Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ElLoboBorracho
Bakasura
Level 146
God Stats
0W - 2L
1,290 SR
Queue Stats
65W - 71L
1,534 Elo+
Party 1
Bacchus
Bacchus
MotiionSiikness
Bacchus
Level 124
God Stats
20W - 22L
1,388 SR
Queue Stats
438W - 390L
1,506 Elo+
Party 2
Poseidon
Poseidon
Skadii2Hotii
Poseidon
Level 134
God Stats
0W - 2L
1,206 SR
Queue Stats
11W - 27L
1,399 Elo+
Party 1
Charybdis
Charybdis
TooBlazedToPlay
Charybdis
Level 81
God Stats
52W - 48L
1,520 SR
Queue Stats
173W - 160L
1,474 Elo+
Party 2
Team Averages
Level 126
1,381 SR
1,483 Elo+

VS

Team Averages
Level 106
1,475 SR
1,559 Elo+
Cabrakan
Cabrakan
ASASE
Cabrakan
Level 143
God Stats
1W - 6L
1,217 SR
Queue Stats
133W - 140L
1,550 Elo+
Solo
Janus
Janus
AurelLazu
Janus
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 199L
1,518 Elo+
Solo
Fenrir
Fenrir
Nomsization
Fenrir
Level 109
God Stats
20W - 14L
1,552 SR
Queue Stats
138W - 118L
1,629 Elo+
Solo
Chernobog
Chernobog
Sonicboom1050
Chernobog
Level 118
God Stats
5W - 0L
1,918 SR
Queue Stats
60W - 48L
1,511 Elo+
Solo
Da Ji
Da Ji
Sykura
Da Ji
Level 87
God Stats
4W - 8L
1,189 SR
Queue Stats
315W - 299L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 1
7,004
539
5,435
6,828
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
12
1 / 1 / 0
6,874
529
3,594
9,905
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 2
5,748
442
3,552
11,194
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Skadii2Hotii
Poseidon
10
0 / 3 / 2
6,038
464
2,582
6,739
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TooBlazedToPlay
Charybdis
12
2 / 0 / 0
7,005
539
5,621
6,873
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ASASE
Cabrakan
10
0 / 1 / 7
6,580
506
5,087
10,301
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
AurelLazu
Janus
12
2 / 1 / 4
7,132
549
4,757
4,535
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
0 / 3 / 1
6,491
499
2,428
7,126
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Sonicboom1050
Chernobog
13
3 / 0 / 1
7,672
590
7,946
5,760
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Sykura
Da Ji
14
3 / 0 / 2
7,672
590
7,387
7,851
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
8
8
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
1
2.5
W
Cabrakan
ASASE
Cabrakan
0
1
7
3.5
W
Janus
AurelLazu
Janus
2
1
4
4
L
Bakasura
1
1
0
1
L
0
3
2
0.33
W
Fenrir
0
3
1
0.17
L
Poseidon
Skadii2Hotii
Poseidon
0
3
2
0.33
W
Chernobog
Sonicboom1050
Chernobog
3
0
1
3.5
W
Da Ji
Sykura
Da Ji
3
0
2
4
L
Charybdis
TooBlazedToPlay
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
27,605
41,539
Taken
35,573
18,395
Mitigated
18,030
11,612
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,435
1,930
0
2,753
6,828
4,311
288
695
6,109
2,786
30,847
W
Cabrakan
ASASE
Cabrakan
5,087
982
0
3,149
10,301
9,895
0
2,619
7,606
15,187
0
W
Janus
AurelLazu
Janus
4,757
185
0
489
4,535
1,499
245
1,999
2,367
37,241
0
L
Bakasura
3,594
2,612
0
2,171
9,905
3,384
0
593
9,288
0
43,351
L
3,552
439
0
1,994
11,194
7,484
0
4,017
7,058
11,060
0
W
Fenrir
2,428
1,166
0
2,866
7,126
2,083
713
178
6,838
0
33,434
L
Poseidon
Skadii2Hotii
Poseidon
2,582
434
0
937
6,739
1,793
330
3,410
3,141
33,097
0
W
Chernobog
Sonicboom1050
Chernobog
7,946
4,800
0
2,798
5,760
1,819
336
835
4,750
0
66,508
W
Da Ji
Sykura
Da Ji
7,387
1,733
0
491
7,851
2,734
0
849
6,525
0
55,614
L
Charybdis
TooBlazedToPlay
Charybdis
5,621
2,845
0
3,757
6,873
1,423
0
774
6,099
0
50,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
35,547
363
Minions Killed
394
0
Camps Cleared
0
1,145,419
Distance Traveled
1,380,719
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,004
539
81
6
0
214,203
2
W
Cabrakan
6,580
506
15
1
0
266,768
6
W
Janus
7,132
549
89
7
0
321,175
1
L
Bakasura
6,874
529
101
8
0
218,879
1
L
Bacchus
5,748
442
16
1
0
255,574
7
W
Fenrir
6,491
499
75
6
0
269,152
4
L
Poseidon
6,038
464
63
5
0
223,118
0
W
Chernobog
7,672
590
122
9
0
248,958
5
W
Da Ji
7,672
590
93
7
0
274,666
3
L
Charybdis
7,005
539
102
8
0
233,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role