Player Matchup

Cu Chulainn
Cu Chulainn
AlbertoLNM
Cu Chulainn
Level 65
God Stats
1W - 2L
1,516 SR
Queue Stats
49W - 53L
1,528 Elo+
Solo
Raijin
Raijin
FerbFerreira
Raijin
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 73L
1,396 Elo+
Party 2
Bacchus
Bacchus
JAGPM SOUZA
Bacchus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,381 Elo+
Party 2
Izanami
Izanami
gjrcunado
Izanami
Level 106
God Stats
20W - 18L
1,383 SR
Queue Stats
322W - 335L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
nerimmer
Ratatoskr
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 213L
1,496 Elo+
Solo
Team Averages
Level 95
1,437 SR
1,444 Elo+

VS

Team Averages
Level 120
1,500 SR
1,508 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Daathi
Shiva
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 31L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlbertoLNM
Cu Chulainn
15
0 / 2 / 0
9,067
504
7,987
11,405
9,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
0 / 4 / 4
9,465
526
5,813
12,077
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JAGPM SOUZA
Bacchus
8
0 / 2 / 1
6,384
355
2,652
7,607
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
gjrcunado
Izanami
14
2 / 5 / 0
8,828
490
7,207
12,328
3,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
nerimmer
Ratatoskr
16
6 / 8 / 0
9,768
543
8,635
16,369
5,531
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
10 / 1 / 3
11,152
620
11,253
9,853
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
18
5 / 0 / 3
10,679
593
10,319
13,119
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
 
Discordia
16
3 / 5 / 6
9,032
502
11,662
11,107
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
11
1 / 1 / 1
7,389
411
3,666
5,079
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Daathi
Shiva
13
2 / 1 / 11
8,742
486
5,664
12,764
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
21
21
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
3
11.5
W
Tyr
 
Tyr
5
0
3
6.5
W
Discordia
 
Discordia
3
5
6
1.2
W
Izanami
 
Izanami
1
1
1
1.5
L
Cu Chulainn
AlbertoLNM
Cu Chulainn
0
2
0
0
W
Shiva
Daathi
Shiva
2
1
11
7.5
L
Raijin
0
4
4
0.5
L
Bacchus
JAGPM SOUZA
Bacchus
0
2
1
0.25
L
Izanami
gjrcunado
Izanami
2
5
0
0.4
L
Ratatoskr
nerimmer
Ratatoskr
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
42,564
59,786
Taken
51,922
28,265
Mitigated
27,471
13,027
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,253
3,777
0
5,172
9,853
3,879
436
1,820
7,961
0
83,036
W
Tyr
 
Tyr
10,319
1,442
0
8,923
13,119
9,097
370
690
12,429
0
68,000
W
Discordia
 
Discordia
11,662
563
95
1,614
11,107
3,169
520
2,896
7,975
56,742
0
W
Izanami
 
Izanami
3,666
2,032
0
1,635
5,079
1,053
445
235
4,844
0
40,850
L
Cu Chulainn
AlbertoLNM
Cu Chulainn
7,987
1,343
0
2,122
11,405
9,459
754
0
11,405
3,969
56,364
W
Shiva
Daathi
Shiva
5,664
667
293
4,427
12,764
10,273
164
3,093
9,535
0
16,701
L
Raijin
5,813
693
0
2,691
12,077
4,295
0
5,845
5,640
60,908
0
L
Bacchus
JAGPM SOUZA
Bacchus
2,652
311
0
852
7,607
5,335
0
1,186
6,303
9,214
0
L
Izanami
gjrcunado
Izanami
7,207
4,558
0
3,163
12,328
3,645
1,176
2,247
9,973
0
69,834
L
Ratatoskr
nerimmer
Ratatoskr
8,635
2,699
0
4,199
16,369
5,531
42
1,454
14,803
0
71,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
46,994
552
Minions Killed
457
0
Camps Cleared
0
1,579,907
Distance Traveled
1,690,407
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,152
620
130
7
0
426,820
2
W
Tyr
10,679
593
133
7
0
396,427
2
W
Discordia
9,032
502
101
6
0
325,565
10
W
Izanami
7,389
411
83
5
0
198,170
1
L
Cu Chulainn
9,067
504
136
8
0
335,033
5
W
Shiva
8,742
486
10
1
0
343,425
4
L
Raijin
9,465
526
143
8
0
292,387
4
L
Bacchus
6,384
355
9
1
0
272,335
2
L
Izanami
8,828
490
141
8
0
317,952
5
L
Ratatoskr
9,768
543
123
7
0
362,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role