Player Matchup

Raijin
Raijin
FeitNSaurow
Raijin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,519 Elo+
Solo
Vamana
Vamana
Gambino 954190
Vamana
Level 137
God Stats
5W - 4L
1,305 SR
Queue Stats
354W - 370L
1,489 Elo+
Solo
Athena
Athena
RottenDragoon1
Athena
Level 156
God Stats
4W - 6L
1,325 SR
Queue Stats
788W - 822L
1,538 Elo+
Solo
Neith
Neith
Scream n Banshe
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo
Bakasura
Bakasura
final judgemnt
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,584 Elo+
Solo
Team Averages
Level 135
1,426 SR
1,572 Elo+

VS

Team Averages
Level 141
1,459 SR
1,568 Elo+
Ravana
Ravana
Angel Daczko
Ravana
Level 149
God Stats
3W - 2L
1,617 SR
Queue Stats
175W - 163L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Jackaverted
Danzaburou
Level 160
God Stats
17W - 14L
1,309 SR
Queue Stats
1,656W - 1,336L
1,604 Elo+
Solo
Janus
Janus
LCPOHerd
Janus
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 81L
1,588 Elo+
Solo
Chaac
Chaac
Loki_Charms472
Chaac
Level 148
God Stats
2W - 0L
1,368 SR
Queue Stats
32W - 28L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
MLedda
Sun Wukong
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
259W - 234L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 4 / 11
9,075
648
20,058
11,436
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 4 / 9
10,330
738
12,160
22,340
20,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 11
10,794
771
9,887
21,566
26,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 4 / 6
10,087
721
10,236
13,540
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
16
6 / 7 / 5
10,794
771
9,093
25,747
13,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
4 / 2 / 13
10,552
754
11,517
13,681
12,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Jackaverted
Danzaburou
19
10 / 5 / 9
11,774
841
24,292
17,130
6,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LCPOHerd
Janus
17
2 / 4 / 14
10,622
759
22,859
8,978
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 18
10,227
731
11,487
19,647
25,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MLedda
Sun Wukong
18
3 / 4 / 15
10,412
744
16,759
15,666
14,847
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
18
Kills
21
22
Deaths
19
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
2
13
5.25
L
Raijin
1
4
11
1.63
L
5
4
9
2.38
W
Danzaburou
Jackaverted
Danzaburou
10
5
9
2.9
W
Janus
LCPOHerd
Janus
2
4
14
2.25
W
2
4
18
2.75
W
Sun Wukong
MLedda
Sun Wukong
3
4
15
2.63
L
2
3
11
2.5
L
4
4
6
1.75
L
Bakasura
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,434
Damage
86,914
94,629
Taken
75,102
71,399
Mitigated
61,710
33,903
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
11,517
3,054
373
3,092
13,681
12,188
829
4,617
8,477
0
25,916
L
Raijin
20,058
1,301
1,647
903
11,436
4,666
231
1,405
10,031
30,654
0
L
12,160
3,152
2,453
8,000
22,340
20,844
332
7,659
14,681
0
22,909
W
Danzaburou
Jackaverted
Danzaburou
24,292
11,665
1,310
8,488
17,130
6,008
3,842
7,715
8,414
0
42,927
W
Janus
LCPOHerd
Janus
22,859
2,851
2,154
1,459
8,978
3,014
1,493
3,661
5,155
41,595
0
W
11,487
1,286
1,521
9,888
19,647
25,653
497
6,555
12,125
0
25,466
W
Sun Wukong
MLedda
Sun Wukong
16,759
2,683
2,323
2,427
15,666
14,847
168
5,708
9,421
0
26,978
L
9,887
1,049
1,848
4,220
21,566
26,655
277
6,301
15,265
18,443
0
L
10,236
3,093
1,503
4,343
13,540
5,996
904
1,014
12,526
0
28,345
L
Bakasura
9,093
6,206
2,817
6,169
25,747
13,238
0
6,480
19,267
0
12,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
53,587
140
Minions Killed
158
0
Camps Cleared
0
1,226,341
Distance Traveled
1,322,719
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,552
754
31
2
0
281,093
4
L
Raijin
9,075
648
36
3
0
220,088
0
L
Vamana
10,330
738
26
2
0
294,601
2
W
Danzaburou
11,774
841
43
3
0
229,582
0
W
Janus
10,622
759
55
4
0
267,264
0
W
Chaac
10,227
731
9
1
0
285,767
3
W
Sun Wukong
10,412
744
20
1
0
259,013
0
L
Athena
10,794
771
22
2
0
245,585
0
L
Neith
10,087
721
24
2
0
227,841
0
L
Bakasura
10,794
771
32
2
0
238,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role