Player Matchup

The Morrigan
The Morrigan
DarkHawk928
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 152L
1,497 Elo+
Solo
Tiamat
Tiamat
FoxsEmblem
Tiamat
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
RagnarokIsHell
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 45L
1,527 Elo+
Party 3
Xing Tian
Xing Tian
SmokingFlash
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2
Chernobog
Chernobog
t0sn
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,413 Elo+

VS

Team Averages
Level 28
1,535 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ImSpookedd
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Prcyse
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
SwiftCut96
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
bryanthegoat52
Osiris
Level 27
God Stats
4W - 4L
1,676 SR
Queue Stats
726W - 455L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkHawk928
The Morrigan
15
5 / 3 / 5
9,050
754
6,233
6,874
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
FoxsEmblem
Tiamat
16
3 / 4 / 7
8,550
713
13,760
11,461
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
3 / 6 / 10
8,648
721
9,796
16,487
11,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
SmokingFlash
Xing Tian
16
3 / 4 / 11
8,647
721
7,506
16,240
15,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
t0sn
Chernobog
15
1 / 7 / 9
8,753
729
9,194
11,568
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
10 / 3 / 6
10,999
917
14,015
13,574
6,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
ImSpookedd
Guan Yu
14
0 / 4 / 11
8,819
735
6,236
16,276
14,090
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Prcyse
Ah Puch
20
11 / 3 / 11
12,253
1,021
19,506
14,392
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
15
2 / 4 / 10
9,189
766
5,540
8,442
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 12
9,193
766
13,089
16,269
17,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
15
Kills
24
24
Deaths
17
42
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
6
4.33
L
The Morrigan
DarkHawk928
The Morrigan
5
3
5
2.5
L
Tiamat
FoxsEmblem
Tiamat
3
4
7
1.63
W
Guan Yu
ImSpookedd
Guan Yu
0
4
11
1.38
W
Ah Puch
Prcyse
Ah Puch
11
3
11
5.5
L
Sylvanus
3
6
10
1.33
L
Xing Tian
SmokingFlash
Xing Tian
3
4
11
2.13
W
Nu Wa
2
4
10
1.75
W
1
3
12
2.33
L
Chernobog
t0sn
Chernobog
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
58,386
62,630
Taken
68,953
42,893
Mitigated
48,328
18,438
Healing
30,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,015
7,793
1,628
4,306
13,574
6,194
3,848
7,594
5,980
0
29,151
L
The Morrigan
DarkHawk928
The Morrigan
6,233
1,612
249
660
6,874
3,481
0
2,820
4,054
20,076
416
L
Tiamat
FoxsEmblem
Tiamat
13,760
584
969
2,468
11,461
7,336
6
6,090
5,371
30,080
0
W
Guan Yu
ImSpookedd
Guan Yu
6,236
554
6,132
7,182
16,276
14,090
77
10,867
5,409
0
18,064
W
Ah Puch
Prcyse
Ah Puch
19,506
601
1,434
5,861
14,392
7,142
420
6,684
7,708
42,554
0
L
Sylvanus
9,796
3,973
6,491
3,846
16,487
11,081
0
7,661
8,826
16,205
0
L
Xing Tian
SmokingFlash
Xing Tian
7,506
392
1,174
2,098
16,240
15,485
0
4,695
11,545
13,462
0
W
Nu Wa
5,540
990
200
269
8,442
3,811
375
6,440
2,002
15,252
0
W
13,089
1,807
1,007
2,281
16,269
17,091
159
5,294
10,975
0
27,993
L
Chernobog
t0sn
Chernobog
9,194
4,069
0
483
11,568
5,510
0
3,780
7,788
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
50,453
127
Minions Killed
162
0
Camps Cleared
0
1,024,416
Distance Traveled
1,142,500
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,999
917
36
3
0
204,339
1
L
The Morrigan
9,050
754
47
4
0
207,952
1
L
Tiamat
8,550
713
31
3
0
224,061
0
W
Guan Yu
8,819
735
23
2
0
248,615
3
W
Ah Puch
12,253
1,021
45
4
0
238,053
0
L
Sylvanus
8,648
721
13
1
0
175,941
0
L
Xing Tian
8,647
721
7
1
0
214,645
0
W
Nu Wa
9,189
766
27
2
0
187,115
0
W
Osiris
9,193
766
31
3
0
264,378
3
L
Chernobog
8,753
729
29
2
0
201,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role