Player Matchup

Tsukuyomi
Tsukuyomi
BIuxrrr
Tsukuyomi
Level 60
God Stats
40W - 58L
1,299 SR
Queue Stats
857W - 1,049L
1,387 Elo+
Party 1
Geb
Geb
NelTw0o
Geb
Level 47
God Stats
34W - 43L
1,467 SR
Queue Stats
831W - 1,001L
1,382 Elo+
Party 1
Neith
Neith
RogueFromHollow
Neith
Level 69
God Stats
2W - 1L
1,350 SR
Queue Stats
58W - 29L
1,642 Elo+
Solo
Scylla
Scylla
TheGoldEXP
Scylla
Level 85
God Stats
10W - 12L
1,455 SR
Queue Stats
101W - 109L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
edu1403
Zhong Kui
Level 155
God Stats
2W - 3L
1,549 SR
Queue Stats
150W - 162L
1,378 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,433 Elo+

VS

Team Averages
Level 71
1,476 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlueberrySoldier
Gilgamesh
Level 42
God Stats
3W - 3L
1,347 SR
Queue Stats
43W - 51L
1,434 Elo+
Solo
Camazotz
Camazotz
Greenarm
Camazotz
Level 100
God Stats
2W - 1L
1,287 SR
Queue Stats
48W - 37L
1,457 Elo+
Solo
Yemoja
Yemoja
misanthrope2336
Yemoja
Level 45
God Stats
3W - 2L
1,746 SR
Queue Stats
12W - 11L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIuxrrr
Tsukuyomi
9
1 / 2 / 0
5,119
512
2,653
6,018
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
6
0 / 2 / 0
4,426
443
1,439
7,406
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,829
483
3,623
5,909
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TheGoldEXP
Scylla
7
1 / 1 / 1
4,803
480
1,414
2,682
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
edu1403
Zhong Kui
1
0 / 1 / 0
3,485
349
26
792
201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 2
6,378
638
3,593
4,175
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
9
1 / 1 / 4
5,731
573
5,168
5,277
1,180
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
9
0 / 0 / 1
5,556
556
582
2,954
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Greenarm
Camazotz
10
4 / 0 / 0
5,958
596
1,712
5,078
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
5,651
565
2,095
3,059
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
2
1.5
W
Izanami
 
Izanami
1
1
4
3
L
Tsukuyomi
BIuxrrr
Tsukuyomi
1
2
0
0.5
W
Gilgamesh
0
0
1
0.5
W
Camazotz
Greenarm
Camazotz
4
0
0
4
L
Geb
0
2
0
0
L
1
2
0
0.5
L
Scylla
TheGoldEXP
Scylla
1
1
1
1.5
L
Zhong Kui
edu1403
Zhong Kui
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,155
Damage
13,150
22,807
Taken
20,543
6,492
Mitigated
6,629
6,268
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,593
453
0
430
4,175
1,190
0
1,580
2,595
34,499
0
W
Izanami
 
Izanami
5,168
4,118
0
747
5,277
1,180
0
400
4,877
0
40,636
L
Tsukuyomi
BIuxrrr
Tsukuyomi
2,653
1,051
0
704
6,018
1,686
0
746
5,188
0
30,461
W
Gilgamesh
582
78
0
1,434
2,954
1,739
1,437
0
2,954
0
17,591
W
Camazotz
Greenarm
Camazotz
1,712
378
0
1,759
5,078
1,217
1,191
116
4,826
0
29,343
L
Geb
1,439
251
125
1,931
7,406
2,716
0
2,071
5,305
8,755
0
L
3,623
1,339
0
2,347
5,909
1,197
0
1,328
4,575
0
25,604
L
Scylla
TheGoldEXP
Scylla
1,414
348
0
1,125
2,682
692
0
1,233
1,341
16,764
0
L
Zhong Kui
edu1403
Zhong Kui
26
26
0
36
792
201
0
82
710
88
0
W
2,095
536
1,383
1,609
3,059
1,303
261
783
2,276
6,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
29,274
153
Minions Killed
292
0
Camps Cleared
0
729,174
Distance Traveled
906,514
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,378
638
87
9
0
192,923
2
W
Izanami
5,731
573
85
9
0
175,806
3
L
Tsukuyomi
5,119
512
61
6
0
230,244
3
W
Gilgamesh
5,556
556
55
6
0
180,069
3
W
Camazotz
5,958
596
55
6
0
190,428
0
L
Geb
4,426
443
13
1
0
193,770
4
L
Neith
4,829
483
44
4
0
180,003
1
L
Scylla
4,803
480
35
4
0
105,056
3
L
Zhong Kui
3,485
349
0
0
0
20,101
0
W
Yemoja
5,651
565
10
1
0
167,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role