,551
3,403
4,824
3,359
356
1,100
3,724
12,872
0
L
Sun Wukong
oliverparker486
Sun Wukong
5,090
827
0
2,292
7,471
3,449
508
831
6,616
0
31,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
29,393
214
Minions Killed
269
0
Camps Cleared
0
915,224
Distance Traveled
945,208
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,653
565
67
7
0
190,708
2
W
Morgan Le Fay
6,095
610
65
7
0
187,615
1
W
King Arthur
6,047
605
61
6
0
197,107
0
L
Thanatos
4,807
481
37
4
0
206,686
0
W
Izanami
6,133
613
70
7
0
174,871
4
W
Pele
4,954
495
44
4
0
206,323
1
L
Charybdis
4,366
437
33
3
0
166,591
3
L
Cthulhu
4,167
417
5
1
0
174,951
0
W
Aphrodite
6,164
616
29
3
0
179,292
3
L
Sun Wukong
5,771
577
72
7
0
176,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role