Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
David33168
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,194 Elo+
Party 3
Xing Tian
Xing Tian
Jordef_joc
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,194 Elo+
Party 3
Bellona
Bellona
Soukye
Bellona
Level 27
God Stats
2W - 1L
1,837 SR
Queue Stats
18W - 27L
1,357 Elo+
Solo
Nox
Nox
Weirdsparkle
Nox
Level 105
God Stats
3W - 1L
1,854 SR
Queue Stats
73W - 78L
1,434 Elo+
Solo
Team Averages
Level 55
1,638 SR
1,336 Elo+

VS

Team Averages
Level 78
1,493 SR
1,318 Elo+
Neith
Neith
DirkoBoB
Neith
Level 127
God Stats
2W - 5L
1,279 SR
Queue Stats
333W - 331L
1,424 Elo+
Solo
Horus
Horus
JackNeon
Horus
Level 79
God Stats
3W - 2L
1,280 SR
Queue Stats
128W - 154L
1,316 Elo+
Party 1
Skadi
Skadi
Maikar01
Skadi
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 192L
1,328 Elo+
Party 1
Jormungandr
Jormungandr
NulleSpidy
Jormungandr
Level 18
God Stats
10W - 4L
1,703 SR
Queue Stats
175W - 189L
1,258 Elo+
Party 2
Zeus
Zeus
gameking123321
Zeus
Level 62
God Stats
7W - 3L
1,703 SR
Queue Stats
166W - 186L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 7 / 10
9,151
610
5,575
19,752
24,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 6 / 7
11,810
787
15,070
17,458
9,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Jordef_joc
Xing Tian
18
4 / 3 / 8
10,727
715
8,492
17,840
17,291
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Soukye
Bellona
16
1 / 5 / 10
10,258
684
5,616
21,283
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 8
10,794
720
9,581
16,912
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DirkoBoB
Neith
20
5 / 2 / 17
12,547
836
23,123
8,500
4,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
JackNeon
Horus
16
2 / 5 / 20
10,240
683
5,806
17,197
21,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Skadi
Maikar01
Skadi
18
7 / 4 / 16
11,423
762
15,637
9,460
5,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
NulleSpidy
Jormungandr
19
1 / 2 / 23
11,927
795
9,236
11,567
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 5 / 10
12,540
836
27,526
10,933
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
18
Kills
27
27
Deaths
18
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
10
0.86
L
9
6
7
2.08
W
Neith
DirkoBoB
Neith
5
2
17
6.75
W
Horus
JackNeon
Horus
2
5
20
2.4
L
Xing Tian
Jordef_joc
Xing Tian
4
3
8
2.67
W
Skadi
Maikar01
Skadi
7
4
16
3.75
W
Jormungandr
NulleSpidy
Jormungandr
1
2
23
6.25
L
Bellona
Soukye
Bellona
1
5
10
1.2
L
3
6
8
1.17
W
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
81,328
93,245
Taken
57,657
75,161
Mitigated
50,627
36,717
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,575
2,634
5,654
5,146
19,752
24,351
186
6,967
12,785
0
10,589
L
15,070
2,484
1,508
1,939
17,458
9,202
648
7,805
9,653
0
31,990
W
Neith
DirkoBoB
Neith
23,123
8,506
106
2,807
8,500
4,705
891
2,382
6,118
0
50,747
W
Horus
JackNeon
Horus
5,806
2,256
4,325
5,945
17,197
21,040
327
5,261
11,936
0
7,770
L
Xing Tian
Jordef_joc
Xing Tian
8,492
386
2,110
4,000
17,840
17,291
170
6,207
11,633
23,088
0
W
Skadi
Maikar01
Skadi
15,637
3,947
0
456
9,460
5,068
1,544
3,688
5,772
0
37,553
W
Jormungandr
NulleSpidy
Jormungandr
9,236
808
590
1,799
11,567
14,955
703
3,789
7,778
18,818
0
L
Bellona
Soukye
Bellona
5,616
1,205
3,819
6,850
21,283
16,154
277
8,387
12,896
0
14,725
L
9,581
1,437
2,344
3,347
16,912
8,163
579
7,396
9,516
29,633
0
W
27,526
2,931
773
1,396
10,933
4,859
1,880
2,953
7,980
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,740
Gold Earned
58,677
136
Minions Killed
162
0
Camps Cleared
0
1,296,538
Distance Traveled
1,297,597
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,151
610
8
1
0
253,645
0
L
Thor
11,810
787
42
3
0
247,750
1
W
Neith
12,547
836
58
4
0
290,001
1
W
Horus
10,240
683
0
0
0
247,326
0
L
Xing Tian
10,727
715
24
2
0
290,215
3
W
Skadi
11,423
762
43
3
0
273,977
0
W
Jormungandr
11,927
795
17
1
0
232,515
0
L
Bellona
10,258
684
20
1
0
285,418
0
L
Nox
10,794
720
42
3
0
219,510
2
W
Zeus
12,540
836
44
3
0
253,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role